Commit graph

20 commits

Author SHA1 Message Date
Jeremy Messenger
ee4dbfd9c1 Update to 1.3.7.
The developer said, 'There was quite a significant bug in version
	1.3.6 that corrupted the geometry of Neverputt level 16, making that
	game unfinishable. This was a big enough problem to warrant the
	release of 1.3.7 with only one fix.'
2004-08-08 22:31:47 +00:00
Jeremy Messenger
087066f629 Update to 1.3.6. 2004-07-25 19:43:13 +00:00
Jeremy Messenger
66c641b145 Update to 1.3.5. 2004-07-24 01:45:05 +00:00
Jeremy Messenger
8187736f2e Update to 1.3.3. 2004-07-13 03:11:15 +00:00
Jeremy Messenger
c5570f24de Update to 1.3.2. 2004-07-11 03:31:59 +00:00
Jeremy Messenger
fbedfcc17b -Update to 1.3.1.
-Add PORTDOCS.
2004-07-04 03:22:09 +00:00
Jeremy Messenger
f17622ade8 Update to 1.2.5.
Approved by:	adamw (mentor)
2004-05-03 21:51:45 +00:00
Jeremy Messenger
a89a5bfb4b Commit the distinfo that I have missed previous committed.
Approved by:	adamw (mentor)
Repored by:	Travis Poppe <tlp@LiquidX.org>
2004-05-02 00:57:38 +00:00
Jeremy Messenger
def5c1426d -Update to 1.2.4.
-Change my email to mezz@FreeBSD.org.

Approved by:	adamw (mentor)
2004-05-01 19:22:54 +00:00
Kirill Ponomarev
c5849dbf21 - Update to 1.2.2.
- Neverputt is now enabled and fixed.

PR:		ports/65737
Submitted by:	maintainer
2004-04-19 05:23:58 +00:00
Kirill Ponomarev
98189bf4c0 - Update to version 1.2.1
PR:		ports/65596
Submitted by:	maintainer
2004-04-16 08:01:27 +00:00
Pav Lucistnik
01775c350b - Switch to .tar.gz distfile
Maintainer said:

  I have contracted to the author and he said that he has re-uploaded same
  version with small tweak as in tar.gz package; not tar.bz2 to make sure if it
  will fix the build on alpha for real.

PR:		ports/64283
Submitted by:	Mezz <mezz7@cox.net> (maintainer)
2004-03-18 17:45:47 +00:00
Edwin Groothuis
c9ea361463 Chase library bump of libSDL-1.1 for all ports which were depending
on sdl12-1.2.5
2004-03-16 04:23:56 +00:00
Kirill Ponomarev
6244930b48 - Update to 1.1.0
PR:		ports/62418
Submitted by:	maintainer
2004-02-06 09:41:36 +00:00
Joe Marcus Clarke
053fdb6a6b Bump PORTREVISION on all ports that depend on gettext to aid with upgrading.
(Part 2)
2004-02-04 05:21:48 +00:00
Kirill Ponomarev
aa94433aa2 - SIZEify
PR:		ports/62128
Submitted by:	maintainer
2004-01-31 09:47:58 +00:00
Kirill Ponomarev
70b94515d8 - Use new knobs from bsd.sdl.mk
PR:		61640
Submitted by:	maintainer
2004-01-20 19:30:38 +00:00
Kirill Ponomarev
f90f83aa59 - Update to version 1.0.0
PR:		59446
Submitted by:	Mezz <mezz7@cox.net> (maintainer)
2003-11-19 06:44:41 +00:00
Adam Weinberger
82162ecf7e Update to 0.25.12
PR:		ports/58713
Submitted by:	mezz (maintainer)
2003-11-07 06:25:59 +00:00
Adam Weinberger
f9d4cf04e0 Add neverball.
Tilt the floor to roll a ball through an obstacle course within the given time.
If the ball falls or time expires, a ball is lost. Collect 100 coins to save
your progress and earn an extra ball. Red coins are worth 5. Blue coins are
worth 10.

Neverball runs under Linux, Win2K/XP, and hopefully anywhere else SDL is
supported. Hardware accellerated OpenGL support with multitexture (OpenGL 1.2.1
or greater) is required. Neverball has been tested on Intel machines as slow as
1GHz with GeForce2. Minimum system requirements may be lower.

PR:		ports/58603
Submitted by:	Jeremy Messenger <mezz7@cox.net>
2003-10-28 03:02:53 +00:00