# $FreeBSD$ PORTNAME= solarus PORTVERSION= 1.6.0 PORTREVISION= 1 CATEGORIES= games MASTER_SITES= http://www.solarus-games.org/downloads/solarus/ DISTNAME= solarus-${PORTVERSION}-src MAINTAINER= danilo@FreeBSD.org COMMENT= Zelda-like 2D game engine LICENSE= GPLv3 LICENSE_FILE= ${WRKSRC}/license.txt LIB_DEPENDS= libphysfs.so:devel/physfs \ libmodplug.so:audio/libmodplug \ libluajit-5.1.so:lang/luajit \ libvorbis.so:audio/libvorbis \ libogg.so:audio/libogg USES= cmake:noninja compiler:c++11-lib gl openal qmake qt:5 MAKE_ARGS+= DESTDIR=${STAGEDIR} USE_QT= buildtools_build core gui linguisttools_build widgets USE_SDL= sdl2 ttf2 image2 WRKSRC= ${WRKDIR}/${PORTNAME}-${PORTVERSION} USE_GL= gl glu USE_LDCONFIG= yes .include