Commit graph

6 commits

Author SHA1 Message Date
Rusmir Dusko
b7846c99ed - Change Makefile header, use my name and @FreeBSD.org email
- Remove TODO from DOCS
- Change REINPLACE, cosmetical changes
2014-03-23 15:32:49 +00:00
Rusmir Dusko
444fb1d6df - Change Makefile header
- Change master sites
- USES gmake instead of USE_GMAKE
- Add DOCS Option
- Change Desktop entry file
- Support STAGEDIR
- Break lines around 80 characters
- Mute dir install

Approved by:	pawel / wg (mentors, implicit)
2013-12-26 14:47:29 +00:00
Rusmir Dusko
a4baad5f5a - Change maintainer email of my ports to @FreeBSD.org
Approved by:	pawel / wg (mentors, implicit)
2013-12-18 10:20:48 +00:00
Thomas Abthorpe
1d1f94afe7 - Update LICENSE accordingly, now that OFL10 and OFL11 are defined
With hat:	portmgr
2013-11-05 06:46:58 +00:00
Baptiste Daroussin
c84e1cd8e6 Add NO_STAGE all over the place in preparation for the staging support (cat: games) 2013-09-20 17:36:33 +00:00
Martin Wilke
0c2b2884db An arcade game best described as a cross between pacman and fastfood.
Collect the pills and carrots while avoiding the ghosts! Cute and colourful!

Basically, it's pacman with a fast food twist. You have to get the pills,
pacman style, while also collecting the carrots that move around the mazes.
There are also different styles of gates to make things trickier. These are:

* Red and White - only the ghosts can cross them
* Blue and White - only hannah can cross them
* Wooden gates - both hannah and the ghosts can cross, but only passing from
   below to above
* Red prison door things - need hannah to get the red key to open

There are some command line switches you can use:

-fullscreen will put the game in fullscreen mode
-map X will start the game on level X

WWW: http://sourceforge.net/projects/hannah/

PR:		ports/171486
Submitted by:	nemysis@gmx.ch
2013-02-10 07:48:40 +00:00