Commit graph

10 commits

Author SHA1 Message Date
Edwin Groothuis
0eac08c2c8 Implement @dirrmtry for my ports. 2006-01-21 22:00:03 +00:00
Edwin Groothuis
ca947c2c5d Upgrade to 5.6.3 2005-12-12 10:26:59 +00:00
Pav Lucistnik
a4c7efe3e7 - Chase allegro update 2005-11-13 15:17:00 +00:00
Edwin Groothuis
7075019551 Add SHA256 checksums to the distinfo files. 2005-11-08 21:45:49 +00:00
Edwin Groothuis
93fdf98b47 share/pixmap -> share/pixmaps in pkg-plist
Noticed by: YAPHR!
2005-10-13 22:43:56 +00:00
Edwin Groothuis
f8f0d093cc Fix final left over directories.
Thanks to olli@#bsdports for his help.
2005-10-12 05:49:19 +00:00
Edwin Groothuis
a91ff6cf85 disable generation of Postscript and PDF documents 2005-10-11 22:37:20 +00:00
Oliver Lehmann
e76d18e5e7 fix compile on amd64
Approved by:	maintainer
2005-10-11 22:23:13 +00:00
Edwin Groothuis
353434c12b Add least lets add allegro as a dependency... 2005-10-09 07:01:04 +00:00
Edwin Groothuis
11a1e370a2 New port: games/liquidwar
Liquid War is a unique multiplayer wargame. Its rules are truely
    original and have been invented by Thomas Colcombet. You control
    an army of liquid and have to try and eat your opponents. A single
    player mode is available, but the game is definitely designed to
    be multiplayer, and has network support.

    When playing Liquid War, one has to eat one's opponent. There can
    be from 2 to 6 players. There are no weapons, the only thing you
    have to do is to move a cursor in a 2-D battlefield. This cursor
    is followed by your army, which is composed by a great many little
    fighters. Fighters are represented by small colored squares. All
    the fighters who have the same color belong to the same team. One
    very often controls several thousands fighters at the same time.
    And when fighters from different teams meet, they eat each other,
    it is as simple as that.

    WWW: http://www.ufoot.org/liquidwar/
    ^^^ specially for adamw@ :-)
2005-10-09 06:58:02 +00:00