This port specifies gmake, but "make" was hardcoded. This becomes apparent
when bmake is used to build the port (it fails). The new post-patch
command allows gmake to be used as intended.
PR: ports/181731
Submitted by: Jan Beich
- Update audio/sdl_mixer to 1.2.15
- Update graphics/sdl_image to 1.2.12
- Update graphics/sdl_ttf to 2.0.11
- Update graphics/sdl_gfx to 2.0.23
- Update net/sdl_net to 1.2.8
- Bump PORTREVISIONs on ports that depend on one or more packages due to
ABI and shared library version changes
- Update Mk/bsd.sdl.mk accordingly for the new shared library versions
Tested by: exp-run by pav
structure (i.e. include/SDL for includes and sdl-config for configuration
binary)
- Update graphics/sdl_ttf to version 2.0.8
- Update graphics/sdl_image to version 1.2.5
- Update audio/sdl_mixer to version 1.2.7
- Update net/sdl_net to version 1.2.6
- Update Mk/bsd.sdl.mk accordingly
- Fix dependent ports to fit the new directory structure and avoid several
API breakages
- Bump up portrevisions for all dependent ports to allow them to be upgraded
by portupgrade/portmaster etc tools
Approved by: kris (portmgr), sem (mentor)
systems. It includes multi-player support, user-extensible color, shape and
sound styles, can use TCP/IP networking and features a few different AI
opponents. It was written using the SDL Library.
PR: ports/83202, ports/83207
Submitted by: Alejandro Pulver <alejandro@varnet.biz>