Commit graph

11160 commits

Author SHA1 Message Date
Alexey Dokuchaev
8fea07bd91 - I've discovered older distfile on the Internet from Mar 2002 (while ours
was from Dec 2004).  The only difference is empty `Debug' directory and
  two binary files generated by MSVC.  Thus, switch to older distfile as it
  is more likely to be the original; augment MASTER_SITES; use NO_WRKSUBDIR
- Do not patch things in post-extract, do so in post-patch
- Apparently "MeQCC" is preferred spelling, so adjust Makefile header while
  I am here
2012-02-09 15:13:45 +00:00
Kevin Lo
02103f4427 Add PORTEPOCH
Pointed out by:	osa, wen
2012-02-09 09:06:32 +00:00
Kevin Lo
998bd68847 Update to 2.1.1 2012-02-09 07:35:50 +00:00
Eitan Adler
36ffb32d5a Remove whitespace after b.p.m to help reduce false postives when searching for other junk after b.p.m
Trivial non-functional change so maintainer not contacted

Submitted by:	Alex Kozlov
2012-02-08 14:01:32 +00:00
Cy Schubert
13693781a0 Undo previous commit.
Pointy hat to:	myself
2012-02-08 05:43:35 +00:00
Cy Schubert
7e3d00634a Resurrect the old-school BSD games. 2012-02-08 05:35:19 +00:00
Alexey Dokuchaev
a9aa1882ce - Fix the build with Clang [*]
- Remove defunct address from MASTER_SITES
- Use USE_DOS2UNIX instead of hand-rolled routine
- Define LICENSE (GPLv2)
- Remove USE_GMAKE, does not seem to be needed
- Do not patch files with both patch(1) and sed(1): when patch file already
  exists, augment it and remove corresponding REINPLACE_CMD
- Convert pkg-plist into PLIST_FILES and PORTDOCS, remove useless file
- Remove superfluous backslashes in sed(1) expressions, do minor cleanups

Submitted by:	Cyril Roelandt [*]
2012-02-06 16:06:17 +00:00
Frederic Culot
fc7b758d76 - Update to 20120131 2012-01-31 15:50:59 +00:00
Alexey Dokuchaev
94530ad400 Fix the build with Clang.
Submitted by:	Cyril Roelandt
2012-01-31 08:46:59 +00:00
Ganael LAPLANCHE
a24ea1e059 Rename games/flightgear-aircrafts to games/flightgear-aircraft
PR:	ports/164245
2012-01-31 07:16:48 +00:00
Lars Engels
2edb0c1630 Update to 4.5.5 2012-01-31 05:50:58 +00:00
Johan van Selst
e24038045e Update Wolfpack Empire to 4.3.29 2012-01-30 20:58:35 +00:00
Jason Helfman
ea762b7c07 - Update to 2.2.2
- while here replace hardcoded version in distname/distfiles declarations

PR: ports/164607
Submitted by: maintainer
Approved by: crees, rene (mentors,implicit)
2012-01-30 18:49:03 +00:00
Martin Wilke
2bd4773472 - Respect STRIP
PR:		163060
Submitted by:	Jan Beich <jbeich@tormail.net>
2012-01-28 19:02:22 +00:00
Martin Wilke
7b71dc1d9c - Add OPTIONS for sound support
- Get rid of deprecated stuff

PR:		164157
Submitted by:	Ports Fury
2012-01-28 17:50:17 +00:00
Martin Wilke
d4825fa7da NLarn is a roguelike game and as such a remake of the classic game Larn.
Very noticeable differences to the original so far include:

    - advanced user interface
    - extremely different item handling
    - extended monster AI
    - a real town
    - colour

WWW: http://nlarn.sourceforge.net/

PR:		ports/162393
Submitted by:	Martin Tournoij <martin@arp242.net>
2012-01-28 10:29:36 +00:00
Dmitry Marakasov
d4d1aea8ff Flare (Free Libre Action Roleplaying Engine) is a simple game engine
built to handle a very specific kind of game: single-player 2D
action RPGs. Flare is not a reimplementation of an existing game
or engine. It is a tribute to and exploration of the action RPG
genre.

Rather than building a very abstract, robust game engine, the goal
of this project is to build several real games and harvest an engine
from the common, reusable code. The first game, in progress, is a
fantasy dungeon crawl.

WWW:	http://clintbellanger.net/rpg/
WWW:	https://github.com/clintbellanger/flare
2012-01-27 22:27:07 +00:00
Martin Wilke
04cc52a5e3 - Update to 1.5.1
PR:		163657
Submitted by:	Armin Pirkovitsch <armin@frozen-zone.org>
2012-01-27 17:49:05 +00:00
Dmitry Marakasov
255ac8ff1a - Update to 0.4.dev-20120122-1
- Don't make server depend on OpenGL
2012-01-27 17:25:33 +00:00
Oliver Lehmann
d3d0739dac bump PORTREVISION for ogre3d update 2012-01-27 12:11:13 +00:00
Oliver Lehmann
3649162046 update ogre to 1.7.4
bump PORTREVISION on affected ports
2012-01-26 07:59:51 +00:00
Alberto Villa
f234761615 The KDE/FreeBSD team is pleased to announce KDE SC 4.7.4, which
concludes the 4.7 series.

The official release notes can be found at:
http://kde.org/announcements/announce-4.7.4.php

PR:		162216
PR:		163662
2012-01-25 10:21:01 +00:00
Rene Ladan
d70f1057d5 - Update to 2.2.0
- Change omni-bot dependency to unversioned one
- Add a MASTER_SITE, remove three obsolete ones
PR:		ports/164088
Submitted by:	Barbara
2012-01-24 21:34:49 +00:00
Rene Ladan
1fb10fbbaf - Remove conflict with games/linux-enemyterritory-omni-bot-0660
- Bump PORTREVISION
PR:		ports/164087
Submitted by:	Barbara
2012-01-24 21:31:36 +00:00
Rene Ladan
952549b0ea - Install versioned binaries to remove conflict with
games/linux-enemyterritory-omni-bot
- Add version to package name
- Remove NO_LATEST_LINK
- Bump PORTREVISION
PR:		ports/164085
Submitted by:	Barbara
2012-01-24 21:29:35 +00:00
Rene Ladan
743a5b1728 - Add version to package name and installed binaries to avoid conflicts
with games/linux-enemyterritory-jaymod [1]
- Bump PORTREVISION [1]
- Connect to the build

PR:		ports/164086
Submitted by:	Barbara
2012-01-24 21:26:40 +00:00
Ruslan Makhmatkhanov
7c1f99d3a5 - chase net/asio update
Requested by:	acm (maintainer; via mail)
2012-01-21 19:34:34 +00:00
Eitan Adler
c59a3834c4 At the moment 1385 ports use BUILD_DEPENDS= ${RUN_DEPENDS} and 450
ports use BUILD_DEPENDS:= ${RUN_DEPENDS}. This patch fixes ports that are
currently broken. This is a temporary measure until we organically stop using
:= or someone(s) spend a lot of time changing all the ports over.

Explicit duplication > := > = and this just moves ports one step to the left

Approved by:	portmgr
2012-01-21 17:40:15 +00:00
Frederic Culot
99ba3b06a8 - Update to 4.3.8
PR:		ports/164312
Submitted by:	Umeno Takashi <umeno@rr.iij4u.or.jp> (maintainer)
2012-01-19 19:33:45 +00:00
Michael Scheidell
143d68e030 - Replace if ${ARCH} == "sparc64"; BROKEN, with NOT_FOR_ARCHS=sparc64
Submitted by:	scheidell
Approved by:	gabor (mentor, implicit)
2012-01-19 10:13:17 +00:00
Jason Helfman
d99bcbe0b4 - Update to 2.2.1
- Changed upstream master-site to the official archive available in dropbox due to continuous
changes and having dynamic URLs.
- Respect PORTDOCS and PORTDATA
- Migrate PLIST into Makefile

PR:	ports/164140
Submitted by: maintainer, Gautam Mani <gautam at execve.net>
Approved by:	rene (mentor)
2012-01-18 19:56:54 +00:00
Jason Helfman
ef6455dcae - Update to 0.9.1
PR:	ports/164201
Submitted by: maintainer, Guido Falsi <mad at madpilot.net>
Approved by:	rene (mentor)
2012-01-16 22:02:37 +00:00
Alexey Dokuchaev
973b485641 Update OpenTTD to version 1.1.5, bringing few fixes which affect multiplayer
(cf. CVE-2012-0049).  All server owners are advised to update.

Reported by:	Ilya Arkhipov
2012-01-16 03:51:20 +00:00
Dmitry Marakasov
e360f3613c Me and My Shadow is a puzzle/platform game written by Luka Horvat.
The author has given us permission to gpl the game, and develop it
further. It has an interesting concept and rather unique gameplay.

WWW:	http://meandmyshadow.sourceforge.net/
2012-01-15 06:26:29 +00:00
Alexander Leidinger
e269a2b517 Update lame to 3.99.3.
Bump portrevision of all ports which depend upon it.
2012-01-14 22:27:02 +00:00
Chris Rees
5da1b14ffc Remove redundant warning about users created by port
Approved by:	maintainer implicit (scheidell's insertion)
2012-01-14 15:55:28 +00:00
Doug Barton
83eb2c3700 In the rc.d scripts, change assignments to rcvar to use the
literal name_enable wherever possible, and ${name}_enable
when it's not, to prepare for the demise of set_rcvar().

In cases where I had to hand-edit unusual instances also
modify formatting slightly to be more uniform (and in
some cases, correct). This includes adding some $FreeBSD$
tags, and most importantly moving rcvar= to right after
name= so it's clear that one is derived from the other.
2012-01-14 08:57:23 +00:00
Dirk Meyer
eec3e3b3e5 - fix build with gcc46 2012-01-14 06:50:28 +00:00
Michael Scheidell
3d8d6d6886 - Update to minecraft server 1.1.0
- See http://www.minecraftwiki.net/wiki/Version_history
- Add secondary download site since minecraft changes often, and does not keep old versions
- Fix (one more time), plist/sub

Submitted by:	maintainer
Approved by:	maintainer, gabor (mentor, implicit)
2012-01-12 23:27:33 +00:00
Michael Scheidell
dbd0d9d709 - Minor changes to plist_sub and files
Submitted by:	scheidell
Approved by:	maintainer, gabor (mentor, implicit)
2012-01-12 20:34:38 +00:00
Michael Scheidell
d9939c32b9 - Functionality upgrade. Add in *.txt.sample files so that uninstall/pkg_delete won't delete users settings [1]
- Add mcserver user to GIDs/UIDs [1]
- Added rc startup script [1]
- Lots of PLIST_SUB/SUB_FILES patches to allow substitution, moved several pkg* files to files/*.in [1]
- made USERS a ?= in case server had previously been running as a different user [2]

PR:		ports/163920 [1]
Submitted by:	maintainer [1]
Reviewed by:	scheidell [2]
Approved by:	maintainer, gabor (mentor)
2012-01-12 13:14:45 +00:00
Pawel Pekala
b962d46bbc Update to version 0.9
PR:		ports/163952
Submitted by:	maintainer, based on work by David Roffiaen
2012-01-10 21:51:08 +00:00
Rene Ladan
4f726aa204 Over to new volunteer.
Submitted by:	Barbara via freebsd-ports
2012-01-10 21:44:14 +00:00
Rene Ladan
ce7918b9a1 - Update to 1.3.2
- Should be MAKE_JOBS_SAFE
- Clean up Makefile / pkg-plist

Changelog:      http://torcs.sourceforge.net/index.php?name=News&file=article&sid=77
Security:       http://www.vuxml.org/freebsd/e7fd27b2-3ae9-11e1-8b5c-00262d5ed8ee.html
2012-01-09 22:42:29 +00:00
Pawel Pekala
e81659a8b7 - Update to version 0.97
- Add desktop entry
- Take maintainership
2012-01-09 20:52:32 +00:00
Dmitry Marakasov
f21518f3a4 - Update to 0.2.7 2012-01-09 18:11:55 +00:00
Dmitry Marakasov
4b6a361561 - Update to 1.2 2012-01-09 18:11:54 +00:00
Kevin Lo
fee8f02623 Restore PORTEPOCH, with helpful input from clsung 2012-01-09 04:50:59 +00:00
Eitan Adler
e1925f7102 - Remove outdated version checks
Reviewed by:	nox
2012-01-09 04:01:17 +00:00
Eitan Adler
938d0cf43b ... and I keep on forgetting to bump portrevision 2012-01-09 02:44:24 +00:00