New port, game, a little simulation of a train dispatching station.
Can simulate real station with real schedules. Datafiles
downloadable from the home page.
PR: ports/45316
Submitted by: Guido Falsi <mad@madpilot.net>
Bring in the AUTHORS section for the adventure man-page.
Found in OpenBSD tree, rev 1.2 of adventure.6
PR: ports/41167
Submitted by: Anders Andersson <anders@hack.org>
"LDMud started as a project to clean up and modernize Amylaar's LPMud
gamedriver. Primary goals are full documentation, a commented source
body and out-of-the-box support for the major mudlibs, of which the
commented source body has been pretty much completed. During the
course of work a lot of bug fixes and improvements found their way
into the driver - much more than originally expected, and definitely
enough to make LDMud a driver in its own right."
- Change bogus SED statement
- Don't grumble about disabling x86 asm on non-i386
hardware, since obviously it won't be used anyway
- Pet portlint
PR: 56453
Submitted by: maintainer
reshmeat blurb:
This release adds three more missions to the campaign. It
provides more realistic physics (optional), a new fighter,
some visual improvements, and adjustments concerning almost
everything. Some important bugfixes have been made.
PR: ports/55931
Submitted by: Erik Greenwald <erik@smluc.org>
This update consists mainly of removing strdup/sprintf/strcpy
and license change.
Commiter, please grab the tarball here:
http://j.xpert.com/FreeBSD/bsdtris-01092003.tar.gz
Please put it up somewhere stable. Don't fix the MASTERSITE
to point to this address. The last commiter to handle this
was edwin, and it's his address that's listed in the Makefile.
Tarball name changed from tetris- to bsdtris, and changes
to the tarball making script included.
There were reports about failure to run in several environments.
I could not reproduce those, but I intend to see if they
are magically fixed by this update.
PR: ports/56272
Submitted by: Yonatan@xpert.com <Yonatan@xpert.com>
- Fixes build on 5.x with XMMS support enabled;
- Fixes path where to look for XMMS binary;
- Allows fuhquake to be run from any directory per kris' suggestion;
- Adds WITH_SHAREWARE_DATA knob. Coupled with previous, this
makes fuhquake playable right after install, yet allows it to be
distributed on CDROM (since shareware data cannot be included,
one must explicitly define this knob);
- Properly utilizes EXTRACT_ONLY in Makefile and DOCSDIR in pkg-plist;
- Removes EXTRACT_BEFORE_ARGS from Makefile since it's no longer needed;
- Tells user about WITHOUT_XMMS knob, when XMMS bits are found;
- Fixes palette problems on 24-bit depth with x11-renderer;
- Fixes DGA mouse behavior on higher mouse rates when GLX-rendered.
Submitted by: Alexey Dokuchaev <danfe@regency.nsu.ru>
PR: 56085
I can't get the new port "jools" to detect my installation
of pygame, no doubt due to some path confusion. Don't know
if it's just this machine, but I will note that I basically
have a default Python install from ports, with a few
additional modules, but no PYTHONPATH or anything about
python in make.conf. (Perhaps the original porter has
site-packages/pygame in his default path?)
PR: ports/53020
Submitted by: Mark Linimon <linimon@lonesome.com>