Commit graph

10 commits

Author SHA1 Message Date
Florent Thoumie
d4f0d0048a - Welcome X.org 7.2 \o/.
- Set X11BASE to ${LOCALBASE} for recent ${OSVERSION}.
- Bump PORTREVISION for ports intalling files in ${X11BASE}.
2007-05-19 20:36:56 +00:00
Stanislav Sedov
0d2725682b - Update devel/sdl12 to version 1.2.11. Now we employ stock SDL directory
structure (i.e. include/SDL for includes and sdl-config for configuration
   binary)
 - Update graphics/sdl_ttf to version 2.0.8
 - Update graphics/sdl_image to version 1.2.5
 - Update audio/sdl_mixer to version 1.2.7
 - Update net/sdl_net to version 1.2.6
 - Update Mk/bsd.sdl.mk accordingly
 - Fix dependent ports to fit the new directory structure and avoid several
   API breakages
 - Bump up portrevisions for all dependent ports to allow them to be upgraded
   by portupgrade/portmaster etc tools

Approved by:    kris (portmgr), sem (mentor)
2006-09-20 11:21:59 +00:00
Alejandro Pulver
570421197d - Update to version 20060725.
- Change CLIENT option to "on" by default.
- Remove message about broken OSS in client (is fixed now).
2006-08-22 17:00:14 +00:00
Alejandro Pulver
de14d78e97 - Fix wrong check (WITH_GLX -> WITH_CLIENT). 2006-07-31 18:16:05 +00:00
Alejandro Pulver
b94a8bcddf - Update to version 20060606.
- Clean-up.
2006-07-24 03:19:09 +00:00
Alejandro Pulver
f18b23bbbe - Fix IGNORE message.
- Fix OPTIONS handling.
- Bump PORTREVISION.

Approved by:	garga (mentor)
2006-04-24 21:02:27 +00:00
Alejandro Pulver
faf157a3b3 Change the maintainership address to the @FreeBSD.org one.
Approved by:	garga (mentor)
2006-04-09 13:08:16 +00:00
Vasil Dimov
d3032bf33b * Integrate with quake-data
* Minor fixes

PR:		ports/91840
Submitted by:	"Alejandro Pulver" <alejandro@varnet.biz> (maintainer)
2006-03-16 09:12:28 +00:00
Pav Lucistnik
d3639835ab - Add SHA256
Requested by:	maintainer
2005-11-25 21:47:35 +00:00
Renato Botelho
c3820eff95 Dark Places is a Quake modification I have built over the course of 6 years on
and off experimenting, it got somewhat of an overhaul when the Quake engine
source code was released, and I began developing a custom OpenGL-only engine
for it and other mods, which supports Windows WGL and Linux GLX, and has
greatly improved graphics and image quality.

WWW: http://icculus.org/twilight/darkplaces/

PR:		ports/85325
Submitted by:	Alejandro Pulver <alejandro@varnet.biz>
2005-10-04 18:43:18 +00:00