freebsd-ports/games/xconq/files/patch-tcltk-tkconq.tcl
Pav Lucistnik 5048a4d5ae - Fix runtime (use of -pad in tk)
PR:		ports/83108
Submitted by:	Andrew Bernard <andrewb@cs.cmu.edu>
2005-07-08 17:03:48 +00:00

60 lines
3.3 KiB
Tcl

diff -Naur tcltk.orig/tkconq.tcl tcltk/tkconq.tcl
--- tcltk.orig/tkconq.tcl Thu Jul 7 14:35:10 2005
+++ tcltk/tkconq.tcl Thu Jul 7 14:35:47 2005
@@ -472,7 +472,7 @@
-state $variantstate($col2) -variable variantvalue($col2) \
-command [ list set_variant_value_cmd $col2 ]
grid .newgame.top.checks.v$col1 .newgame.top.checks.v$col2 \
- -sticky w -pad 5
+ -sticky w -padx 5 -pady 5
}
for { set v 0 } { $v < 16 } { incr v } {
if { "$variantstate($v)" == "active" } {
@@ -785,37 +785,37 @@
-command { adjust_advantage_cmd 1 }
button .newgame.top.plbuttons.aminus -text "A-" -state disabled \
-command { adjust_advantage_cmd -1 }
- grid .newgame.top.plbuttons.aplus .newgame.top.plbuttons.aminus -sticky ew -pad 2
+ grid .newgame.top.plbuttons.aplus .newgame.top.plbuttons.aminus -sticky ew -padx 2 -pady 2
button .newgame.top.plbuttons.add -text "Add" \
-command { add_player_cmd } -width 8
- grid .newgame.top.plbuttons.add -columnspan 2 -sticky ew -pad 2
+ grid .newgame.top.plbuttons.add -columnspan 2 -sticky ew -padx 2 -pady 2
button .newgame.top.plbuttons.remove -text "Remove" -width 8
- grid .newgame.top.plbuttons.remove -columnspan 2 -sticky ew -pad 2
+ grid .newgame.top.plbuttons.remove -columnspan 2 -sticky ew -padx 2 -pady 2
menubutton .newgame.top.plbuttons.sidelib -text "Side Name" \
-menu .newgame.top.plbuttons.sidelib.menu \
-borderwidth 2 -relief raised -width 8
menu .newgame.top.plbuttons.sidelib.menu -tearoff 0
- grid .newgame.top.plbuttons.sidelib -columnspan 2 -sticky ew -pad 2
+ grid .newgame.top.plbuttons.sidelib -columnspan 2 -sticky ew -padx 2 -pady 2
button .newgame.top.plbuttons.rename -text "Random" \
-command { rename_side_for_player_cmd -1 } -width 8
- grid .newgame.top.plbuttons.rename -columnspan 2 -sticky ew -pad 2
+ grid .newgame.top.plbuttons.rename -columnspan 2 -sticky ew -padx 2 -pady 2
button .newgame.top.plbuttons.computer -text "Computer" \
-command { cycle_ai_cmd } -width 8
- grid .newgame.top.plbuttons.computer -columnspan 2 -sticky ew -pad 2
+ grid .newgame.top.plbuttons.computer -columnspan 2 -sticky ew -padx 2 -pady 2
button .newgame.top.plbuttons.exchange -text "Exchange" \
-command { exchange_players_cmd } -width 8
- grid .newgame.top.plbuttons.exchange -columnspan 2 -sticky ew -pad 2
+ grid .newgame.top.plbuttons.exchange -columnspan 2 -sticky ew -padx 2 -pady 2
label .newgame.top.plbuttons.indeplabel -text "Indep Units"
- grid .newgame.top.plbuttons.indeplabel -columnspan 2 -sticky ew -pad 2
+ grid .newgame.top.plbuttons.indeplabel -columnspan 2 -sticky ew -padx 2 -pady 2
button .newgame.top.plbuttons.indepside -text "Add AI" \
-command { set_indepside toggle } -width 6
- grid .newgame.top.plbuttons.indepside -columnspan 2 -pad 2
+ grid .newgame.top.plbuttons.indepside -columnspan 2 -padx 2 -pady 2
button .newgame.top.plbuttons.indepconfig -text "Config" \
-command { popup_indepside_config } -width 6
- grid .newgame.top.plbuttons.indepconfig -columnspan 2 -pad 2
+ grid .newgame.top.plbuttons.indepconfig -columnspan 2 -padx 2 -pady 2
# Add names to the side library menu, disabling already-used names.
set numsidelib [ side_lib_size ]