Commit graph

10 commits

Author SHA1 Message Date
Florent Thoumie
d4f0d0048a - Welcome X.org 7.2 \o/.
- Set X11BASE to ${LOCALBASE} for recent ${OSVERSION}.
- Bump PORTREVISION for ports intalling files in ${X11BASE}.
2007-05-19 20:36:56 +00:00
Alejandro Pulver
7c8889b41b - Fix building after removal of objformat(1).
- Clean up.
- Remove code for handling our previous SDL non-standard location.
- Merge post-install with do-install.
- Remove some useless comments.
2007-03-27 23:54:37 +00:00
Alejandro Pulver
fba30492b2 - Mirror distfile because MASTER_SITE disappeared.
- Remove WWW from pkg-descr.
2006-12-07 16:44:53 +00:00
Stanislav Sedov
0d2725682b - Update devel/sdl12 to version 1.2.11. Now we employ stock SDL directory
structure (i.e. include/SDL for includes and sdl-config for configuration
   binary)
 - Update graphics/sdl_ttf to version 2.0.8
 - Update graphics/sdl_image to version 1.2.5
 - Update audio/sdl_mixer to version 1.2.7
 - Update net/sdl_net to version 1.2.6
 - Update Mk/bsd.sdl.mk accordingly
 - Fix dependent ports to fit the new directory structure and avoid several
   API breakages
 - Bump up portrevisions for all dependent ports to allow them to be upgraded
   by portupgrade/portmaster etc tools

Approved by:    kris (portmgr), sem (mentor)
2006-09-20 11:21:59 +00:00
Edwin Groothuis
ff21f59f9f Remove USE_REINPLACE for categories starting with a G 2006-05-07 23:46:33 +00:00
Alejandro Pulver
faf157a3b3 Change the maintainership address to the @FreeBSD.org one.
Approved by:	garga (mentor)
2006-04-09 13:08:16 +00:00
Pav Lucistnik
d3639835ab - Add SHA256
Requested by:	maintainer
2005-11-25 21:47:35 +00:00
Marcus Alves Grando
d82dc91129 Respect X11BASE
PR:		87955
Submitted by:	Alejandro Pulver <alejandro@varnet.biz> (maintainer)
2005-10-26 20:02:35 +00:00
Pav Lucistnik
565ce2ac10 - Fix wrapper scripts so it passes its arguments to the real executable
PR:		ports/86476
Submitted by:	Alejandro Pulver <alejandro@varnet.biz> (maintainer)
2005-09-23 20:02:14 +00:00
Pav Lucistnik
8c3765c795 A simple, easy to understand game. From an overhead perspective, pilot your
little ship around with the arrow keys, shooting your way (with the space bar)
through about twenty levels of action and gorgeous (_cough_) 3d graphics. In
theory, all you windows folks need to do is extract the archive, and double
click the exe. In theory. Sorry, I never got round to adding sound - but look
on the bright side, at least you can use it at work without anyone noticing. :)

PR:		ports/84924
Submitted by:	Alejandro Pulver <alejandro@varnet.biz>
2005-09-17 10:41:47 +00:00