Commit graph

5884 commits

Author SHA1 Message Date
Marcus Alves Grando
2d1989bfc9 Update to 1.41-3 and UNBROKEN
PR:		86345
Submitted by:	Alejandro Pulver <alejandro@varnet.biz>
2005-10-08 22:13:45 +00:00
Pav Lucistnik
eabb624773 - Enable console version
- Take maintainership

PR:		ports/87091
Submitted by:	Alejandro Pulver <alejandro@varnet.biz>
2005-10-08 17:34:23 +00:00
Pav Lucistnik
3a61bd0e9a - Update to 1.9.1 2005-10-08 16:32:19 +00:00
Bill Fenner
35896cdfd9 Fix URL and filename of distfile. 2005-10-08 07:59:15 +00:00
Pav Lucistnik
bec737f667 - Website gone; remove WWW, put distfile on master_site_local
PR:		ports/87084
Submitted by:	Alejandro Pulver <alejandro@varnet.biz> (maintainer)
2005-10-07 20:50:00 +00:00
Pav Lucistnik
18fee5e338 - Website gone; remove WWW, put distfile on master_site_local
PR:		ports/87083
Submitted by:	Alejandro Pulver <alejandro@varnet.biz> (maintainer)
2005-10-07 20:48:59 +00:00
Oliver Lehmann
661a110d95 fix MASTER_SITES
Noted by:	portsurvey
2005-10-07 15:00:16 +00:00
Joe Marcus Clarke
9091556148 Add a missing dependency on libmikmod.
Reported by:	pointyhat via kris
2005-10-07 00:22:43 +00:00
Mark Linimon
6dea7571e4 Remove obsolete mastersite.
Source:		distfile survey
2005-10-06 22:50:30 +00:00
Oliver Lehmann
4b9d5213ed use new bsd.java.mk syntax
Noted by:	hq
2005-10-06 15:47:06 +00:00
Emanuel Haupt
04e6594d69 Pachi el marciano is a platforms game inspired by games like Manic Miner and
Jet Set Willy from the legend Mathew Smith.

The goal of the game is to collect all the objects of each level, when this is
made, the exit gate to the next stage will appear and you can pass trough.

Pachi is a comic character created by Nicolas Radeff in 2001.

PR:		86845
Submitted by:	Dmitry Marakasov <amdmi3@mail.ru>
Approved by:	novel (mentor)
2005-10-06 12:13:26 +00:00
Emanuel Haupt
4e74162b8b Change MAINTAINER address for my ports.
Approved by:	novel (mentor)
2005-10-06 11:57:11 +00:00
Renato Botelho
557eb37569 o Add wrapper scripts for the executables cube_client and cube_server, and
place the programs in libexec because it needs to write files in the
  data directory (otherwise it crashes).
o Use %%DATADIR%% in pkg-plist.

PR:		ports/85270
Submitted by:	Alejandro Pulver <alejandro@varnet.biz>
Approved by:	maintainer
2005-10-06 10:15:36 +00:00
Pav Lucistnik
a3b33a0100 - Fix empty.prfs installation 2005-10-05 23:02:56 +00:00
Pav Lucistnik
918a404e85 - Update to 1.0.7 2005-10-05 22:58:29 +00:00
Pav Lucistnik
bc4f05e7a1 - Update to 7.1.4 2005-10-05 22:46:53 +00:00
Oliver Lehmann
ad711cbd08 another fix to get it to run - still won't start up 2005-10-05 19:35:38 +00:00
Oliver Lehmann
8ce70f7ffe depend on wfut since it is needed to run ember (right now) 2005-10-05 18:08:44 +00:00
Oliver Lehmann
c53e455454 update to 1.2 2005-10-05 16:14:05 +00:00
Renato Botelho
8ab8eff9ac Forgot to remove pmar-doc from games/Makefile and modules
Reported by:	erwin
2005-10-05 10:03:59 +00:00
Edwin Groothuis
46c9cedbaa Upgrade to version 1.1.7
No version bumps neither for other ports since nobody else is using
this one.
2005-10-05 02:19:42 +00:00
Renato Botelho
c3820eff95 Dark Places is a Quake modification I have built over the course of 6 years on
and off experimenting, it got somewhat of an overhaul when the Quake engine
source code was released, and I began developing a custom OpenGL-only engine
for it and other mods, which supports Windows WGL and Linux GLX, and has
greatly improved graphics and image quality.

WWW: http://icculus.org/twilight/darkplaces/

PR:		ports/85325
Submitted by:	Alejandro Pulver <alejandro@varnet.biz>
2005-10-04 18:43:18 +00:00
Oliver Lehmann
2dfa8b23ce Ember is a WorldForge 3d client using the OGRE 3d library. It's a fork from the
Dime code base. The main differences between Dime and Ember is the latters focus
on using third party libraries instead of in house development, and its
commitment to OGRE.

Some of the features are:

    * Full 3d world with dynamic terrain generation
    * Easy to use GUI system
    * Context menus for in game interaction
    * Support for experimental graphical features such as dynamically generated
      trees, realistic water and ground cover

WWW: http://www.worldforge.org/dev/eng/clients/ember
2005-10-04 17:55:56 +00:00
Andrej Zverev
561d2c2110 InterLOGIC is a logic/puzzle game based on an old Amiga game Balls.
The object of the game is to move a differently colored balls through
the maze, connecting it with the other same colored balls.

PR:		ports/86847
Submitted by:	Dmitry Marakasov <amdmi3@mail.ru>
Approved by:	sem (mentor)
2005-10-04 17:22:17 +00:00
Renato Botelho
dcb5235be4 - Remove games/pmars-doc, merged with games/pmars
PR:		ports/86895
Submitted by:	maintainer
2005-10-04 17:12:45 +00:00
Renato Botelho
aa349e2002 - Allow installing different interfaces at once.
- Install documentation, obsoleting "games/pmars-doc"

PR:		ports/86895
Submitted by:	maintainer
2005-10-04 17:11:27 +00:00
Renato Botelho
f7b4b78f8c excido is a free (GPL) game. It combines (simple|old school|arcadey) gameplay
with 3D OpenGL graphics graphics and OpenAL positional audio. Excido is not a
highly complex experience, but you may enjoy it as a small diversion.

Excido was developed under GNU/Linux, and has also been found to work on MacOS
X. It should also work with minimal porting effort on the other platforms
supported by SDL/OpenAL.

WWW: http://icculus.org/excido/

PR:		ports/85157
Submitted by:	Alejandro Pulver <alejandro@varnet.biz>
2005-10-04 16:55:33 +00:00
Renato Botelho
fb47839e0b GalaxyHack allows you to design a fleet of spaceships which can then be tested
in AI script based battles against fleets designed by other players. Though
battles take place in real time, the strategy comes before hand, both in
writing short AI scripts in a simple scripting language, and also in the set
up and selection of your fleet. You don't actually have any control over your
units at all mid-battle, but rather use the time to see where the set up of
your fleets is working, where your fleets' weaknesses lie and changes are
needed, and perhaps also to learn from the strategy of your opponent.

The game revolves around very large capital ships, from which smaller ships
are launched. To win a battle you must destroy of all of your opponent's
capital ships before they destroy yours.

There can be hundreds of units in any one battle, but there is no harvesting,
resource management or base building.

WWW: http://galaxyhack.sourceforge.net/

PR:		ports/84925
Submitted by:	Alejandro Pulver <alejandro@varnet.biz>
2005-10-04 15:38:54 +00:00
Andrej Zverev
e9d3601dba Biloba is a turn-based game for 2 to 4 players.
PR:		ports/86846
Submitted by:	Dmitry Marakasov <amdmi3@mail.ru>
Approved by:	sem (mentor)
2005-10-04 12:07:06 +00:00
Renato Botelho
fb61ae157c Add annelid 1, remake of the ubiquitous "Snake" and "Worm" games.
PR:		ports/84923
Submitted by:	Alejandro Pulver <alejandro@varnet.biz>
2005-10-04 11:07:34 +00:00
Joe Marcus Clarke
22e4a80ac7 Update to 0.7. 2005-10-04 05:26:51 +00:00
Pav Lucistnik
a777c25b2b - Update to 1.66
PR:		ports/85832
Submitted by:	Sean Farley <sean-freebsd@farley.org>
2005-10-03 22:55:39 +00:00
Jean-Yves Lefort
c632792ff7 Take maintainership. 2005-10-03 21:44:12 +00:00
Dag-Erling Smørgrav
96572994de Drop maintainership. 2005-10-03 20:29:24 +00:00
Jeremy Messenger
764d835f3f - Update to 1.0!
Release Note:	http://www.wesnoth.org/start/1.0/
	ChangeLog:	http://changelog.wesnoth.org/

- Fix the build for FreeBSD 4.x, mark it as un-broke. [1]

Submitted by:	vs [1]
2005-10-03 20:14:46 +00:00
Pav Lucistnik
38cac25a95 - Update to 0.9.33
- Depend on libgnome only if scrollkeeper is installed

PR:		ports/86836
Submitted by:	Stefan Walter <sw@gegenunendlich.de> (maintainer)
2005-10-03 18:56:05 +00:00
Jean-Yves Lefort
97d9539bf5 Do not die when a floating point exception occurs in the nvidia GL
library (ignore SIGFPE).

PR:		ports/86220
Submitted by:	jylefort
Approved by:	maintainer timeout (17 days)
2005-10-03 17:15:25 +00:00
Pav Lucistnik
65573932bb The `exhaust' project is a redcode simulator that is (hopefully) easy to embed
into your applications, as an alternative to pMARS.

PR:		ports/83115
Submitted by:	Alejandro Pulver <alejandro@varnet.biz>
2005-10-03 17:03:04 +00:00
Andrej Zverev
04b99f7cc7 - Change my e-mail
Approved by: sem (mentor)
2005-10-03 12:55:25 +00:00
Vsevolod Stakhov
0bcfc8d4da - Update to 2.0.6
- Take maintainership

Approved by:	maintainer timeout (about half a year)
2005-09-30 13:48:47 +00:00
Oliver Lehmann
90ecd0df4c reset maintainer to ports@
Approved by:	maintainer
2005-09-30 13:08:24 +00:00
Alexey Dokuchaev
5a826c3fd1 Make a sentence sound better. 2005-09-29 16:49:22 +00:00
Michael Nottebrock
756434d30f Fix bogus ui files in preparation for Qt 3.3.5 2005-09-29 13:37:44 +00:00
Norikatsu Shigemura
b1f62d973f Update to 1.3.2 and Add Hayate X Blade.
References:	http://home.jp.freebsd.org/cgi-bin/showmail/ports-jp/16902
Submitted by:	UMENO Takashi <umeno@rr.iij4u.or.jp>
Approved by:	Shinya Esu <esu@yk.rim.or.jp> (maintainer)
2005-09-27 14:49:24 +00:00
Tilman Keskinoz
227c75a21e Mark qt1 (QT4 is already released) and all ports depending on it as
DEPRECATED and set an EXPIRATION_DATE.

Approved by:	"Gordon Greeff" <gordon@shrubbery.org.za> (peq maintainer)
2005-09-26 16:01:08 +00:00
Roman Bogorodskiy
874f8fddb2 Update to 3.6.2.
PR:		86581
Submitted by:	UMENO Takashi (maintainer)
2005-09-26 09:42:22 +00:00
Tilman Keskinoz
c0db5be67e Correct dependencies.
PR:		84624
Submitted by:	Alejandro Pulver <alejandro@varnet.biz>

Bump PORTREVISION
2005-09-25 22:07:03 +00:00
Mario Sergio Fujikawa Ferreira
393ec32227 Drop maintainership 2005-09-25 03:08:30 +00:00
Joe Marcus Clarke
7e132da4bb * Fix build when no DISPLAY is defined [1]
* Remove some bashisms from configure
* Don't remove the assetml directory

Reported by:	pointyhat via kris [1]
2005-09-25 01:10:12 +00:00
Pav Lucistnik
565ce2ac10 - Fix wrapper scripts so it passes its arguments to the real executable
PR:		ports/86476
Submitted by:	Alejandro Pulver <alejandro@varnet.biz> (maintainer)
2005-09-23 20:02:14 +00:00