RPCS3 is an open-source Sony PlayStation 3 emulator and debugger
written in C++ for Windows and Linux. The project began development on
May 23rd, 2011 and currently sports modern Vulkan, Direct3D 12 and
OpenGL graphic APIs. The emulator is capable of booting and playing
hundreds of commercial games. With each and every contribution and
donation, more and more games are becoming closer and closer to either
booting or full playability.
https://rpcs3.net/
Mupen64Plus-Qt is a basic launcher for the mupen64plus-ui-console frontend. It
was adapted from CEN64-Qt to work with Mupen64Plus.
See the README at https://www.github.com/dh4/mupen64plus-qt for a detailed
description of its features and usage.
WWW: https://www.github.com/dh4/mupen64plus-qt
PR: 203642
Sumitted by: Dan <dan465@mail.com> (maintainer)
Reviewed by: matthew (mentor)
Approved by: matthew (mentor)
Differential Revision: https://reviews.freebsd.org/D11198
- Dictionary support in WebServices.
- A number of Direct2D fixes.
- User interface improvements in RegEdit.
- OLE clipboard cache fixes.
- Various bug fixes.
Associated (non-trivial) changes to pkg-plist.
- Fix handling of ino64 changes in head (Michal Meloun)
- Don't return 0 if pending signal is detected before call to real select().
This causes cmake timeout failures - a select() with NULL as
timeout argument returns (erroneously) 0. (Michal Meloun)
- Allow users to compile bsd-user dynamically (Michal Meloun)
- ftp downloads are no longer provided upstream
- PORTREVISION is not bumped:
- on amd64 there is no change as the upstream binaries have not been
rebuilt; and
- on i386 the build is IGNOREd by default
- the next round of binary updates to wine will include this change
PR: 219775
Submitted by: rozhuk.im@gmail.com
- Support for tesselation shaders in Direct3D.
- Binary mode support in WebServices.
- Clipboard changes detected through Xfixes.
- User interface improvements in RegEdit.
- Various bug fixes.
- Direct3D command stream runs asynchronously.
- Better serial and parallel ports autodetection.
- Still more fixes for high DPI settings.
- Various bug fixes.
* libGL, libEGL, libglesv2, libglapi, and gbm have been moved into mesa-libs,
graphics/dri has been renamed to mesa-dri, and USE_GL has been adjusted
* mesa-libs has a new WAYLAND option that enables platform support in libEGL
* mesa-dri now depends on graphics/s2tc for compressed texture support [1]
* re-remove obsolete dependency on makedepends [2]
* correct sed fix backported from 17.1 [3]
PR: 218799 (exp-run), 212762 [1], 218552 [2], 218562 [3]
Submitted by: dbn [1], jbeich [2,3]
Reported by: afiskon@devzen.ru [1]
Reviewed by: kwm, johalun0@gmail.com
Approved by: portmgr, swills (mentor)
Differential Revision: https://reviews.freebsd.org/D10448