freebsd-ports/devel/love/Makefile
Gerald Pfeifer e59c88cece Bump PORTREVISION for ports depending on the canonical version of GCC
(via Mk/bsd.default-versions.mk and lang/gcc) which has moved from
GCC 5.4 to GCC 6.4 under most circumstances.

This includes ports
 - with USE_GCC=yes or USE_GCC=any,
 - with USES=fortran,
 - using Mk/bsd.octave.mk which in turn features USES=fortran, and
 - with USES=compiler specifying openmp, nestedfct, c++11-lib, c++11-lang,
   c++14-lang, c++0x, c11, or gcc-c++11-lib.

PR:		219275
2017-09-10 20:55:38 +00:00

58 lines
1.5 KiB
Makefile

# Created by: Dmitry Marakasov <amdmi3@FreeBSD.org>
# $FreeBSD$
PORTNAME= love
PORTVERSION= 0.10.2
PORTREVISION= 3
CATEGORIES= devel games
MASTER_SITES= https://bitbucket.org/rude/love/downloads/ \
http://mirror.amdmi3.ru/distfiles/
DISTNAME= ${PORTNAME}-${PORTVERSION}-linux-src
MAINTAINER= amdmi3@FreeBSD.org
COMMENT= Open-source 2D game engine
LICENSE= ZLIB
LICENSE_FILE= ${WRKSRC}/license.txt
LIB_DEPENDS= libmodplug.so:audio/libmodplug \
libmpg123.so:audio/mpg123 \
libvorbisfile.so:audio/libvorbis \
libphysfs.so:devel/physfs \
libfreetype.so:print/freetype2 \
libtheora.so:multimedia/libtheora \
libogg.so:audio/libogg
USES= compiler:c++11-lib desktop-file-utils gmake libtool \
localbase openal pkgconfig shared-mime-info
USE_SDL= sdl2
USE_GL= gl glu
GNU_CONFIGURE= yes
WRKSRC= ${WRKDIR}/love-${PORTVERSION}
INSTALL_TARGET= install-strip
PORTDOCS= *
OPTIONS_DEFINE= DOCS LUAJIT
OPTIONS_DEFAULT_i386= LUAJIT
OPTIONS_DEFAULT_amd64= LUAJIT
LUAJIT_DESC= Use luajit
LUAJIT_LIB_DEPENDS= libluajit-5.1.so:lang/luajit
LUAJIT_CONFIGURE_ON= --with-lua=luajit
LUAJIT_USES_OFF= lua
LUAJIT_CONFIGURE_OFF= --with-lua=lua \
--with-luaversion="${LUA_VER}"
LUAJIT_CONFIGURE_ENV_OFF=LUA_EXECUTABLE="${LUA_CMD}"
post-patch-LUAJIT-off:
@${REINPLACE_CMD} -e 's|$${with_lua}$${with_luaversion}|$${with_lua}-$${with_luaversion}|g' \
${WRKSRC}/configure
post-install-DOCS-on:
@${MKDIR} ${STAGEDIR}${DOCSDIR}
.for f in changes.txt readme.md
${INSTALL_DATA} ${WRKSRC}/${f} ${STAGEDIR}${DOCSDIR}
.endfor
.include <bsd.port.mk>