Commit graph

7 commits

Author SHA1 Message Date
Alejandro Pulver
9f4ba9690e - Fix linking and remove BROKEN.
Since the modular xorg update it has been broken because the new libGL doesn't
allow direct linking to glXGetVideoSyncSGI and glXWaitVideoSyncSGI, so they
have to be accessed through glXGetProcAddressARB (at run-time).

This doesn't happen with NVidia's libGL though, so it was harder to track.
2007-07-13 02:12:56 +00:00
Pav Lucistnik
ff4465812e - Mark BROKEN: does not compile. 2007-06-30 17:41:20 +00:00
Florent Thoumie
d4f0d0048a - Welcome X.org 7.2 \o/.
- Set X11BASE to ${LOCALBASE} for recent ${OSVERSION}.
- Bump PORTREVISION for ports intalling files in ${X11BASE}.
2007-05-19 20:36:56 +00:00
Alejandro Pulver
bcc49aeba0 - Remove pkg-message (in the latest version the workaround is not needed).
- Use "/dev/dsp" as the default sound device instead of the invalid "default".
- Bump PORTREVISION.
2006-12-22 05:02:11 +00:00
Alejandro Pulver
ae9cc16075 - Update to version 1754. 2006-12-21 13:32:40 +00:00
Alejandro Pulver
3246a9dd73 - Respect X11BASE.
Reported by:	pointyhat
2006-11-24 18:53:53 +00:00
Alejandro Pulver
bcf691f299 Combining the features of all modern QuakeWorld clients, ezQuake makes
QuakeWorld easier to start and play. The immortal first person shooter Quake
in the brand new skin with superb graphics and extremely fast gameplay.

Features:

- Modern graphics.
- Multiview support.
- Tons of features to serve latest pro-gaming needs.
- Inbuilt Server Browser & MP3 player control.
- Recorded Games Browser.
- Customization of all possible graphics elements of the game including Head
  Up Display.
- All sorts of scripting possibilities.
- MAC OS X platform supported. Software version for computers without 3D
  graphics accelerators.

WWW: http://ezquake.sourceforge.net/
2006-08-31 22:42:23 +00:00