Commit graph

10 commits

Author SHA1 Message Date
Boris Samorodov
7e814a58ec Convert ports which use RUN_DEPENDS+=.../graphics/linux_dri to
using USE_LINUX_APPS+=dri. This is needed to switch a default
linux base at 8-CURRENT to linux_base-f10. No PORTREVISION bump
is needed since it's mere infrastructure fix. Affected ports:
-----
emulators/linux-pete-mesagpu/Makefile
emulators/linux-pete-xgl2gpu/Makefile
games/atitd/Makefile
games/linux-coldwar-demo/Makefile
games/linux-darwinia-demo/Makefile
games/linux-defcon/Makefile
games/linux-doom3-demo/Makefile
games/linux-gorky17-demo/Makefile
games/linux-nerogame/Makefile
games/linux-nwnclient/Makefile
games/linux-savage/Makefile
games/linux-savage-samuraiwars/Makefile
games/linux-uplink-demo/Makefile
games/linux-ut2003-demo/Makefile
games/linux-ut2004-demo/Makefile
games/linux-virtual-jay-peak/Makefile
games/linux-warsow/Makefile
graphics/linux-ac3d/Makefile
math/mupad/Makefile
net/skype12/Makefile
-----

Approved by:	maintainer timeout (2 months, the needed changes were submitted to emulation@ at 2009-04-09)
2009-06-07 15:23:55 +00:00
Boris Samorodov
0263b9d868 Welcome to the new linux ports infrastructure which allows using
both current (fc4) and future linux (f8) distributions at one
ports tree.

The patch contains full changes to ports/Mk files and all ports involved.
But only infrastructure is changed. The resulting packages are the same as
before. Hence no need to bump PORTREVISIONs.

The idea was taken from bsd.gnome.mk and others.

More than 130 ports are switched to follow a new linux infrastructure
introduced by changes to bsd.port.mk, bsd.linux-rpm.mk and a new
bsd.linux-apps.mk.

Thanks for all who was involved and helped me with this work.
And help from Alexander Leidinger was incredible.

Other changes are coming. Stay tuned!

PR:		ports/132510
Submitted by:	bsam (me)
Exp-run by:	portmgr (pav)
2009-03-19 17:28:51 +00:00
Jose Alonso Cardenas Marquez
eedfe0b3ee - Update to SFE mod (It's the final version of previous SET mod)
- Remove savage_server support
- Add MASTER_SITES entries
- Bump PORTREVISION
- More information at http://www.notforidiots.com/SFE/
2007-09-08 23:53:17 +00:00
Jose Alonso Cardenas Marquez
8cf5f5e7be - I forgot the savage_server.in file in my previous commit
- Add a entry on pkg-message file
2006-12-02 00:27:55 +00:00
Jose Alonso Cardenas Marquez
4c810fce47 - Add new SEP patch for fix a crash problem. [1]
- Add graphics/linux-libGLU as a dependency
- Re-add dedicated server support
- Use NVIDIA_GL instead of NVIDIA [1]
- Bump PORTREVISION

Reported by:	Maledikt (via irc) [1]
2006-12-02 00:21:20 +00:00
Jose Alonso Cardenas Marquez
295dcfe0eb - Update to 2.00e 2006-12-01 02:57:31 +00:00
Jose Alonso Cardenas Marquez
eba9fb0a7c - Remove ONLY_FOR_ARCHS
Suggested by:	kris
Noticed by:	alepulver
2006-11-08 00:12:10 +00:00
Jose Alonso Cardenas Marquez
eed526e730 - Fix the long description of nvidia option 2006-09-27 19:57:47 +00:00
Jose Alonso Cardenas Marquez
84b79ad9ae - Fix the linux-savage script. Now it uses silverback instead of savage
- Add NVIDIA option
- Add missing dependency
- Bump PORTREVISION
2006-09-20 14:18:44 +00:00
Jose Alonso Cardenas Marquez
56da4eda75 - New port: games/linux-savage
Choose to be a commander and you will play an in-depth RTS managing the
stronghold, or choose to be a warrior and you will play an intense game of
first person combat. With the creation of a new game play genre, RTSS (Real
Time Strategy Shooter), Savage expertly redefines the first-person shooter
and real-time strategy genres by combining elements of both into one cohesive
experience.

As the commander in RTS mode, you will tackle resource management, develop a
robust tech tree, plan your assault and lead real human players into battle.
As a warrior in action mode, you will master many unique weapons, powerful
units, and siege vehicles to fight a fast paced battle.

WWW:    http://www.s2games.com/savage/

Approved by:	garga (mentor, implicit)
2006-09-08 19:19:30 +00:00