modular xorg.
- supply corresponding USE_XORG for all imake-using ports that need it
- USE_IMAKE no longer implies USE_XLIB in absence of USE_XORG
- retire USE_X_PREFIX which is not really used anywhere after the
above change
- a few minor nits like whitespace and SF macro
Tested by: 2 tinderbox runs by pav
Approved by: portmgr (pav)
using USE_LINUX_APPS+=dri. This is needed to switch a default
linux base at 8-CURRENT to linux_base-f10. No PORTREVISION bump
is needed since it's mere infrastructure fix. Affected ports:
-----
emulators/linux-pete-mesagpu/Makefile
emulators/linux-pete-xgl2gpu/Makefile
games/atitd/Makefile
games/linux-coldwar-demo/Makefile
games/linux-darwinia-demo/Makefile
games/linux-defcon/Makefile
games/linux-doom3-demo/Makefile
games/linux-gorky17-demo/Makefile
games/linux-nerogame/Makefile
games/linux-nwnclient/Makefile
games/linux-savage/Makefile
games/linux-savage-samuraiwars/Makefile
games/linux-uplink-demo/Makefile
games/linux-ut2003-demo/Makefile
games/linux-ut2004-demo/Makefile
games/linux-virtual-jay-peak/Makefile
games/linux-warsow/Makefile
graphics/linux-ac3d/Makefile
math/mupad/Makefile
net/skype12/Makefile
-----
Approved by: maintainer timeout (2 months, the needed changes were submitted to emulation@ at 2009-04-09)
OpenGL programs with character rendering services via an application
programming interface (API).
The character rendering services provided by GLC has some significant
advantages over platform specific interface such as GLX or WGL:
1. The GLC API is platform independent. Since most nontrivial GL
applications render characters, GLC is an important step toward the
goal of truly portable GL applications.
2. The GLC is simpler to use. Only two lines of GLC commands are
required to prepare for rendering characters.
3. GLC provides more ways to exploit the rendering power of OpenGL.
For example, a glyph can be drawn as a bitmap, a set of lines, a
set of triangles, or a textured rectangle.
4. GLC provides better support for glyph transformations. For
example, GLC supports rotated text, which is unavailable in GLX.
5. GLC provides better support for the large coded character set
defined by the standards ISO/IEC 10646:2003 and Unicode 4.0.1
QuesoGLC is a free (as in free speech) implementation of the GLC.
QuesoGLC is based on the FreeType library, provides Unicode support
and is designed to be easily ported to any platform that supports
both FreeType and the OpenGL API.
WWW: http://quesoglc.sourceforge.net/
sight or lenses. It can be used with depth map, depth fakes and
shining effect. Also it works as a simple and applicable blur.
WWW: http://sudakyo.hp.infoseek.co.jp/gimp/fblur/focusblur_e.html
PR: 135220
Submitted by: Denis Barov <dindin@dindin.ru>
Those ports are intended to be used with 8-CURRENT at least
with SVN r192206.
If you want to switch to linux-f10 ports, please define at /etc/make.conf:
OVERRIDE_LINUX_BASE_PORT=f10
OVERRIDE_LINUX_NONBASE_PORTS=f10
An upgrading procedure is shown at /usr/ports/UPDATING, entries 20090401
and 20070327.
For the first time all tested linux ports work as expected(!):
. acroread8;
. google-earth;
. skype;
. seamonkey.
Many thanks for kernel folks who really did the main work
(and I wrote only some lines of ports).
There is a good chance that those ports may become a default
for 8.0-RELEASE. Please, test and report back to emulation@ ML.
Most of the programs in this package were designed carefully to
avoid slowing down even for huge images, e.g. 3300x4700. I hope
you will find them better.
This package contains following programs:
bmptopnm-O2 (bmptopnm in original distribution)
- convert a BMP(DIB) file into a portable anymap
breduce - read a portable bitmap and reduce it N times
makecr - create circumscribing rectangles (bounding box) in an
image
makepr - create Primitive Rectangles in an image
prlst2ps - produce PostScript data from rectangle/line-
segment data
lpsmooth - smooth an image preserving thin lines
WWW: http://www.imglab.org/p/O2/
PR: 134719
Submitted by: Hiroto Kagotani <hiroto.kagotani@gmail.com>