- a redesign/rewrite of the interrupt routing system.
- more stable SuperH emulation.
- minor AltiVec changes.
These changes allow a NetBSD/dreamcast 'Live CD' to boot
and NetBSD/macppc to boot a GENERIC kernel after install.
- Do not use PYTHON_PKGNAMEPREFIX since it is not a Python module.
- Remove default DISTNAME.
- Use Bourne Shell (/bin/sh) script instead of bash (also it was not listed in
RUN_DEPENDS).
- Make PSYCHO an option instead of a knob.
- Respect NOPORTDOCS.
- Clean up.
PR: ports/109421
Submitted by: alepulver (myself)
Approved by: robb_force@holybuffalo.net (maintainer, timeout)
- Many Direct3D fixes and performance improvements.
- Several new features in the builtin cmd.exe.
- Improvements to HTML help support.
- Lots of bug fixes.
As usual, all three ports are updated after repocoping from
version 5 ports (this is why this ports is 'committed,' not 'imported.')
Note to 7-current users: vmware-guestd and other binaries requires
libc.so.6 to work. Since there is no misc/compat6x yet, this ports
is marked as 'IGNORE' if there is no libc.so.6.
of one of the first XMAME GUI frontends available on this planet called
QMamecat (derived from MAMECAT, which was text-only).
QMamecat was based upon Qt 2; its development was frozen in 2003. QMC2 has
been rebuilt from scratch as a Qt 4 project. Parts of the design and code were
inspired by its predecessor, but it's not just a remake. We tried to make the
new design as flexible as possible to minimize dependencies from frontend- and
CLI-related MAME changes, which was a major deficiency of QMamecat. QMC2 now
uses a template based MAME configuration scheme, which can easily be enhanced
with additional command line options (defined in an XML template file).
As a result of this flexible design, we are able to support multiple MAME
targets - currently XMAME and SDLMAME!
WWW: http://www.mameworld.net/mamecat/
It has the following features:
- Preview Screenshot.
- Game List built from available ROMs.
- ROM status verification.
- Capture window for XMAME output detail.
- Random Game feature to start a random (working) game.
WWW: http://www.parallelrealities.co.uk/xmamegui.php
Loemu is a free application that provides a simple frontend for various game
emulators.
Features:
- Currently it supports game emulation with xmame, sdlmame and snes9x.
- Browse games using dynamic list. This allows to browse in a list generated
with some categories (and it has other advantages).
- Finds games quickly. Using a specific dialog that looks for a game in all
the gamelist.
- The generation of the dynamic list filtering the gamelist is very fast.
- It has been developed with PyGTK + Glade.
- Released under GNU General Public License.
The design of loemu allows the support of more emulators adding specific
emulator configuration files.
WWW: http://loemu.pegueroles.com/
years, expecting an old version of XMAME (thus not supporting its options
correctly), also there are other frontends like emulators/gxmame that work
fine.
PR: ports/109601
Submitted by: alepulver (myself)
Approved by: smoberly@karamazov.org (maintainer)
it's development:
1) Run on Linux/Unix, Mac OS X, and other SDL supported operating systems with
as few changes as possible to the base Win32 code. This means we can track
changes faster than larger more conventional ports, and we also maintain
what I call "Firefox compatibilty" where learning a major app only needs to
be done once per application, and it then applies across many operating
systems. If you can use the command-line Win32 MESS, you already know how
to use SDLMESS on any platform you may encounter it on.
2) MESS developers are important. By keeping quickly up to date, we make it
easy for people on non-Windows platforms to make and submit changes to the
core MESS code, and we offer native implementations of MESS's multi-window
GUI debugger on both Linux/Unix and Mac OS X.
WWW: http://rbelmont.mameworld.info/?page_id=163
it's development:
1) Run on Linux/Unix, Mac OS X, and other SDL supported operating systems with
as few changes as possible to the base Win32 code. This means we can track
changes faster than larger more conventional ports such as MacMAME, and we
also maintain what I call "Firefox compatibilty" where learning a major app
only needs to be done once per application, and it then applies across many
operating systems. If you can use the command-line Win32 MAME, you already
know how to use SDLMAME on any platform you may encounter it on.
2) MAME developers are important. By keeping quickly up to date, we make it
easy for people on non-Windows platforms to make and submit changes to the
core MAME code, and we offer native implementations of MAME's multi-window
GUI debugger on both Linux/Unix and Mac OS X.
WWW: http://rbelmont.mameworld.info/?page_id=163
emulator.
It runs in Linux, Mac OS X, DOS, Windows and in all the other platforms
supported by the SDL library. The main features are:
* Auto update of the rom info.
* Vertical and horizontal orientation.
* Support for any TV/Arcade Monitor like AdvanceMAME but it's good also for a
normal PC monitor.
* Static and Animated image and clip preview (PNG/PCX/ICO/MNG). Up to 192
images at the same time!
* Sound preview. (MP3/WAV). You can select a special sound for every game
played when the cursor move on it.
* Sound backgrounds (MP3/WAV). Play your favourite songs or radio records in
background.
* Sound effects (MP3/WAV) for key press, program start, game start, program
exit...
* Support for zipped images and sounds archives.
* Screensaver. A slide show of the game images.
* Selectable background and help images with translucency.
WWW: http://advancemame.sourceforge.net/
advanced video support for helping the use with TVs, Arcade Monitors, Fixed
Frequencies Monitors and also for PC Monitors.
They run in GNU/Linux, Mac OS X, DOS, Windows and in all the other platforms
supported by the SDL library.
The main difference compared with the official emulators is that the Advance
versions are able to program directly the video board to always get a video
mode with the correct size and frequency.
Generally the Advance emulators are able to use a video mode which doesn't
require any stretching or other unneeded effects to match the original arcade
display.
The direct video board programming is fully supported in Linux and DOS. It's
partially supported in Windows. It isn't supported in Mac OS X and other
platforms.
See website for other improvements.
WWW: http://advancemame.sourceforge.net/
advanced video support for helping the use with TVs, Arcade Monitors, Fixed
Frequencies Monitors and also for PC Monitors.
They run in GNU/Linux, Mac OS X, DOS, Windows and in all the other platforms
supported by the SDL library.
The main difference compared with the official emulators is that the Advance
versions are able to program directly the video board to always get a video
mode with the correct size and frequency.
Generally the Advance emulators are able to use a video mode which doesn't
require any stretching or other unneeded effects to match the original arcade
display.
The direct video board programming is fully supported in Linux and DOS. It's
partially supported in Windows. It isn't supported in Mac OS X and other
platforms.
See website for other improvements.
WWW: http://advancemame.sourceforge.net/
because there will be more MAME/MESS ports).
- Remove unused entries and groups from MASTER_SITES.
- Add pkg-message with information about the new port.
PR: ports/109419
Submitted by: alepulver (myself)
vmware-guestd{,.sh} script is just for vmware-guestd5 port, not vmware-tools5.
However, USE_RC_SUBR variable is defined for vmware-tools5, the script
is installed even if it is not needed.
Bump PORTREVISION to note this change.
Actually, vmware-guestd4 package content is changed but I don't want to
bump the version -- it is used only in uninstallation phase (and VMware
Workstation 4.x is no longer updated so no uninstallation will be needed.)
- Many Direct3D fixes and performance improvements.
- Several new comctl32 test cases.
- IDL compiler improvements.
- More OLE32 marshalling fixes.
- Lots of bug fixes.
It supports many homebrew nds rom demos as well as a handful
of wireless multiboot demo nds roms. It also runs DSLinux,
the port of Linux to the Nintendo DS
WWW: http://desmume.sourceforge.net/
PR: ports/108903
Submitted by: Stefan Sperling <stsp at stsp.in-berlin.de>
- Fix `could not open hard disk image '/dev/ad0'' (e.g.) when open(2)
fails with EPERM instead of EACCES for ro devices.
- PIIX4 support, by Aurelien Jarno.
- Gallileo GT64xxx support, by Aurelien Jarno.
- MIPS Malta system and devices support, by Aurelien Jarno and Stefan Weil.
- ARM ELF loader.
- Improved console handling, thanks Stefan Weil.
- Disable Malta floppy controller for now, by Aurelien Jarno.
- Big endian support for Gallileo, by Aurelien Jarno.
- Add more ATAPI CDROM DMA support, by Juergen Keil.
- Add ARM Angel semihosting to system emulation.
- Don't resume guest when gdb connection terminates and -S specified.
- mips: Implementing dmfc/dmtc.
- Fix DMA timeouts on FreeBSD, by Carlo Marcelo Arenas Belon.
- New multiple snapshot support for VMDK, by Igor Lvovsky.
- Add support for 82371FB (Step A1) and Improved support for 82371SB
(Function 1), by Carlo Marcelo Arenas Belon.
- Accept -help.
- Accept --foo as an alias for -foo.
- Add nodelay option for TCP character devices.
- Use standard character device interface for gdbstub.
- GDB hosted syscalls.
- Upgrade the apic version_id, by Don Laor.
- Save some vm space for the regular program loading zone, by
Pierre d'Herbemont
- script=no for the TUN/TAP net option, by Jean-Christian de Rivaz
- Sparc arm/mips/sparc register patch, by Martin Bochnig.
- PIIX4 SMBus host, EEPROM device emulation, by Ed Swierk.
- sem* and msg* for qemu, by Kirill Shutemov.
- And some more bugfixes.
Approved by: miwi (mentor, implicit)
- Many improvements to Direct3D shaders and state management.
- Support for inter-process memory allocations.
- OLE32 marshalling fixes.
- Lots of bug fixes.
- Added a few new OPTIONS knobs [1]
- Distfile is now a .tar.bz2 instead of a .tar.gz
- Target ALL wasn't valid
- Removed substitutions to configure because they were unnessacary
- Respect CFLAGS [1]
- Mark IGNORE < 602000, It needs zlib 1.2.3 or greater [1]
- Patch to linux/zfilew.c no longer needed
PR: ports/107125
Submitted by: Naram Qashat <cyberbotx@cyberbotx.com> (maintainer)
Reviewed by: miwi and me [1]
- add slirp udp fix
[this should fix the dns problems with some guests]
- document slirp problems on recent -current (I don't have a -current box
so if someone wants to help debug this you are most welcome!)
- memsave monitor command
- Dynamic handling of guest mice, by Lonnie Mendez.
- PPC32 Trace Exception and Trap instruction, by Jason Wessel.
- Add -option-rom option to allow loading of PCI option ROMs, by
Anthony Liguori.
- Add -boot n option for x86 using PXE, by Anthony Liguori.
[for use with tuntap]
- Support for Bochs "growing" images, by Volker Ruppert.
- Japanese keyboard patch (kazu)
- Revert -disk patch, as requested by Fabrice. The general idea of this
patch is sound, but the implementation is just too ugly.
[this should fix the hanging linux guests]
- Devfn number for the PIIX3 southbridge, by Aurelien Jarno.
- Increase MIPS BIOS from 128kB to 4MB, by Aurelien Jarno.
- And some more bugfixes.
Approved by: miwi (mentor)
- Better Dwarf support in dbghelp.
- Several Winsock fixes.
- Various code cleanups.
- Better mouse support in games.
- Beginnings of new state management in Direct3D.
- Lots of bug fixes.
- Enable TCP_NODELAY, by Daniel Jacobowitz. [speeding up slirp]
- Run monitor over unix domain sockets, by Anthony Liguori.
- Unix domain socket support for VNC, by Anthony Liguori.
- Daemonize option, by Anthony Liguori.
- SCSI emulation improvements, by Chuck Brazie.
[adding scsi disk/cdrom emulation to i386/amd64 guests using new -disk
syntax - quoting /usr/local/share/doc/qemu/qemu-doc.html:
"-disk scsi,img=file[,sdx=a..g][,type=disk|cdrom][,id=n]"
Use file as the SCSI disk/CD-ROM image. The defaults are: sdx=a,type=
disk,id='auto assign'
doing a quick test with a FreeBSD guest I was able to mount and look at
a ufs partition; doesn't seem to quite work with (some?) linux guests
yet tho, will post about this on the qemu list...]
- and a few bug fixes.
Approved by: miwi (mentor)
for computer emulation. Right now it can emulate Sun 2/120 and
3/150.
WWW: http://theory.lcs.mit.edu/~fredette/tme/
PR: ports/106839
Submitted by: trasz <trasz at pin.if.uz.zgora.pl>
richer API and capability set than the simple POSIX async I/O facility.
This library, libaio, provides the Linux-native API for async I/O.
The POSIX async I/O facility requires this library in order to provide
kernel-accelerated async I/O capabilities, as do applications which
require the Linux-native async I/O API.
PR: ports/106994
Submitted by: Simun Mikecin <numisemis at yahoo dot com>
2006-12-01 audio/xmms-rateplug: Project disappeared from the internet
2006-12-01 chinese/iiimf-le-chewing: fails to install (dependency problem)
2006-12-01 deskutils/mhc-xemacs21-mule: hangs during build
2006-12-01 devel/alleyoop: Does not compile
2006-12-01 devel/hs-crypto: is incompatible with current GHC, needs updating
2006-12-01 editors/gedit-autocomplete-plugin: Not compatible with gedit versions >= 2.14
2006-12-01 emulators/basiliskII: Does not compile
2006-12-01 emulators/vmware-tools2: Unfetchable
2006-12-01 emulators/vmware2: Unfetchable
2006-12-03 finance/ccard: Project disappeared from the internet
- Fix WITHOUT_CDROM_DMA check which was the wrong way around (doh!)
- Document physical device problems in pkg-message and move aio item
to the bottom so it has a slightly smaller chance of being
overlooked
PR: ports/105971
Submitted by: Juergen Lock (maintainer)
On this page, you'll find command line programs which can replace and/or
supplement the VMware's official VMwareTools.
These programs use VMware's undocumented and therefore not officially
supported feature to communicate with VMware (see VMware Backdoor I/O Port).
Information on these functions have come entirely from my personal research
and quite a few contributions by fellow VMware users.
These programs are intended partly as illustrative examples of how to use the
VMware backdoor function and I have cut many corners writing them.
* vmw: generic backdoor access program
* vmshrink: virtual disk shrink program
* vmftp: host-guest file transfer program
WWW: http://chitchat.at.infoseek.co.jp/vmware/vmtools.html
This should also enable pcap on FreeBSD 4/5.
- Backout accidentall committed Makefile change (JIT still does not work on
amd64).
- Notice that dynamips now supports 3600 series.
- Bump PORTREVISION.
emulator. It uses an INI-like configuration file to provision
Dynamips emulator networks. It takes care of specifying the right
port adapters, generating and matching up those pesky NIO descriptors,
specifying bridges, frame-relay, ATM switches, etc. It also provides
a management CLI for listing devices, suspending and reloading
instances, etc.
WWW: http://dyna-gen.sourceforge.net/
PR: ports/105282
Submitted by: trasz <trasz@pin.if.uz.zgora.pl>
- SH4 emulation now allows NetBSD/dreamcast to reach
userland.
- A framework to let emulated clocks run at same
speed as the host clock has been added.
- The built-in debugger's expression syntax has been changed.
- Better MIPS emulation for some combination of emulated
processor and guest operating system.
- Bug fixes.
qcow2 image format)
- properly respect NOPORTDOCS
- make -serial /dev/cuadX work (modified patch from this post:
http://lists.gnu.org/archive/html/qemu-devel/2006-09/msg00201.html , and hi
Michael! :)
- add WITHOUT_SDL (hi joshe! :) and WITHOUT_CDROM_DMA knobs (the latter to work
around atapicam problems in FreeBSD guests with the now by default enabled
ide cdrom dma patch)
- use OPTIONS
PR: ports/104989
Submitted by: Juergen Lock <nox@jelal.kn-bremen.de> (maintainer)
- Massive update of printf formats for Win64 compatibility.
- Dynamic drive support on MacOSX.
- MSI fixes and improvements.
- Support for multiple monitors using Xinerama.
- A ton of memory leaks fixed.
- Many common controls fixes.
- Lots of bug fixes.
- The usual assortment of MSI improvements.
- Several bug fixes to the various common controls.
- Pixel shaders enabled by default in D3D.
- Various improvements to the build process.
- Many translation updates.
- Lots of bug fixes.
structure (i.e. include/SDL for includes and sdl-config for configuration
binary)
- Update graphics/sdl_ttf to version 2.0.8
- Update graphics/sdl_image to version 1.2.5
- Update audio/sdl_mixer to version 1.2.7
- Update net/sdl_net to version 1.2.6
- Update Mk/bsd.sdl.mk accordingly
- Fix dependent ports to fit the new directory structure and avoid several
API breakages
- Bump up portrevisions for all dependent ports to allow them to be upgraded
by portupgrade/portmaster etc tools
Approved by: kris (portmgr), sem (mentor)
we don't brand linux libraries, but it's more an executable then a library;
- bump PORTREVISION.
Suggested by: netchild
Discussed at: freebsd-emulation
- OpenGL restructurations.
- The usual assortment of MSI improvements.
- Several Richedit fixes.
- WCMD Winelib app renamed to CMD for compatibility.
- Many improvements to the Wintrust DLL.
- Some code cleanups.
- Lots of bug fixes.
- Fix a minor typo in COMMENT
- Kill useless ROMPATH variable (it was always = DATADIR)
- Pacify portlint(1)
- Improve on pkg-descr, fix WWW line [1], and kill spaces EOL
Submitted by: jylefort
Z80 TI calculators (73, 82, 83, 83+, 83+ SE, 84+, 84+ SE, 85, and 86) except
for TI-81, and all known ROM/OS versions.
WWW: http://lpg.ticalc.org/prj_tilem/
accumulated for the emulators/zsnes port:
* Heed CFLAGS and CPPFLAGS set in /etc/make.conf.
Without this, C/C++ code is not optimised for ${CPUTYPE}
but always for i386 instead.
CFLAGS were ignored entirely before this update, even
though the port contains both C and C++ code.
CPPFLAGS were passed to configure but overridden again
for the actual compile.
* Only search headers and libaries in ${X11BASE} if building
with X11 support. This is rather cosmetic, really.
* Fix configure script summary to report correct zsnes version.
* Fix compiler warnings about __FreeBSD__ being redefined.
PR: ports/102691
Submitted by: Stefan Sperling (maintainer)
front end for the M.A.M.E. arcade game emulator, and has been designed with
arcade cabinet controls & projects in mind.
WWW: http://www.anti-particle.com/wahcade.shtml
PR: ports/102525
Submitted by: Nathaniel Roark <robb_force@holybuffalo.net>
file provided by Novell):
glibc-2.3.4-23.4
This update fixes a problem when debugging threaded programs using gdb.
The symptom would be that 'info threads' returns empty in every case.
Everyone who debugs should update.
coreutils-5.3.0-10.2
Fix a bug in the cp and mv utilities that cause them to terminate with
a segmentation fault when copying extended attributes fails.
libtiff-3.7.1-7.8,
This update of libtiff is the result of a source-code audit done by
Tavis Ormandy. It fixes various bugs that can lead to denial-of-service
conditions as well as to remote code execution while parsing a tiff image.
(CVE-2006-3459, CVE-2006-3460, CVE-2006-3461, CVE-2006-3462, CVE-2006-3463,
CVE-2006-3464, CVE-2006-3465)
giflib-4.1.3-5.2
This update fixes the following security issues:
- specially crafted GIF files could crash applications
(CVE-2005-2974).
- specially crafted GIF files could overwrite memory which
potentially allowed to execute arbitrary code (CVE-2005-3350).
freetype2-2.1.9-4.4
This security update fixes crashes in the PCF handling of freetype2
which might be used to crash freetype2 using applications or even
to execude code in them.
This issue is tracked by the Mitre CVE ID CVE-2006-3467.
gtk2-2.6.4-6.3
This update fixes the following security problem: a heap overflow in the XPM
reader allowed attackers to execute arbitrary code via specially crafted XPM
images (CVE-2005-3186, CVE-2005-2976).
kdelibs3-3.4.0-20.10
This update contain a fix for kdelibs3.
The package contained libraries or applications having an internal empty
rpath / runpath. This problem leads to programs searching shared libaries
in the current directory.
arts-1.4.0-10.2
The KDE soundserver aRts lacked checks around some setuid() calls. This
could potentially be used by a local attacker to gain root
privileges. (CVE-2006-2916)
Add linux_base-8 to CONFLICTS.
Set PORTREVISION to 4.
Remove deprecation.
bzip2 could crash or run into an enless loop when decompressing
certain specially crafted archives. This problem has been fixed.
(CAN-2005-1260)
An advisory is at
<url:http://cve.mitre.org/cgi-bin/cvename.cgi?name=CAN-2005-1260>.
Update the coreutils RPM (description from the INDEX file provided by Novell):
Fix a bug in the cp and mv utilities that cause them to terminate
with a segmentation fault when copying extended attributes fails.
Update the zlib RPM:
The previous zlib update for CAN-2005-2096 fixed a flaw in zlib that
could allow a carefully crafted compressed stream to crash an
application. While the original patch corrected the reported
overflow, Markus Oberhumer discovered additional ways a stream could
trigger an overflow. This update fixes those problems as well.
This issue is tracked by the Mitre CVE ID CAN-2005-1849.
Since only zlib 1.2.x is affected, older SUSE products are not
affected by this problem.
--<url:http://www.novell.com/linux/security/advisories/2005_43_zlib.html>
Add linux_base-8 and linux_base-suse-9.3 to CONFLICTS.
Remove quotes from RESTRICTED line (portlint).
Remove deprecation.
Remove duplicate $FreeBSD$ tag.
Increment PORTREVISION to 2.
Using any locale with UTF-8 encoding leads to an endless loop
if after a quote a tabluator completion is tried.
Update the bzip2 RPM (description from the INDEX file provided by Novell):
bzip2 could crash or run into an enless loop when decompressing
certain specially crafted archives. This problem has been fixed.
(CAN-2005-1260)
An advisory is at
<url:http://cve.mitre.org/cgi-bin/cvename.cgi?name=CAN-2005-1260>.
Update the coreutils RPM (description from the INDEX file provided by Novell):
Fix a bug in the cp and mv utilities that cause them to terminate
with a segmentation fault when copying extended attributes fails.
Update the libacl RPM (description from the INDEX file provided by Novell):
When specifying multiple files, the X pseudo permission was handled
wrong. (X evaluates to x if any acl entry contains x, and - otherwise.)
Update the ncurses RPM (description from the INDEX file provided by Novell):
Make resizing of the terminal work even with threaded curses programs
Update the zlib RPM:
The previous zlib update for CAN-2005-2096 fixed a flaw in zlib that
could allow a carefully crafted compressed stream to crash an
application. While the original patch corrected the reported
overflow, Markus Oberhumer discovered additional ways a stream could
trigger an overflow. This update fixes those problems as well.
This issue is tracked by the Mitre CVE ID CAN-2005-1849.
Since only zlib 1.2.x is affected, older SUSE products are not
affected by this problem.
--<url:http://www.novell.com/linux/security/advisories/2005_43_zlib.html>
Add linux_base-8, linux_base-suse-9.2 and linux_base-suse-9.3 to CONFLICTS.
Remove quotes from RESTRICTED line (portlint).
Remove deprecation.
Increment PORTREVISION to 2.
PR: 102707
* gcc-2.95/3.3/3.4/4.0/4.1 can compile skyeye
* add amd64 support, update autotest,
* in 64bit system, long=64 bit int=32bit, long long =64 bit, long int=64bit;
* in 32bit system, long = 32 bit, int=32bit, long long =64 bit, long int=32bit
* so I do: long ---> int
* Changed files:
*.[ch] which has long --->int , long int ---> int
Makefile
utils/tools/auto_test/daily_test.sh
* added files:
Makefile_gcc-3.3_with_DBCT_X86_32
2. Add to Makefile ONLY_FOR_ARCHS= i386 amd64
PR: 102558 [1]
Submitted by: RuanWei <iamayan at gmail.com> (maintainer) [1]
Approved by: netchild (mentor, implicit)
- XEmbed system tray support.
- Many improvements to NTLM support.
- Many messages made localizable instead of hardcoded to English.
- Improved support for various OpenGL platforms.
- More improvements to the IDL compiler.
- Lots of bug fixes.
Yabause is a Sega Saturn emulator. It currently runs on GNU/Linux, FreeBSD and
is being ported to Microsoft Windows and Mac OS X. It is also ported to the
Sega Dreamcast as a separate project. It is written in C using the SDL and
OpenGL libraries with support for cdrom and iso files.
WWW: http://yabause.sourceforge.net/
Approved by: garga (mentor)
- NetWinder emulation mode works well enough to let NetBSD/netwinder
run from a disk image.
- Algorithmics P5064 emulation works well enough to let NetBSD/algor
run from a disk image.
- PCI configuration register writes are now handled, which allows
NetBSD/Malta (evbmips) 3.0.1 and NetBSD/cobalt 3.0.1 to run
from PCI IDE harddisk images.
- Some performance increases for translation table updates.