Commit graph

4 commits

Author SHA1 Message Date
Rusmir Dusko
ede8070bcd games/dcross
- Transfer maintainership to games@ team

games/openbubbles

- Mastersite disappeared, mirror on my SF site
- Transfer maintainership to games@ team
- Use tar:bzip2 instead of USE_BZIP2=yes
- Don't silence warnings
- Change WWW to WayBack

games/pythonsudoku

- Transfer maintainership to games@ team

games/robocalypto

- Transfer maintainership to games@ team

games/sudoku-sensei

- Transfer maintainership to games@ team
2014-05-18 21:04:16 +00:00
Gerald Pfeifer
1cd277bdce Update the default version of GCC used in the Ports Collection from
GCC 4.6.4 to GCC 4.7.3.  This entails updating the lang/gcc port as
well as changing the default in Mk/bsd.default-versions.mk.

Part II, Bump PORTREVISIONs.

PR:		182136
Supported by:	Christoph Moench-Tegeder <cmt@burggraben.net> (fixing many ports)
Tested by:	bdrewery (two -exp runs)
2014-03-10 20:55:20 +00:00
Baptiste Daroussin
665bec206d Convert g* to USES=zip 2014-03-10 14:49:26 +00:00
Rusmir Dusko
adfcb65b1b Unlike your common unilateral falling block games, 'Double Cross' implements
a bidirectional paradigm expanding the genre in both dimension and difficulty.

Blocks fall from the top and fly in from the side settling in a joined
"play area". Deletions occur when rows of ten blocks are completed.
A horizontal row of 10 will cause the blocks to fall down, and a vertical row
of 10 will cause the blocks to "fall" to the right.
If a vertical row is completed during a vertical drop or a horizontal row is
completed during a horizontal drop the corresponding deletion will not occur
until the next turn. This can and will lead to non-intuitive results.
Focus on the vertical alone and you will die from horizontal negligence and
vice versa.

WWW: https://code.google.com/p/double-cross/

PR:		ports/171603
Submitted by:	nemysis (self)
Approved by:	pawel (mentor)
2013-12-17 13:01:12 +00:00