Commit graph

20165 commits

Author SHA1 Message Date
Jan Beich
9c50607c0c games/vkquake: don't try to open Steam urls
PR:		250387
Submitted by:	Alex S
Approved by:	Greg V (maintainer)
2020-11-07 15:49:28 +00:00
Tobias C. Berner
dd16a9e893 games/lightsoff: Update to 3.38.0
PR:		250659
Submitted by:	Neel Chauhan <neel@neelc.org>
2020-11-07 09:26:04 +00:00
Tobias C. Berner
27b6e321a0 games/gnome-robots: Update to 3.38.0
PR:		250645
Submitted by:	Neel Chauhan <neel@neelc.org>
2020-11-07 09:14:31 +00:00
Tobias C. Berner
859e55b074 games/swell-foop: Update to 3.34.1
PR:		250661
Submitted by:	Neel Chauhan <neel@neelc.org>
2020-11-07 09:13:03 +00:00
Tobias C. Berner
f07d378b96 games/four-in-a-row: Update to 3.38.1
PR:		250637
Submitted by:	Neel Chauhan <neel@neelc.org>
2020-11-07 09:12:19 +00:00
Tobias C. Berner
ffb0eedc33 games/gnome-2048: Update to 3.38.0
PR:		250639
Submitted by:	Neel Chauhan <neel@neelc.org>
2020-11-07 09:11:22 +00:00
Tobias C. Berner
9cc02db9f1 games/gnome-klotski: Update to 3.38.1
PR:		250641
Submitted by:	Neel Chauhan <neel@neelc.org>
2020-11-07 09:07:50 +00:00
Tobias C. Berner
b698eaac8e games/gnome-mahjongg: Update to 3.38.2
PR:		250642
Submitted by:	Neel Chauhan <neel@neelc.org>
2020-11-07 09:06:55 +00:00
Tobias C. Berner
fe7471ed44 games/gnome-sudoku: Update to 3.38.0
PR:		250647
Submitted by:	Neel Chauhan <neel@neelc.org>
2020-11-07 09:06:12 +00:00
Tobias C. Berner
f865506300 games/gnome-taquin: Update to 3.38.1
PR:		250649
Submitted by:	Neel Chauhan <neel@neelc.org>
2020-11-07 09:05:07 +00:00
Tobias C. Berner
5d927d7a3d games/gnome-tetravex: Update to 3.38.1
PR:		250650
Submitted by:	Neel Chauhan <neel@neelc.org>
2020-11-07 09:00:29 +00:00
Tobias C. Berner
11bdd6daa2 games/hitori: Update to 3.38.0
PR:		250657
Submitted by:	Neel Chauhan <neel@neelc.org>
2020-11-07 08:59:14 +00:00
Piotr Kubaj
9f8cfddb24 games/openjdk: fix packaging on powerpc64le while keeping compatibility with powerpc64 2020-11-07 01:58:50 +00:00
Dmitry Marakasov
14c4513ace - Update to 18.3 2020-11-06 15:38:52 +00:00
Sunpoet Po-Chuan Hsieh
be7be21d0e Cosmetic change 2020-11-06 11:20:48 +00:00
Tobias C. Berner
034c3409eb Update KDE Apps to 20.08.3
Some of our projects release on their own timescale and some get released
en-masse. The 20.08.3 bundle of projects was released today with dozens of
bugfixes and will be available through app stores and distros soon. See the
20.08.3 releases page for details.

Some of the fixes in today’s releases:

    * Gwenview no longer accidentally shows the thumbnail view as a separate window with newer Qt versions
    * Sending SMS with KDEConnect has been restored
    * Fixed a possible Okular crash when selecting text in annotations

Announcement:
	https://kde.org/announcements/releases/2020-11-apps-update/

Changelog:
	https://kde.org/announcements/fulllog_releases-20.08.3/
2020-11-05 17:42:01 +00:00
Wen Heping
921d818fda - Drop maintainership
PR:		250844
Submitted by:	lightside@gmx.com(maintainer)
2020-11-04 08:03:44 +00:00
Piotr Kubaj
c3b1d6b832 games/tome4: update to 1.7.0, take maintainership
Changelog:
https://te4.org/blogs/darkgod/2020/10/news/tales-majeyal-170-necrotic-translations-released

Also take maintainership because of repeated maintainer timeouts.

PR:		249371 (based on)
Approved by:	lifanov (maintainer timeout)
2020-11-04 01:52:51 +00:00
Piotr Kubaj
f1702d31ad games/openrct2: update to 0.3.2
Changelog:
- Feature: [#12110] Add Hybrid Coaster (Rocky Mountain Construction I-Box) track type.
- Feature: [#12999] .sea (RCT Classic) scenarios are now listed in the “New Scenario” dialog.
- Feature: [#13000] objective_options command for console.
- Feature: [#13096] Add Esperanto translation.
- Feature: [#13164] Add 'Objective options' to Cheats menu.
- Change: [#9568] Change lift sounds of Reverser Roller Coaster and Compact Inverted Coaster to better fitting ones.
- Change: [#13160] The lay-out of the Park Cheats tab has been improved.
- Fix: [#1324] Last track piece map selection still visible when placing ride entrance or exit (original bug).
- Fix: [#3200] Close Construction window upon selecting vehicle page.
- Fix: [#4022] Fix Mac cursor offset on launch
- Fix: [#4041] Garbled park option on scenario editor with custom theme.
- Fix: [#4865] Offer an option to disable inhibiting the monitor power.
- Fix: [#5178] Lighting effects cannot be disabled in software mode
- Fix: [#5904] Empty errors on tile inspector base height change.
- Fix: [#6086] Cannot install existing track design with another name.
- Fix: [#6614, #8623] Colours are distorted when using OpenGL with Intel integrated graphics drivers.
- Fix: [#7443] Construction arrows pulse at irregular intervals.
- Fix: [#7518] Water isn't cut down by view clipping tool.
- Fix: [#7748] Tooltips would not timeout for normal UI elements.
- Fix: [#8015] RCT2 files are not found when put into the OpenRCT2 folder.
- Fix: [#8957] Error title missing when building with insufficient funds
- Fix: [#10186] Placing multiple saved rides ignores design name (original bug).
- Fix: [#12368] Desync due to ghost station pieces affecting changing ride settings.
- Fix: [#12940] Windows cause issues with snow drawing.
- Fix: [#13019] Simulated trains sometimes open construction window when they crash.
- Fix: [#13021] Mowed grass and weeds don't show up in extra zoom levels.
- Fix: [#13024] Console cursor does not correctly render at current cursor position.
- Fix: [#13029] Not all Junior Roller Coaster pieces are shown when "Show all track pieces" cheat is enabled.
- Fix: [#13044] Rides in RCT1 saves all have "0 customers per hour".
- Fix: [#13074] Entrance and exit ghosts for mazes not being removed.
- Fix: [#13083] Dialog for renaming conflicting track design crops text out.
- Fix: [#13097] Missing direction arrow for stations
- Fix: [#13098] UI buttons for entrance and exit don't toggle according to them being built.
- Fix: [#13098] Maze can still be constructed while placing entrance and exit (original bug).
- Fix: [#13118] Closing construction window resets ride viewport.
- Fix: [#13129] Missing error message when waiting for train to leave station on the ride measurements graph.
- Fix: [#13138] Fix logical sorting of list windows.
- Fix: [#13158] Cursors are drawn incorrectly in text input fields.
- Fix: [#13222] Vehicle collision causes negative number of passengers (original bug).
- Fix: [#13226, #7280] No error is shown when attempting to load a corrupted save.
- Fix: [#13266] Plugin API: Deleting key of sharedStorage not working.
- Fix: [#13278] Desync caused by ghost tiles changing the ride mode.
- Fix: [#13289] Litter and vomit sometimes not loading with RCT1 saved game or scenario
- Fix: [#13292] Impossible excitement rating requirements with finish building 5 coasters goal
- Improved: [#13023] Made add_news_item console command last argument, assoc, optional.
- Improved: [#13098] Improvements to the maze construction window user interface
- Improved: [#13125] Selecting the RCT2 files now uses localised dialogs.

https://github.com/OpenRCT2/OpenRCT2/releases/tag/v0.3.2

Also update objects to 1.0.18:
This release fixes the Killer Whale and Hippo submarines and contains several translation updates.

https://github.com/OpenRCT2/objects/releases/tag/v1.0.18
2020-11-04 01:30:51 +00:00
Piotr Kubaj
8332409780 games/mahjong: fix build on GCC architectures
New glib needs newer GCC.
2020-11-04 00:23:33 +00:00
Jan Beich
6d5d6429d5 devel/icu: update to 68.1
Changes:	http://site.icu-project.org/download/68
ABI:		https://abi-laboratory.pro/tracker/timeline/icu4c/
Reported by:	GitHub (watch releases)
2020-11-03 00:56:26 +00:00
Rene Ladan
3876a4925f Return knu@'s ports to the pool after his commit bit was safekept. 2020-11-02 22:07:21 +00:00
Ganael LAPLANCHE
b814ba0b85 Update Simgear and Flightgear ports to 2020.3.1 2020-11-02 17:49:49 +00:00
Danilo G. Baio
68caf2b551 Add games/neo-cowsay: Neo Cowsay written in Go
cowsay is a configurable talking ASCII cow (and other characters),
written in Go.  It operates much as the figlet program does, and
is written in the same spirit of silliness.

WWW: https://github.com/Code-Hex/Neo-cowsay

PR:		250771
Submitted by:	Nuno Teixeira <ed.arrakis@gmail.com>
2020-11-01 22:21:18 +00:00
Danilo G. Baio
9581cda85f games/dMagnetic: Update to 0.27
PR:		250785
Submitted by:	Thomas Dettbarn <dettus@dettus.net> (maintainer)
2020-11-01 20:47:45 +00:00
Antoine Brodin
13ca3874ea Mark BROKEN
rts/lib/headlessStubs/glstub.c:232:19: error: use of undeclared identifier 'NULL'
        return (GLvoid*) NULL;
                         ^
rts/lib/headlessStubs/glstub.c:236:19: error: use of undeclared identifier 'NULL'
        return (GLvoid*) NULL;
                         ^

Reported by:	pkg-fallout
2020-11-01 14:16:20 +00:00
Antoine Brodin
bf78f312fe Mark BROKEN
In file included from GLVertexBufferObject.cpp:15:
./GLVertexBufferObject.hpp:53:9: error: use of undeclared identifier 'glBindBuffer'
        glBindBuffer(GL_ARRAY_BUFFER, _vboBuffer);
        ^
./GLVertexBufferObject.hpp:54:9: error: use of undeclared identifier 'glBindBuffer'
        glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, _iboBuffer);
        ^
./GLVertexBufferObject.hpp:59:9: error: use of undeclared identifier 'glBindBuffer'
        glBindBuffer(GL_ARRAY_BUFFER, 0);
        ^
./GLVertexBufferObject.hpp:60:9: error: use of undeclared identifier 'glBindBuffer'
        glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, 0);
        ^
GLVertexBufferObject.cpp:39:9: error: use of undeclared identifier 'glDeleteBuffers'; did you mean 'glSelectBuffer'?
        glDeleteBuffers(1, &_vboBuffer);
        ^~~~~~~~~~~~~~~
        glSelectBuffer
/usr/local/include/GL/gl.h:1430:23: note: 'glSelectBuffer' declared here
GLAPI void GLAPIENTRY glSelectBuffer( GLsizei size, GLuint *buffer );
                      ^
GLVertexBufferObject.cpp:44:9: error: use of undeclared identifier 'glDeleteBuffers'; did you mean 'glSelectBuffer'?
        glDeleteBuffers(1, &_iboBuffer);
        ^~~~~~~~~~~~~~~
        glSelectBuffer
/usr/local/include/GL/gl.h:1430:23: note: 'glSelectBuffer' declared here
GLAPI void GLAPIENTRY glSelectBuffer( GLsizei size, GLuint *buffer );
                      ^
GLVertexBufferObject.cpp:55:5: error: use of undeclared identifier 'glGenBuffers'
    glGenBuffers( 1, &_vboBuffer);
    ^
GLVertexBufferObject.cpp:56:5: error: use of undeclared identifier 'glGenBuffers'
    glGenBuffers( 1, &_iboBuffer);
    ^
GLVertexBufferObject.cpp:122:5: error: use of undeclared identifier 'glBufferData'
    glBufferData(GL_ARRAY_BUFFER, totalVBOSize, vboRawBuffer, GL_STATIC_DRAW);
    ^
GLVertexBufferObject.cpp:123:5: error: use of undeclared identifier 'glBufferData'
    glBufferData(GL_ELEMENT_ARRAY_BUFFER, totalIBOSize, iboRawBuffer, GL_STATIC_DRAW);
    ^

Reported by:	pkg-fallout
2020-11-01 14:12:59 +00:00
Danilo G. Baio
a4fe1ecb9e games/dMagnetic: Update to 0.26
PR:		250762
Submitted by:	Thomas Dettbarn <dettus@dettus.net> (maintainer)
2020-11-01 00:30:59 +00:00
Tobias C. Berner
e8d58b37f4 games/iagno: complie schema files
- GLIB_SCHEMAS was dropped by accident in the update

PR:		250658
2020-10-31 07:57:17 +00:00
Tobias C. Berner
efedc99739 games/iagno: Update to 3.38.1
PR:		250658
Submitted by:	Neel Chauhan <neel@neelc.org>
2020-10-31 07:43:43 +00:00
Dmitry Marakasov
19c7012647 Fix the way of linking with OpenGL, fixing compatibility with glvnd
PR:		250739
Reported by:	jbeich
2020-10-30 14:59:03 +00:00
Jan Beich
f2b0aec92b games/veloren: chase GitLab providing LFS files
=> Fetched file size mismatch (expected 1125711, actual 135167598)
=> SHA256 Checksum mismatch for veloren-veloren-8f8b20c9139fbe1ddfb1937e3264e592d42f4fd0_GL0.tar.gz.
2020-10-30 05:56:25 +00:00
Piotr Kubaj
f88965dfee games/julius: update to 1.5.1
Changelog:
- https://github.com/bvschaik/julius/releases/tag/v1.5.0
- https://github.com/bvschaik/julius/releases/tag/v1.5.1
2020-10-29 11:16:47 +00:00
Tobias C. Berner
49eec74188 games/kpat: include black hole solitaire solver 2020-10-29 06:56:09 +00:00
Tobias C. Berner
171de8c8b6 games/black-hole-solver: update to 1.10.1 2020-10-29 05:22:02 +00:00
Li-Wen Hsu
fcc3e8adee games/linux-steam-utils: update to 20201010
PR:		250242
Submitted by:	Alex S <iwtcex@gmail.com> (maintainer)
2020-10-28 16:42:08 +00:00
Danilo Egea Gondolfo
371613c50c games/freecell-solver: Update to 6.2.0 2020-10-27 20:21:15 +00:00
Danilo Egea Gondolfo
e2037b9a7c games/crispy-doom: Update to 5.9.2 2020-10-27 19:20:36 +00:00
Fernando Apesteguía
2b088aa8ce games/OpenDiablo2: Update to 0.1 pre-alpha release
ChangeLog: https://github.com/OpenDiablo2/OpenDiablo2/commits/master

PR:	250666
Submitted by:	ed.arrakis@gmail.com (maintainer)
2020-10-27 13:24:58 +00:00
Alexey Dokuchaev
810bb7d7b4 Add a port of OpenBVE, a realistic 3D train/railway simulator.
WWW: https://openbve-project.net/
2020-10-27 04:42:33 +00:00
Fernando Apesteguía
3d6ae75995 games/homura: Update to 5.2
ChangeLog: https://gitlab.com/Alexander88207/Homura/-/releases/5.2

PR:	250316
Submitted by:	Alexander88207@protonmail.com (maintainer)
2020-10-26 15:20:57 +00:00
Piotr Kubaj
aa8532c60e games/black-hole-solver: fix build on powerpc64le
Another namespace collision:
In file included from /wrkdirs/usr/ports/games/black-hole-solver/work/black-hole-solver-1.8.0/xxHash-wrapper/xxHash-0.7.2/xxh3.h:162:
/usr/lib/clang/11.0.0/include/altivec.h:55:19: error: unknown type name 'vector'
static __inline__ vector bool char __ATTRS_o_ai
2020-10-26 00:28:35 +00:00
Piotr Kubaj
d595550c2f games/freecell-solver: fix build on powerpc64le
Error:
/wrkdirs/usr/ports/games/freecell-solver/work/freecell-solver-6.0.1/xxHash-wrapper/xxHash-0.7.2/xxh3.h:627:32: warning: implicit declaration of function 'vec_vsx_ld' is invalid in C99 [-Wimplicit-function-declaration]
        U64x2 const data_vec = vec_vsx_ld(0, xinput + i);
2020-10-23 14:23:11 +00:00
Alexey Dokuchaev
1763dd7ae5 Convert to Python-threeish SCons. 2020-10-23 09:54:09 +00:00
Baptiste Daroussin
e9989790ca Update to 3.38.1
- Use @rmempty
2020-10-22 13:06:45 +00:00
Baptiste Daroussin
e351a16dd1 Use @rmempty
While here:
- Document the license
- simplify the plist to enforce the games group on the binary
- use @postexec instead of @exec
2020-10-22 08:25:04 +00:00
Li-Wen Hsu
9c52bb7801 games/devilutionX: Update to 1.1.0
PR:		250365
Submitted by:	Nuno Teixeira <ed.arrakis@gmail.com>
Approved by:	malavon <benny.goemans@gmail.com> (maintainer)
2020-10-22 06:01:59 +00:00
Alexey Dokuchaev
d11db46f13 Update Doom Legacy to version 1.48.6 (rev1552).
Reported by:	portscout
2020-10-22 02:40:44 +00:00
Piotr Kubaj
ccfdb90dee games/darkplaces: fix build on GCC architectures
Use newer GCC:
../../../glquake.h:855: error: redefinition of typedef 'GLchar'
2020-10-21 17:16:30 +00:00
Piotr Kubaj
662b7bbca6 games/crispy-doom: fix build on GCC architectures
Use C99:
am_map.c:628: error: 'for' loop initial declaration used outside C99 mode
2020-10-21 10:44:12 +00:00