a zeising, kwm production, with help from dumbbell, bdrewery:
NEW XORG ON FREEBSD 9-STABLE AND 10-STABLE
This update switches over to use the new xorg stack by default on FreeBSD 9
and 10 stable, on osversions where vt(9) is available.
It is still possible to use the old stack by specifying WITHOUT_NEW_XORG in
/etc/make.conf .
FreeBSD 8-STABLE and released versions of FreeBSD still use
the old version.
A package repository with binary packages for new xorg will
be available soon.
This patch also contains updates of libxcb and related ports, pixman, as well
as some drivers and utilities.
Bump portrevisions for xf86-* ports, as well as virtualbox-ose-additions due
to xserver version change.
Apart from these updates, the way shared libraries are handled has been
changed for all xorg ports, as well as libxml2 and freetype, which means
ltverhack is gone and as a consequence shared libraries have been bumped.
The plan is that this change will make library bumps less likely in the
future.
All affected ports have had their portrevisions bumped as a consequence of
this.
Fix some issues where WITH_NEW_XORG weren't detected properly on CURRENT.
Update instructions, hardware support, and more notes can be found on
https://wiki.freebsd.org/Graphics
Thanks to: all testers, bdrewery and the FreeBSD x11@ team
exp-run by: bdrewery [1]
PR: ports/187602 [1]
Approved by: portmgr (bdrewery), core (jhb)
For a while now bsdtar is able to autotermine compression and archive format.
Let's then use tar directly instead of piping to tar.
Now USE_BZIP2 and USE_XZ only set EXTRACT_SUFX to the right format
are no more self hosting so we are stuck with 0.25 version while pkgconf provide
the same set of features as 0.27 and a compatible frontend. A symlink to
pkg-config has been added for convenience and compatibility
This also introduces a new macro to use pkgconf in your ports:
USE_PKGCONFIG
it can take the following arguments:
- yes (meaning build only dep)
- build (meaning build only dep)
- run (meaning run only dep)
- both (meaning run and build dep)
From now USE_GNOME= pkgconfig is deprecated in favour of USE_PKGCONFIG
The old gnome macro has been modified to use pkgconf but still the sameway: run
and build dep to avoid large breakage.
While here fix some ports relying on pkg-config but not specifying it, fix some
ports broken because testing wrong .pc files, and fix ports using pkg-config
--version to determine pkg-config version instead of
pkg-config --modversion pkg-config like recommanded by pkg-config
With Hat: portmgr
Exp-runs by: bapt (pointhat-west), beat (pointyhat)
- Update to version 2008.
Only for games/alienarena:
- Remove local patches (now integrated upstream).
- Check for WITH_* instead of !WITHOUT_* (avoid double negation).
- Add note about using the SDL version in FreeBSD >= 7 because of sound
problems.
- Mark Linux version as DEPRECATED (it is to be decided if it will remain in
the tree) and BROKEN (needs dependencies which aren't in the tree or are
outdated). In the meantime use the native version.
- Remove part of patch-server__sv_main.c which was causing a "Bad challenge"
error when connecting to a password protected server [1].
Reported by: "Kyle Hunter" <keletmaster@gmail.com> [1]
version 2007.604 (20070225).
- Add ${MKDIR} and @dirrmtry for share/pixmaps.
- The patches were integrated in upstream SVN, so next version will have them.
structure (i.e. include/SDL for includes and sdl-config for configuration
binary)
- Update graphics/sdl_ttf to version 2.0.8
- Update graphics/sdl_image to version 1.2.5
- Update audio/sdl_mixer to version 1.2.7
- Update net/sdl_net to version 1.2.6
- Update Mk/bsd.sdl.mk accordingly
- Fix dependent ports to fit the new directory structure and avoid several
API breakages
- Bump up portrevisions for all dependent ports to allow them to be upgraded
by portupgrade/portmaster etc tools
Approved by: kris (portmgr), sem (mentor)
theme with a modern, updated visual experience. With 25 levels, five modes of
play, mutators, built-in bots, 9 characters, 8 weapons (3 with alt-fire
modes), the game has an endless supply of replayability. Billed as the sequel
to 2004's CodeRED: Alien Arena, AA2K6 is much more than that. With the trials
and tribulations of software development, endless hours of playing, gathering
feedback, COR Entertainment has been able to not only fine tune and perfect
it's flagship game, but add completely new dimensions to it.
WWW: http://red.planetarena.org/
PR: ports/91803
Approved by: garga (mentor)