xboard interface.
PolyGlot tries to solve known problems with other adapters. For
instance, it detects and reports draws by fifty-move rule, repetition,
etc...
WWW: http://wbec-ridderkerk.nl/html/details1/PolyGlot.html
2013-12-22 devel/ruby-cvs: Broken for more than 6 month
2013-12-22 devel/hs-reactive: Broken for more than 6 month
2013-12-22 databases/rubygem-delayed_job_data_mapper: Broken for more than 6 month
2013-12-22 graphics/xmagv: Broken for more than 6 month
2013-12-22 lang/slib-gauche: Broken for more than 6 month
2013-12-22 graphics/f-spot: Broken for more than 6 month
2013-12-22 sysutils/linux-megamgr: Broken for more than 6 month
2013-12-22 games/linux-savage-samuraiwars: Broken for more than 6 month
2013-12-22 ftp/gftp: Broken for more than 6 month
2013-12-22 devel/hs-DeepArrow: Broken for more than 6 month
2013-12-22 converters/py-svglib: Broken for more than 6 month
2013-12-22 converters/p5-Unicode-Lite: Broken for more than 6 month
2013-12-22 mail/squirrelmail-calendar_sql_backend-plugin: Broken for more than 6 month
2013-12-22 finance/quantlib: Broken for more than 6 month
2013-12-22 games/xkobo: Broken for more than 6 month
2013-12-22 games/quake3-rq3: Broken for more than 6 month
2013-12-22 math/fbm: No new release since 2004, new supported upstream
the Amiga and SNES. The object of the game is to take on the role of
solider Blob, Bob, and play through the various levels and attempt to rescue as
many MIA (Missing In Action) Blobs as possible. This is not quite as straight
forward as it sounds, since the MIAs will often be not directly reachable and
will require some extra thought. Bob also has to contend with environmental
hazards, alien invaders and assimilated Blobs.
WWW: http://www.parallelrealities.co.uk/p/blob-wars-metal-blob-solid.html
Approved by: pawel (mentor)
a bidirectional paradigm expanding the genre in both dimension and difficulty.
Blocks fall from the top and fly in from the side settling in a joined
"play area". Deletions occur when rows of ten blocks are completed.
A horizontal row of 10 will cause the blocks to fall down, and a vertical row
of 10 will cause the blocks to "fall" to the right.
If a vertical row is completed during a vertical drop or a horizontal row is
completed during a horizontal drop the corresponding deletion will not occur
until the next turn. This can and will lead to non-intuitive results.
Focus on the vertical alone and you will die from horizontal negligence and
vice versa.
WWW: https://code.google.com/p/double-cross/
PR: ports/171603
Submitted by: nemysis (self)
Approved by: pawel (mentor)
Steer your ship(s) with the keyboard to rotate or move forward / backward.
Try to avoid enemy bullets and the floating yellow rectangles.
Become last ship floating to win the game.
WWW: http://thepythongamebook.com/en:resources:games:schiff
PR: ports/171237
Submitted by: nemysis (self)
Approved by: pawel (mentor)
This game was created 2010 during a 48-hour-game-creating contest at Viennas
Metalab computer lab. The theme was "black and white" (or was it "grid"?)
and only public available resources were allowed.
Lucky for me, that included ThePythonGameBook. In effect I worked around 3 hours
in the evening and around 4 hours in the next morning.
After that I lost interest and presented the game to the other participants
in the Metalab to make use of the weekend for non-computer related activities.
While I'm proud to report that I was the first participant to present a
"playable" game (way before the deadline) I'm less proud to report the results
of test-playing against the other coders. It turned out that while my game is
playable, it is simply boring and not much fun.
Also I got beaten in my own game by people who never played the game before.
WWW: http://thepythongamebook.com/en:resources:games:schwarzweiss
PR: ports/171236
Submitted by: nemysis (self)
Approved by: pawel (mentor)
resolve sudokus. It can also print a sudoku (1 or 4 sudokus in each page)
and write an image (png, jpeg, etc) with a sudoku.
WWW: http://pythonsudoku.sourceforge.net/
PR: ports/171332
Submitted by: nemysis (self)
Approved by: wg (mentor)
Atari 8-bit computer game "Dandy", which was in turn the influence for
Atari Games arcade game "Gauntlet".
Wikipedia "Gauntlet (1985 video game)"
FOP uses concepts from both games, providing one- to four-player action in
dungeons filled with creeping enemies.
Collect and use bombs to wipe out screenfuls of enemies, keys to unlock doors,
and gather food and treasure along the way to stay alive.
Choose from four characters, each with different abilities and weaknesses.
(The one with the strongest weapon also has the weakest health,
the fastest one cannot shoot diagonally, etc.)
WWW: http://www.newbreedsoftware.com/fop/
PR: ports/170887
Submitted by: nemysis (self)
Approved by: pawel (mentor)
You're in a garden with yummy veggies and a farmer who's not keen on you
eating them. You can hide (and move around) under the ground.
Bouncy was written so it could be enjoyed by my daughter,
who is about to turn 3, and by older gamers. Hence it's not a violent game
and "easy" is really, really easy, and "hard" is challenging.
WWW: http://pyweek.org/e/bouncy/
PR: ports/171224
Submitted by: nemysis (self)
Approved by: wg (mentor)
form polygons. The stars are continuously moving, which makes this tricky.
Various opportunities exist to gain bonus points.
WWW: http://www.newbreedsoftware.com/popstar/
PR: ports/170939
Submitted by: nemysis (self)
Approved by: wg (mentor)
game "Entombed", 1982 U.S. Games.
Wikipedia "Entombed (video game)"
You and your team of archeologists have fallen into the
"catacombs of the zombies". There's no time for research, though;
the walls are closing in, and the zombies have sprung to life!
Fortunately, you've discovered an ancient mystical potion which allows you to
create and destroy walls. Bottles of this potion are strewn about the catacombs.
Grab them, and you can break through walls when you get stuck,
or create a wall behind you, if you're being chased.
The longer you survive, the faster you have to move.
WWW: http://www.newbreedsoftware.com/entombed/
PR: ports/170918
Submitted by: nemysis (self)
Approved by: wg (mentor)
2013-11-24 net/ftelnetd: "Unfetchable due to parked MASTER_SITES"
2013-11-24 games/BillardGL: Unplayable, development ceased
2013-11-25 sysutils/rsyslog6-pgsql: Use sysutils/rsyslog7
2013-11-25 sysutils/rsyslog6-relp: Use sysutils/rsyslog7
2013-11-25 sysutils/rsyslog6-gnutls: Use sysutils/rsyslog7
2013-11-25 sysutils/rsyslog6-rfc3195: Use sysutils/rsyslog7
2013-11-25 sysutils/rsyslog6-gssapi: Use sysutils/rsyslog7
2013-11-25 sysutils/rsyslog6: Use sysutils/rsyslog7
2013-11-25 sysutils/rsyslog6-snmp: Use sysutils/rsyslog7
2013-11-25 sysutils/rsyslog6-mysql: Use sysutils/rsyslog7
2013-11-25 sysutils/rsyslog6-dbi: Use sysutils/rsyslog7
picturesque games as Arkanoid and space games. Everybody who wishes to spend
time perfectly will take a pleasure in Arkanoid: Space Ball too. A futuristic
atmosphere, modern techno-style graphics, a dynamical gameplay and an
excellent soundtrack give this game as a present for all Arkanoids admirers.
WWW: http://www.tinyorange.com/arkanoid-games/arkanoid-space-ball.html
PR: ports/179947
Submitted by: nemysis (self)
Approved by: pawel (mentor)
Intel-livision and Amiga games 'Biplanes' and 'BIP'. It features a robust
physics engine and several other extensions of the original games.
Airstrike is a 2d dogfighting game being slowly developed by various people
around the net. It is not yet playable although there is an old version which
may be a bit fun to try.
WWW: http://icculus.org/airstrike/
PR: ports/171559
Submitted by: nemysis (self)
Approved by: wg (mentor)
2013-10-22 games/magicmaze: Does not work with Ruby 1.9
2013-10-10 lang/ruby18: Please use lang/ruby19
2013-10-10 www/rubygem-mongrel_cluster: Does not work with Ruby 1.9
2013-10-10 www/rubygem-mongrel: Does not work with Ruby 1.9
2013-10-10 www/rubygem-rails-app-installer: Does not work with Ruby 1.9
2013-10-22 www/typo: Does not work with Ruby 1.9
which you drive around a 3D world picking up cargo, trundle it about,
and deliver it for PROFIT; whilst avoiding disasters like falling off the rails,
hitting other trains, bad weather, or privatisation.
Imagine Elite but with trains instead of space craft.
Cant believe no ones thought of it before.
WWW: http://www.doof.me.uk/train-game/
PR: ports/171552
Submitted by: nemysis (self)
Approved by: wg (mentor)
number of pipes on each level and need to combine them to lead the water from
the house at the top of the screen to the storage tank at the bottom. For each
pipe water goes through, you get 20 points and if you fill the cross-pipe both
ways, you get 60 points. At end of each level, you are awarded depending on the
skill level:
* Beginner: 100 points
* Toolman: 100 points + number of pipes remaining
* Master plumber: 100 points + 2 x number of pipes remaining
Some of the levels also have obstacles where you cannot place pipes. The game
is playable with joystick/joypad: just move it and press buttons when you go to
Options -> Configure controls
WWW: http://home.gna.org/vodovod/
PR: ports/173881
Submitted by: nemysis (self)
Approved by: pawel (mentor)
popping balloons with a harpoon. The intention of our effort is to create
a fun, open-source game that many (currently up to 6) people can play
together.
WWW: http://apocalypse.rulez.org/pangzero
PR: ports/179092
Submitted by: nemysis (self)
Approved by: wg/pawel (mentors)
SNES. Edgar must battle his way across the world, solving puzzles and defeating
powerful enemies to achieve his quest.
A 2D platform game with a persistent world.
When Edgar's father fails to return home after venturing out one dark and stormy
night, Edgar fears the worst: he has been captured by the evil sorcerer who
lives in a fortress beyond the forbidden swamp.
Donning his armour, Edgar sets off to rescue him, but his quest will not be
easy...
WWW: http://www.parallelrealities.co.uk/p/legend-of-edgar.html?m=0
PR: ports/173457
Submitted by: nemysis (self)
Approved by: wg/pawel (mentors)
to blow up all the bombs on each level then escape off the edge of the screen.
To blow up a bomb, push it to where you want to cause an explosion, then collect
a match (originally a detonator in the Archimedes version) and touch the bomb
again and quickly get out of the way. A bomb destroys everything surrounding it
except the metallic walls; if it blows up another bomb, that takes out
everything around it too so you can set off chain reactions.
WWW: http://bombz.sourceforge.net/
PR: ports/171576
Submitted by: nemysis (self)
Approved by: wg/pawel (mentors)
2013-10-10 audio/ruby-xmms: Does not work with Ruby 1.9
2013-10-10 databases/ruby-interbase: Does not work with Ruby 1.9
2013-10-10 databases/ruby-bdb1: Does not work with Ruby 1.9
2013-10-10 devel/ruby-fam: Does not work with Ruby 1.9
2013-10-10 devel/ruby-rcov: Does not work with Ruby 1.9
2013-10-10 devel/ruby-rudl: Does not work with Ruby 1.9
2013-10-10 devel/ruby-gemfinder: Does not work with Ruby 1.9
2013-10-10 devel/ruby-sysvipc: Does not work with Ruby 1.9
2013-10-10 devel/rubygem-sdl: Does not work with Ruby 1.9
2013-10-10 devel/rubygem-ncurses: Does not work with Ruby 1.9
2013-10-10 devel/rubygem-parsetree: Does not work with Ruby 1.9
2013-10-10 devel/ruby-sexp: Does not work with Ruby 1.9
2013-10-10 devel/rubygem-getopt-declare: Does not work with Ruby 1.9
2013-10-10 devel/ruby-slang: Does not work with Ruby 1.9
2013-10-10 japanese/ruby-slang: Does not work with Ruby 1.9
2013-10-10 devel/ruby-gettext: Does not work with Ruby 1.9
2013-10-10 devel/ruby-jttui: Does not work with Ruby 1.9
2013-10-10 devel/ruby-mmap: Does not work with Ruby 1.9
2013-10-10 devel/ruby-racc: Does not work with Ruby 1.9
2013-10-10 devel/rubygem-rparsec: Does not work with Ruby 1.9
2013-10-10 devel/rubygem-zoom: Does not work with Ruby 1.9
2013-10-10 games/ruby-exmars: Does not work with Ruby 1.9
2013-10-10 graphics/ruby-pgplot: Does not work with Ruby 1.9
2013-10-10 graphics/ruby-opengl: Does not work with Ruby 1.9
2013-10-10 graphics/rubygem-turing: Does not work with Ruby 1.9
2013-10-10 japanese/ruby-chasen: Does not work with Ruby 1.9
2013-10-10 japanese/ruby-gyokuro: Does not work with Ruby 1.9
2013-10-10 japanese/ruby-rdic: Does not work with Ruby 1.9
2013-10-10 lang/ruby-mode.el: Does not work with Ruby 1.9
2013-10-10 misc/rubygem-ohcount: Does not work with Ruby 1.9
2013-10-10 net-im/rubygem-xmpp4r: Does not work with Ruby 1.9
2013-10-10 security/ruby-acl: Does not work with Ruby 1.9
2013-10-10 textproc/ruby-xslt: Does not work with Ruby 1.9
2013-10-10 textproc/ruby-erbscan: Does not work with Ruby 1.9
2013-10-10 textproc/ruby-mwdom: Does not work with Ruby 1.9
2013-10-10 textproc/ruby-xmlscan-old: Does not work with Ruby 1.9
2013-10-10 textproc/rubygem-formosa: Does not work with Ruby 1.9
2013-10-10 textproc/rubygem-htmltools: Does not work with Ruby 1.9
2013-10-10 www/ruby-cruisecontrolrb: Does not work with Ruby 1.9
2013-10-10 www/rubygem-rubyfulsoup: Does not work with Ruby 1.9
2013-10-10 x11/ruby-gtktrayicon: Does not work with Ruby 1.9
You control a boy and his bird named Py. Your goal is to recover Py's
magical feathers, which were stolen by Evil Businessman.
Help a bird to recover his magical feathers.
WWW: https://code.google.com/p/lostfeathers/
Approved by: wg/pawel (mentors)
Lugaru's primary feature is its unique combat system. Instead of relying
on confusing button combinations to perform moves, Lugaru's moves are all
logical and context sensitive. For example, if an opponent aims a roundhouse
kick at Turner's head, you can crouch and then stand up under the attack to
grab your assailant's leg and kick him away. If you try and punch an opponent
and he tries to throw you over his shoulder, you can crouch to roll painlessly
out of the throw. This new combat system makes fights look and feel much more
intense and believable than in any other game. You can see it in action with
the gameplay movies above.
WWW: https://code.google.com/p/lugaru/
Approved by: wg/pawel (mentors)
using the SDL (Simple DirectMedia Layer) library.
XGalaga was originally written by Joe Rumsey.
WWW: http://sourceforge.net/projects/xgalaga-sdl/
Approved by: wg/pawel (mentors)
(it makes sense when you try it).
It's a simple puzzle game which starts with easy levels but progresses
to some quite tricky ones.
WWW: http://duckmaze.sourceforge.net/
Approved by: wxs/wg (mentors)
You can play Monopoly like games with it online.
Integrated Capid to be able to start a server for LAN.
WWW: http://linux-ecke.de/CapiCity/
CapiCity v1.0 is the stable successor of Capitalism (games/capitalism).
Approved by: wg/pawel (mentors)
map editor. The focus is put on stabilizing and bugfixing the included map
compiler, q3map2, so it can become a reliable tool for map authors.
WWW: http://ingar.satgnu.net/gtkradiant/
2013-08-28 lang/gdc: Broken for more than 6 month
2013-08-31 net-im/cli-msn: MSN Messenger service terminated 30 APR 2013
2013-09-01 x11-toolkits/wxd: Depends on deprecated lang/gdc
2013-09-01 security/openvpn22: Please migrate to a newer OpenVPN version
2013-09-01 devel/dsss: Depends on expired lang/gdc
2013-09-01 graphics/qcamview: Broken on FreeBSD 8 and newer
2013-09-01 www/cacheboy15-devel: Broken on FreeBSD 8 and newer
2013-09-01 graphics/spcaview: Broken on FreeBSD 8 and newer
2013-09-01 comms/uticom: Broken on FreeBSD 8 and newer
2013-09-01 net/ipex: Broken on FreeBSD 8 and newer
2013-09-01 graphics/phpsview: Broken on FreeBSD 8 and newer
2013-09-01 misc/usbrh: Broken on FreeBSD 8 and newer
2013-09-01 net/atmsupport: Broken on FreeBSD 8 and newer
2013-09-01 comms/ib-kmod: Broken on FreeBSD 8 and newer
2013-09-01 net/libproxy-mozjs: Does not work with newer libxul
2013-09-01 www/helixplugin: Does not work with newer libxul
2013-09-01 deskutils/chmsee: Does not work with newer libxul
2013-09-01 www/moonshine: Does not work with newer libxul
2013-09-01 x11/ggiterm: Unmaintained and broken
2013-09-01 graphics/libggigcp: Unmaintained
2013-09-01 graphics/libggimisc: Unmaintained
2013-09-01 graphics/libggiwmh: Unmaintained
2013-09-01 devel/libgiigic: Unmaintained
2013-09-01 games/koth: Unmaintained
derived from MAngband (Multiplayer-Angband).
TomeNET loosely bases on the stories of J.R.R. Tolkien mainly
"The Lord Of The Rings", hence the name "the Troubles of Middle
Earth" or alternatively "the Tales of Middle Earth".
WWW: http://tomenet.net/
Note: only the curses interface is available with this port.
Adding support for graphical interface using X11 is not planned
for now on because I could not easily test it.
Unfortunately, this also affects some ports using QT3 as a GUI toolkit.
Changes to infrastructure files:
- bsd.kde.mk : obsolete, remove
- bsd.qt.mk : note that a CONFLICTS_BUILD line can probably go after a while
- CHANGES : document the removals from bsd.port.mk
- KNOBS : remove KDE and QT (KDE4 and QT4 should be used instead)
- MOVED : add the removed ports
PR: ports/180745
Submitted by: rene
Approved by: portmgr (bapt)
Exp-run by: bapt
. Convert Makefile header.
. NOPORTDOCS -> PORT_OPTIONS:MDOCS.
. Pet portlint by putting LICENSE_FILE line at the correct place.
PR: 180275
Submitted by: rene@ (with some additions)