Commit graph

9 commits

Author SHA1 Message Date
Alexey Dokuchaev
a4cb860d4b - Tighten Makefile header and COMMENT line
- Sort the knobs, NOPORTDOCS -> PORT_OPTIONS:MDOCS
- Mute MKDIR's and adjust port description text
2013-05-12 10:20:46 +00:00
Olli Hauer
b6ac748023 -remove MD5 2011-07-03 14:25:36 +00:00
Alexey Dokuchaev
e6ebd0bbba Bring unmaintained Quake ports under my wing. 2011-03-14 16:47:46 +00:00
Thomas Abthorpe
73c7900f5b - Reassign ports to heap
Submitted by:	alepulver
2011-02-27 04:54:41 +00:00
Pav Lucistnik
4bb8eb15eb - Convert unzip -a to USE_DOS2UNIX
PR:		ports/146533
Submitted by:	Alex Kozlov <spam@rm-rf.kiev.ua>
2010-06-03 15:54:29 +00:00
Alejandro Pulver
45ca0cb9e7 - Use newer version of the source code (1.52), taken from games/quake2lnx.
Reported by:	Steve Crowder <steve@crowders.org>
2007-03-22 19:24:21 +00:00
Alejandro Pulver
aa3e03a8dd - Fix building with GCC 4.x.
Reported by:	pointyhat
2007-01-10 22:22:30 +00:00
Alejandro Pulver
3f6f336678 - Fix building on FreeBSD 4.x. 2006-07-28 22:44:05 +00:00
Alejandro Pulver
676baf734b Capture the Flag offers an exciting variation on team play. It gives more
meaning to base defense along with offensive positioning and organized
strikes.

The basic premise is this:

Attack the enemy base, grab their flag, then take it back to your base. In
this variation you must touch your base flag when carrying the enemy flag in
order to score - if your flag isn't at your base when you return, you or your
team must get it back to gain points and captures.
2006-07-28 22:24:50 +00:00