freebsd-ports/games/xevil/files/patch-cmn__game.h
2014-07-29 17:12:47 +00:00

51 lines
1.5 KiB
C++

--- cmn/game.h.orig 2012-05-27 06:52:31.000000000 +0900
+++ cmn/game.h 2012-05-27 06:53:11.000000000 +0900
@@ -35,7 +35,7 @@
extern "C" {
#include <time.h>
}
-#include <iostream.h>
+#include <iostream>
#include "utils.h"
#include "ui.h"
#include "world.h"
@@ -136,7 +136,7 @@
struct RankingSet {
enum {RANKING_SET_MAX = 8}; // Max number of rankings in a set.
int killsMin; // Min number of kills to get this rank.
- char *rankings[RANKING_SET_MAX + 1]; // Extra for NULL.
+ const char *rankings[RANKING_SET_MAX + 1]; // Extra for NULL.
};
@@ -268,8 +268,8 @@
private:
enum {
- WITTY_SAYINGS_NUM = 147,
- INTEL_NAMES_NUM = 74,
+ WITTY_SAYINGS_NUM = 155,
+ INTEL_NAMES_NUM = 77,
RANKING_SETS_NUM = 12,
};
@@ -306,7 +306,7 @@
static Boolean potential_enemy_filter(const PhysicalContext* pc,void*);
/* EFFECTS: Filter those classes whose potentialEnemy flag is True. */
- char *choose_ranking(int kills);
+ const char *choose_ranking(int kills);
/* EFFECTS: Choose a rank for the player at the end of game based on the
number of kills. */
@@ -412,8 +412,8 @@
SoundName currentSoundName;
//keeps track of current sound track being played: can be 0
- static char *wittySayings[WITTY_SAYINGS_NUM];
- static char *intelNames[INTEL_NAMES_NUM];
+ static const char *wittySayings[WITTY_SAYINGS_NUM];
+ static const char *intelNames[INTEL_NAMES_NUM];
static DifficultyLevel difficultyLevels[DIFFICULTY_LEVELS_NUM];
static RankingSet rankingSets[RANKING_SETS_NUM];