Commit graph

4 commits

Author SHA1 Message Date
Dmitry Marakasov
ebf3290c28 - Update to 2.0.8-1 (bugfix release) 2010-07-28 00:19:54 +00:00
Dmitry Marakasov
32b363c067 - Update to 2.0.7-1
- Mirror distfile
- Change IGNORE to BROKEN and mark BROKEN on ia64 as well
2010-02-03 14:48:31 +00:00
Dmitry Marakasov
9f70682ab9 - Update to 2.0.6 2009-06-05 23:13:09 +00:00
Dmitry Marakasov
464602e87a The NVIDIA Texture Tools is a collection of image processing and
texture manipulation tools, designed to be integrated in game tools
and asset conditioning pipelines.

The primary features of the library are mipmap and normal map
generation, format conversion and DXT compression.

DXT compression is based on Simon Brown's squish library. The library
also contains an alternative GPU-accelerated compressor that uses
CUDA and is one order of magnitude faster.

WWW: http://code.google.com/p/nvidia-texture-tools/
2009-03-07 14:51:39 +00:00