- Switch USE_GMAKE to USES=gmake
- Define supported options so users can see them in config dialogs
- Use OPTIONS_SUB for plist alteration
- Convert to options macros for better readability
- Use PORTDOCS where it makes sense
The gameplay consists of researching and developing new technology with
which to conquer your enemies, from rocks and sticks to nuclear weapons and
spaceships. You can advance through ten different ages, from the stone age
to the future. There are 28 different maps to play through.
WWW: http://homepage.ntlworld.com/mark.harman/comp_gigalomania.html