Commit graph

7 commits

Author SHA1 Message Date
Martin Wilke
ee2be28dfa - Fix build on amd64/gcc42
PR:		117649
Submitted by:	Dmitry Marakasov <amdmi3@amdmi3.ru> (maintainer)
Approved by:	portmgr (pav)
2007-10-30 13:43:25 +00:00
Ade Lovett
dbd39ca660 Migration from bison 1.x to 2.x
PR:		117086
Tested by:	-exp runs
2007-10-17 10:13:01 +00:00
Edwin Groothuis
b9370de1b3 [MAINTAINER] games/flobopuyo: mark BROKEN on amd64/CURRENT
Doesn't build on amd64 7.

	Reported by: pointyhat via kris

PR:		ports/116092
Submitted by:	Dmitry Marakasov <amdmi3@amdmi3.ru>
2007-09-06 01:06:50 +00:00
Florent Thoumie
d4f0d0048a - Welcome X.org 7.2 \o/.
- Set X11BASE to ${LOCALBASE} for recent ${OSVERSION}.
- Bump PORTREVISION for ports intalling files in ${X11BASE}.
2007-05-19 20:36:56 +00:00
Edwin Groothuis
23ac2035b9 [MAINTAINER] update my email address in 76 ports + mirror some distfiles
I've got a brand new hosting, so change my email to the new
	one.  Also, now I can mirror some distfiles, so update
	MASTER_SITES for some ports.

PR:		ports/107038
Submitted by:	Dmitry Marakasov <amdmi3@mail.ru>
2006-12-21 20:41:33 +00:00
Stanislav Sedov
0d2725682b - Update devel/sdl12 to version 1.2.11. Now we employ stock SDL directory
structure (i.e. include/SDL for includes and sdl-config for configuration
   binary)
 - Update graphics/sdl_ttf to version 2.0.8
 - Update graphics/sdl_image to version 1.2.5
 - Update audio/sdl_mixer to version 1.2.7
 - Update net/sdl_net to version 1.2.6
 - Update Mk/bsd.sdl.mk accordingly
 - Fix dependent ports to fit the new directory structure and avoid several
   API breakages
 - Bump up portrevisions for all dependent ports to allow them to be upgraded
   by portupgrade/portmaster etc tools

Approved by:    kris (portmgr), sem (mentor)
2006-09-20 11:21:59 +00:00
Pav Lucistnik
c3dba571af Puyos are fancy smiling bubbles... But they can really be invading
sometimes! Your goal is to make groups of colored puyos to make
them explode and send bad ghost Puyos to your oponent. You win the
game if your oponent reaches the top of the board. You can play
against computer or an other human.

PR:		ports/94520
Submitted by:	Dmitry Marakasov <amdmi3@mail.ru>
2006-03-18 21:18:04 +00:00