switch some dependencies from science/hdf5 to science/hdf5-18.
As a side note: I think that all ports depending on science/hdf5
could be switched to science/hdf5-18, by defining H5_USE_16_API
when necessary, and then science/hdf5 could be deprecated.
PR: ports/154736
MeshLab is an open source, portable, and extensible system for the processing
and editing of unstructured 3D triangular meshes.
WWW: http://meshlab.sourceforge.net/
and Post-Processing for numerical simulation.
+Supports interoperability between CAD modeling and
computation software (CAD-CAE link)
+Makes easier the integration of new components on heterogeneous systems
for numerical computation
+Sets the priority to multi-physics coupling between computation software
+Provides a generic user interface, user-friendly and efficient,
which helps to reduce the costs and delays of carrying out the studies
+Reduces training time to the specific time for learning the software solution
which has been based on this platform
+All functionalities are accessible through the programmatic
integrated Python console
This package contains Job manager module.
WWW: http://www.salome-platform.org
- Stas Timokhin
devel@stasyan.com
PR: ports/152396
Submitted by: Stas Timokhin <devel at stasyan.com>
and Post-Processing for numerical simulation.
+Supports interoperability between CAD modeling and
computation software (CAD-CAE link)
+Makes easier the integration of new components on heterogeneous systems
for numerical computation
+Sets the priority to multi-physics coupling between computation software
+Provides a generic user interface, user-friendly and efficient,
which helps to reduce the costs and delays of carrying out the studies
+Reduces training time to the specific time for learning the software solution
which has been based on this platform
+All functionalities are accessible through the programmatic
integrated Python console
This package contains NETGENPLUGIN module.
WWW: http://www.salome-platform.org
- Stas Timokhin
devel@stasyan.com
PR: ports/152396
Submitted by: Stas Timokhin <devel at stasyan.com>
release can be found at http://library.gnome.org/misc/release-notes/2.32/
This will be the last release of the GNOME 2.x series, mainly a bugfix and
bridge release to the first release of the GNOME 3.x series.
This release features commits by avl, marcus, mezz and myself.
The FreeBSD GNOME Team would like to thank the following contributors and
testers for there help with this release:
Zane C.B. <vvelox@vvelox.net>
romain@
Olaf Seibert <O.Seibert@cs.ru.nl>
DomiX
Bapt <baptiste.daroussin@gmail.com>
jsa@
miwi@
Sergio de Almeida Lenzi <lenzi.sergio@gmail.com>
Maxim Samsonov <xors@mne.ru>
Kris Moore
And pav@ for 2 exp-runs
PR: ports/152255
ports/143260
ports/141033
ports/149629
ports/150350
ports/151523
With hat: gnome@
Features
--------
- PCB can directly import (forward annotate) schematics while running.
- Many places where measurements are entered now accept units, like
"5mm", and "cm" and "in" are allowed too.
- Free Rotate Buffer added to menu
- Polygon Hole tool.
- F12 invokes the Lock tool.
- Russian translation added.
- DBUS is enabled by default when possible.
- Command-line exporters can run action scripts too.
- GTK tool tips on elements, pins, and nets.
- Command-line actions in GUIs do not require (,,) syntax.
- PCB can import footprints both in subdirectories and the named directories.
- New GCode exporter.
- Footprint files use ".fp" as the suffix; this is automatically
searched for if needed.
- GTK dialogs do not show at startup unless requested.
- Stackup can be specified on the command line for command-line exporting.
- Reference card updated.
- The snap-point in pads is the center.
- The 's' key toggles polygons to clear/notclear all pads and pins
Bug Fixes
---------
- Various PNG export fixes.
- lesstif's magic toggle-layers-on-flip fixed.
- Arc bounding box math fixed.
- Fixed: sometimes, disabling silk also disabled the solder layer.
- "pcb --help" prints all options again
- Add mnemonic for "close without saving"
- Don't select silk on the back side when it's invisible.
- Various polygon rendering bugs fixed.
- PNG drill bloat export fixed.
- Attempts to change polygon clearance *on* polygons results in a hint.
- PNG doesn't segfault if not all graphic formats are supported.
- Various toporouter fixes and improvements
- HID_Mixed is supported in attribute dialogs
- Flipped rectangles in PS exports are drawn correctly.
- Optimizer removes micro-traces under pads.
- Vias, pins, and pads are now drawn under the mask instead of over.