Commit graph

12 commits

Author SHA1 Message Date
Dmitry Marakasov
979a27271f - Support staging
- Convert USE_GMAKE to USES
- Use new LIB_DEPENDS syntax
- Don't try to remove mtree directory
2013-10-17 01:19:38 +00:00
Baptiste Daroussin
eb08c5441c Add NO_STAGE all over the place in preparation for the staging support (cat: graphics) 2013-09-20 18:35:44 +00:00
Dmitry Marakasov
3037cb61c7 - Trim Makefile headers
- Drop ABI versions from LIB_DEPENDS
- OptionsNG
- Pet portlint
- Switch to dynamic plist where useful
2013-06-18 11:46:51 +00:00
Eitan Adler
334eb0fc61 This changes almost all the "gnomehack" only USE_GNOME cases to USES= pathfix.
If a port used other USE_GNOME items it was untouched.
The ports that used other USES were fixed by hand.

PR:		ports/177081
Reviewed by:	bapt
Approved by:	portmgr (miwi)
2013-03-19 13:04:30 +00:00
Dmitry Marakasov
41d5feac99 - Fix another plist problem 2012-08-07 16:56:18 +00:00
Dmitry Marakasov
01484ac8d5 - Fix plist 2012-08-07 16:38:08 +00:00
Koop Mast
5aa7246575 Switch from libglut to freeglut and retire libglut. Libglut hasn't been
developed in years and has been dropped from the MESA 8.0 distribution.
Freeglut is a rewrite of glut and is actively developed and is used by
many linux distributions instead of libglut.

Bump all ports that directly depend on libglut because of the shlib version
change.

There are some extra items in this patch.

*) Because freeglut doesn't have the same dependancies as libglut, some ports
	need extra dependencies added to USE_XORG to make them build.
*) Mark graphics/f90gl broken, f90gl depends on a header that is only shipped
	with libglut.
*) Remove option for libglut/freeglut selection in games/cake, only freeglut
	remains now.
*) While here fix a png related build issue games/vegastrike.

Thanks to miwi for running the exp-run.

Approved by:	portmgr (miwi)

Collaboration with:	zeising@
Obtained from:	xorg-dev staging area.
2012-08-04 22:52:02 +00:00
Dmitry Marakasov
6f6fbe4bdf - Add LDFLAGS to CONFIGURE_ENV and MAKE_ENV (as it was done with LDFLAGS)
- Fix all ports that add {CPP,LD}FLAGS to *_ENV to modify flags instead

PR:		157936
Submitted by:	myself
Exp-runs by:	pav
Approved by:	pav
2011-09-23 22:26:39 +00:00
Olli Hauer
30f9161773 -remove MD5 2011-07-03 14:12:22 +00:00
Joe Marcus Clarke
4d1085d794 Chase the fribidi shared lib bump. 2009-08-22 17:36:57 +00:00
Dmitry Marakasov
6b5fb87219 - Switch SourceForge ports to the new File Release System: categories starting with G 2009-08-22 00:23:13 +00:00
Dmitry Marakasov
c1e7bbb21e The OpenGL Character Renderer (GLC) is a state machine that provides
OpenGL programs with character rendering services via an application
programming interface (API).

The character rendering services provided by GLC has some significant
advantages over platform specific interface such as GLX or WGL:

1. The GLC API is platform independent. Since most nontrivial GL
   applications render characters, GLC is an important step toward the
   goal of truly portable GL applications.
2. The GLC is simpler to use. Only two lines of GLC commands are
   required to prepare for rendering characters.
3. GLC provides more ways to exploit the rendering power of OpenGL.
   For example, a glyph can be drawn as a bitmap, a set of lines, a
   set of triangles, or a textured rectangle.
4. GLC provides better support for glyph transformations. For
   example, GLC supports rotated text, which is unavailable in GLX.
5. GLC provides better support for the large coded character set
   defined by the standards ISO/IEC 10646:2003 and Unicode 4.0.1

QuesoGLC is a free (as in free speech) implementation of the GLC.
QuesoGLC is based on the FreeType library, provides Unicode support
and is designed to be easily ported to any platform that supports
both FreeType and the OpenGL API.

WWW: http://quesoglc.sourceforge.net/
2009-06-05 22:47:22 +00:00