- USES=libtool.
- Strip library.
- Replace patch+reinplace with a single reinplace.
- Remove a patch so we use the upstream library name again. Bump
PORTREVISION on all dependent ports.
games/alephone:
- USES=gmake tar:bzip2.
- Remove unneeded PKG_CONFIG variable.
- Staging.
- New LIB_DEPENDS syntax.
games/asc:
- USES=libtool.
games/gltron:
- New LIB_DEPENDS syntax.
- USES=gmake.
- Remove references to PTHREAD_CFLAGS and PTHREAD_LIBS.
- Use option helpers.
- Staging.
lang/kroc: (still BROKEN due to use of "python" command)
- New LIB_DEPENDS syntax.
- USES=pathfix tar:bzip2.
- Staging.
- Replace patches with post-patch.
- Replace MAKE with MAKE_CMD.
lang/smalltalk:
- USES=libtool tar:xz.
- Use BROKEN_sparc64.
- Update audio/sdl_mixer to 1.2.15
- Update graphics/sdl_image to 1.2.12
- Update graphics/sdl_ttf to 2.0.11
- Update graphics/sdl_gfx to 2.0.23
- Update net/sdl_net to 1.2.8
- Bump PORTREVISIONs on ports that depend on one or more packages due to
ABI and shared library version changes
- Update Mk/bsd.sdl.mk accordingly for the new shared library versions
Tested by: exp-run by pav
- Update audio/sdl_mixer to version 1.2.11.
- Update graphics/sdl_gfx to version 2.0.20.
- Update graphics/sdl_image to version 1.2.10.
- Bump portrevisions for all ports depending on audio/sdl_mixer and
graphics/sdl_image.
- Update Mk/bsd.sdl.mk accordingly for the new shared lib versions.
PR: ports/142147 ports/142248 ports/142249
Approved by: miwi (mentor implicit)
classic F-1 Spirit game in that you first have to clear tracks in
a top-down view with stock cars, rally cars and so on by accumulating
points given for finishing in the first places until you actually
get to play the Formula 1 tracks.
Otherwise there are quite some enhancements, namely improved graphics,
improved music, more realistic physics, real shape shown in the
maps, camera rotation and zoom, split screen for up to four players,
(online) highscore tables and replay saving.
WWW: http://www.braingames.getput.com/f1spirit/default.asp
PR: ports/123686
Submitted by: Dmitry Marakasov <amdmi3 at amdmi3.ru>