maintained the XMMS plugin doesn't work past this version. Rather than
removing the still working XMMS plugin in this version, decouple the slave
port from master port and leave it at this version. This allows for the CLI
player to be updated independently.
- Add NLS option
- Add LICENSE
- Update to 0.0.93
- Update WWW
- Relocate to github
dependent ports and convert them to USES=libtool too.
audio/scrobbler:
- USES=tar:bzip2.
- Don't link with libstdc++.
audio/xmms-bonk:
- Don't link with libstdc++.
audio/xmms-flac:
- Remove unneeded dependencies.
- Remove $FreeBSD$ from patches.
audio/xmms-scrobbler:
- Use OPTIONS_SLAVE.
audio/xmms-timidity:
- USES=tar:bzip2.
- Install the library instead of the source code file.
audio/xmms-volnorm:
- Remove do-install.
- Change pkgconfig:build to pkgconfig since it's the same and it's bad practice.
It accidentally slipped in during the original introduction
- Trim header
The affected ports are the ones with gettext as a run-dependency
according to ports/INDEX-7 (5007 of them) and the ones with USE_GETTEXT
in Makefile (29 of them).
PR: ports/124340
Submitted by: edwin@
Approved by: portmgr (pav)
- Add additional master site
[1] Changes in this release:
The sound routine now uses a bandwidth limited synthesizer, which results in
truer emulation. Channel 2 was updated to interpolation and dc offset. The NAS
output now honors a requested endianness. Several enhancements were made to the
player code, including for 64-bit architectures.
gbsplay emulates the sound hardware of the Nintendo Game Boy(TM). It is able
to play the sounds from a Game Boy(TM) module dump (.GBS format) through
/dev/dsp, standard output or NAS.
WWW: http://gbsplay.berlios.de/
PR: ports/82694
Submitted by: Emanuel Haupt <ehaupt@critical.ch>