Commit graph

16 commits

Author SHA1 Message Date
Alejandro Pulver
6256380ee1 - Fix building with GCC 4.x.
Reported by:	pointyhat
2006-12-17 20:25:38 +00:00
Alejandro Pulver
32e006c98c - Add the demo/manual distfile to the "data" group.
Reported by:	Volodymyr Kostyrko <arcade@synergetica.dn.ua>
2006-09-18 20:02:55 +00:00
Alejandro Pulver
23d520e4dd - Fix wrong backslash breaking the MANUAL option. 2006-08-04 15:19:08 +00:00
Alejandro Pulver
ece7f316a0 - Add missing entry in distinfo (required for MANUAL and SHAREWARE options). 2006-08-02 15:45:12 +00:00
Alejandro Pulver
32499bf46d - Bump PORTREVISION.
- Build an install the original game.so file to avoid each engine having to
  build its own version (unless it provides additional features or is
  incompatible).
- Add MANUAL option (to install the game manual).
- Add some notes about Quake II ports in Makefile.include.
- Remove CTF option (split to "games/quake2-ctf").
- Remove mention of Rogue/Xatrix mission packs in files/pkg-message.in (split
  to "games/quake2/rogue" and "games/quake2-xatrix").
2006-07-28 21:38:59 +00:00
Alejandro Pulver
a796236be3 - Fix OPTIONS handling.
- Bump PORTREVISION.

Approved by:	garga (mentor)
2006-04-24 21:12:50 +00:00
Alejandro Pulver
faf157a3b3 Change the maintainership address to the @FreeBSD.org one.
Approved by:	garga (mentor)
2006-04-09 13:08:16 +00:00
Edwin Groothuis
a70669db12 [PATCH] bsd.sites.mk and relevant ports: add MASTER_SITE_IDSOFTWARE
This patch adds the MASTER_SITE_IDSOFTWARE list of mirrors to bsd.sites.mk and adds it to the following ports:

	games/doom
	games/linux-quake3
	games/linux-quake4
	games/qcc
	games/quake-data
	games/quake-source
	games/quake2-data
	games/quake2-source
	games/quake2forge
	games/quake2lnx
	games/quake3
	games/quake3-data
	games/rtcw

PR:		ports/93546
Submitted by:	Alejandro Pulver <alejandro@varnet.biz>
2006-04-06 00:21:42 +00:00
Edwin Groothuis
0416031c9b Replace ugly "@unexec rmdir %D... 2>/dev/null || true" with @dirrmtry
Approved by:    krion@
PR:             ports/88711 (related)
2006-01-22 02:20:05 +00:00
Edwin Groothuis
e0c091c3ce [MAINTAINER UPDATE] games/quake2-data: redesign, patch dependant ports
- Changed quake2-data/Makefile.include to be more similar
	  to bsd.*.mk files, also it doesn't override port's
	  variables.
	- Change dependant ports.

PR:		ports/90147
Subnmitted by:	Alejandro Pulver <alejandro@varnet.biz>
2005-12-28 21:15:32 +00:00
Pav Lucistnik
d3639835ab - Add SHA256
Requested by:	maintainer
2005-11-25 21:47:35 +00:00
Edwin Groothuis
0fbe6ff262 move BUILD_DEPENDS to EXTRACT_DEPENDS
Noticed by: YAPHR
2005-11-03 05:14:42 +00:00
Renato Botelho
41b7bfaf51 - Add MASTER_SITES mirrot
- Unbraek

PR:		ports/88209
Submitted by:	maintainer
2005-10-31 17:19:28 +00:00
Kris Kennaway
9ac78a149e BROKEN: Unfetchable 2005-10-28 22:53:01 +00:00
Edwin Groothuis
ad20f4c537 Add dependency on archivers/unzip
Noticed by: YAPHR
2005-10-19 22:34:32 +00:00
Edwin Groothuis
3f69cec55a [NEW PORT] games/quake2-data - Quake II data files
Quake II data files.

	This port installs the data files needed to run Quake II.
	It installs the updates and Capture The Flag mod data.

	You still need to have a legitimate copy of the game in
	order to obtain the .pak files. Otherwise you can use the
	shareware version of the game data.

PR:		8 7179
Submitted by:	Alejandro Pulver <alejandro@varnet.biz>
2005-10-16 22:31:37 +00:00