freebsd-ports/games/tenebrae/Makefile
Stanislav Sedov 0d2725682b - Update devel/sdl12 to version 1.2.11. Now we employ stock SDL directory
structure (i.e. include/SDL for includes and sdl-config for configuration
   binary)
 - Update graphics/sdl_ttf to version 2.0.8
 - Update graphics/sdl_image to version 1.2.5
 - Update audio/sdl_mixer to version 1.2.7
 - Update net/sdl_net to version 1.2.6
 - Update Mk/bsd.sdl.mk accordingly
 - Fix dependent ports to fit the new directory structure and avoid several
   API breakages
 - Bump up portrevisions for all dependent ports to allow them to be upgraded
   by portupgrade/portmaster etc tools

Approved by:    kris (portmgr), sem (mentor)
2006-09-20 11:21:59 +00:00

61 lines
1.3 KiB
Makefile

# New ports collection makefile for: tenebrae
# Date created: 14 Mar 2004
# Whom: Igor Pokrovsky <tiamat@comset.net>
#
# $FreeBSD$
#
PORTNAME= tenebrae
PORTVERSION= 1.04
PORTREVISION= 2
CATEGORIES= games
MASTER_SITES= http://tenebrae.sourceforge.net/downloads/
DISTFILES= ${PORTNAME}_src${EXTRACT_SUFX} \
${PORTNAME}data${EXTRACT_SUFX}
MAINTAINER= ports@FreeBSD.org
COMMENT= Quake 1 source port with advanced graphics
LIB_DEPENDS= png.5:${PORTSDIR}/graphics/png
USE_ZIP= yes
USE_DOS2UNIX= yes
USE_GMAKE= yes
USE_GL= yes
USE_SDL= yes
OPTIONS= X86_ASM "Enable use of x86 assembly code" on
WRKSRC= ${WRKDIR}/${PORTNAME}_0
BUILD_WRKSRC= ${WRKSRC}/linux
MAKEFILE= Makefile.i386linux
MAKE_ENV= PTHREAD_LIBS="${PTHREAD_LIBS}"
.include <bsd.port.pre.mk>
.if !defined(WITHOUT_X86_ASM)
MAKE_ENV+= USE_ASM=1
.endif
pre-build:
@cd ${BUILD_WRKSRC} && ${LN} -sf Makefile.i386linux Makefile
do-install:
${INSTALL_PROGRAM} ${BUILD_WRKSRC}/release/bin/${PORTNAME} \
${PREFIX}/bin
@${MKDIR} ${Q1DIR}/${PORTNAME}
${INSTALL_DATA} ${WRKDIR}/${PORTNAME}/Pak0.pak ${Q1DIR}/${PORTNAME}
.ifndef (NOPORTDOCS)
@${MKDIR} ${DOCSDIR}
${TR} -d '\r' <${WRKDIR}/Tenebrae_Readme.txt \
>${DOCSDIR}/Tenebrae_Readme.txt
.endif
post-install:
@${ECHO_CMD}
@${CAT} ${PKGMESSAGE}
@${ECHO_CMD}
.include "${.CURDIR}/../quake-data/Makefile.include"
.include <bsd.port.post.mk>