freebsd-ports/graphics/appleseed/pkg-plist
Alexey Dokuchaev cc1f4fb726 - Update to version 1.4.0-beta, the latest to date
- Remove a patch that was integrated upstream
- Add two more patches to inhibit GCC attempts to invoke private copy ctor
2016-06-02 14:38:25 +00:00

172 lines
6.7 KiB
Text

share/cmake/Modules/FindAppleseed.cmake
@cwd %%APPHOME%%
bin/animatecamera
bin/appleseed.cli
bin/appleseed.studio
bin/convertmany.py
bin/convertmeshfile
bin/dumpmetadata
bin/makefluffy
%%OSL%%bin/maketx
%%OSL%%bin/oslc
%%OSL%%bin/oslinfo
bin/rendermanager.py
bin/rendermany.py
bin/rendernode.py
bin/updatemany.py
bin/updateprojectfile
docs/osl/osl-languagespec.pdf
docs/seexpr/Se_voronoi_1.png
docs/seexpr/Se_voronoi_2.png
docs/seexpr/Se_voronoi_3.png
docs/seexpr/Se_voronoi_4.png
docs/seexpr/Se_voronoi_5.png
docs/seexpr/userdoc.html
lib/libappleseed.shared.so
lib/libappleseed.so
%%PORTEXAMPLES%%samples/cpp/basic/CMakeLists.txt
%%PORTEXAMPLES%%samples/cpp/basic/basic.cpp
%%PORTEXAMPLES%%samples/cpp/basic/data/scene.obj
%%PORTEXAMPLES%%samples/cpp/basic/output/preserve.txt
%%PORTEXAMPLES%%samples/cpp/basic/reference output/scene.obj
%%PORTEXAMPLES%%samples/cpp/basic/reference output/test.appleseed
%%PORTEXAMPLES%%samples/cpp/basic/reference output/test.png
%%PORTEXAMPLES%%samples/cpp/heightfield/CMakeLists.txt
%%PORTEXAMPLES%%samples/cpp/heightfield/data/cube.obj
%%PORTEXAMPLES%%samples/cpp/heightfield/data/heightfield.png
%%PORTEXAMPLES%%samples/cpp/heightfield/data/smoothcube.obj
%%PORTEXAMPLES%%samples/cpp/heightfield/heightfield.cpp
%%PORTEXAMPLES%%samples/cpp/heightfield/output/preserve.txt
%%PORTEXAMPLES%%samples/python/basic/basic.py
%%PORTEXAMPLES%%samples/python/basic/data/scene.obj
%%PORTEXAMPLES%%samples/python/basic/output/preserve.txt
schemas/project.xsd
schemas/settings.xsd
seexpr/clouds/blue_clouds.se
seexpr/geometric/checkers.se
seexpr/geometric/dots.se
seexpr/gradients/horizontal.se
seexpr/gradients/vertical.se
seexpr/noise/fbm.se
seexpr/noise/noise.se
seexpr/noise/turbulence.se
settings/appleseed.cli.xml
settings/appleseed.studio.xml
%%OSL%%shaders/README.md
%%OSL%%shaders/color/as_blackbody.oso
%%OSL%%shaders/color/as_color_add.oso
%%OSL%%shaders/color/as_color_build.oso
%%OSL%%shaders/color/as_color_mix.oso
%%OSL%%shaders/color/as_color_multiply.oso
%%OSL%%shaders/color/as_color_saturation.oso
%%OSL%%shaders/color/as_color_split.oso
%%OSL%%shaders/color/as_luminance.oso
%%OSL%%shaders/color/as_wavelength.oso
%%OSL%%shaders/float/as_float_add.oso
%%OSL%%shaders/float/as_float_cast.oso
%%OSL%%shaders/float/as_float_mix.oso
%%OSL%%shaders/float/as_float_multiply.oso
%%OSL%%shaders/float/as_float_pow.oso
%%OSL%%shaders/float/as_float_remap.oso
%%OSL%%shaders/input/as_globals.oso
%%OSL%%shaders/input/as_input.oso
%%OSL%%shaders/input/as_object_input.oso
%%OSL%%shaders/input/as_ray_info.oso
%%OSL%%shaders/material/as_disney_material.oso
%%OSL%%shaders/material/as_material_builder.oso
%%OSL%%shaders/normal/as_bump_map.oso
%%OSL%%shaders/normal/as_normal_map.oso
%%OSL%%shaders/oslutil.h
%%OSL%%shaders/src/color/as_blackbody.osl
%%OSL%%shaders/src/color/as_color_add.osl
%%OSL%%shaders/src/color/as_color_build.osl
%%OSL%%shaders/src/color/as_color_mix.osl
%%OSL%%shaders/src/color/as_color_multiply.osl
%%OSL%%shaders/src/color/as_color_saturation.osl
%%OSL%%shaders/src/color/as_color_split.osl
%%OSL%%shaders/src/color/as_luminance.osl
%%OSL%%shaders/src/color/as_wavelength.osl
%%OSL%%shaders/src/compile_shaders.py
%%OSL%%shaders/src/float/as_float_add.osl
%%OSL%%shaders/src/float/as_float_cast.osl
%%OSL%%shaders/src/float/as_float_mix.osl
%%OSL%%shaders/src/float/as_float_multiply.osl
%%OSL%%shaders/src/float/as_float_pow.osl
%%OSL%%shaders/src/float/as_float_remap.osl
%%OSL%%shaders/src/include/appleseed/color.h
%%OSL%%shaders/src/include/appleseed/microfacet.h
%%OSL%%shaders/src/include/appleseed/transform.h
%%OSL%%shaders/src/input/as_globals.osl
%%OSL%%shaders/src/input/as_input.osl
%%OSL%%shaders/src/input/as_object_input.osl
%%OSL%%shaders/src/input/as_ray_info.osl
%%OSL%%shaders/src/material/as_disney_material.osl
%%OSL%%shaders/src/material/as_material_builder.osl
%%OSL%%shaders/src/normal/as_bump_map.osl
%%OSL%%shaders/src/normal/as_normal_map.osl
%%OSL%%shaders/src/surface/as_diffuse_surface.osl
%%OSL%%shaders/src/surface/as_emission_surface.osl
%%OSL%%shaders/src/surface/as_glass_surface.osl
%%OSL%%shaders/src/surface/as_glossy_surface.osl
%%OSL%%shaders/src/surface/as_metal_surface.osl
%%OSL%%shaders/src/surface/as_sheen_surface.osl
%%OSL%%shaders/src/surface/as_subsurface_surface.osl
%%OSL%%shaders/src/surface/as_surface_add.osl
%%OSL%%shaders/src/surface/as_surface_mix.osl
%%OSL%%shaders/src/surface/as_surface_multiply.osl
%%OSL%%shaders/src/surface/as_surface_switch.osl
%%OSL%%shaders/src/surface/as_translucent_surface.osl
%%OSL%%shaders/src/surface/as_transparency_surface.osl
%%OSL%%shaders/src/texture2d/as_color_texture.osl
%%OSL%%shaders/src/texture2d/as_noise2d.osl
%%OSL%%shaders/src/texture2d/as_scalar_texture.osl
%%OSL%%shaders/src/texture3d/as_noise3d.osl
%%OSL%%shaders/src/texture3d/as_noise4d.osl
%%OSL%%shaders/src/transform/as_map2d.osl
%%OSL%%shaders/src/transform/as_map3d.osl
%%OSL%%shaders/src/transform/as_transform.osl
%%OSL%%shaders/src/utility/as_condition.osl
%%OSL%%shaders/src/utility/as_switch.osl
%%OSL%%shaders/src/vector/as_anisotropy_dir.osl
%%OSL%%shaders/src/vector/as_vector_add.osl
%%OSL%%shaders/src/vector/as_vector_build.osl
%%OSL%%shaders/src/vector/as_vector_cross.osl
%%OSL%%shaders/src/vector/as_vector_dot.osl
%%OSL%%shaders/src/vector/as_vector_mix.osl
%%OSL%%shaders/src/vector/as_vector_multiply.osl
%%OSL%%shaders/src/vector/as_vector_normalize.osl
%%OSL%%shaders/src/vector/as_vector_split.osl
%%OSL%%shaders/stdosl.h
%%OSL%%shaders/surface/as_diffuse_surface.oso
%%OSL%%shaders/surface/as_emission_surface.oso
%%OSL%%shaders/surface/as_glass_surface.oso
%%OSL%%shaders/surface/as_glossy_surface.oso
%%OSL%%shaders/surface/as_metal_surface.oso
%%OSL%%shaders/surface/as_sheen_surface.oso
%%OSL%%shaders/surface/as_subsurface_surface.oso
%%OSL%%shaders/surface/as_surface_add.oso
%%OSL%%shaders/surface/as_surface_mix.oso
%%OSL%%shaders/surface/as_surface_multiply.oso
%%OSL%%shaders/surface/as_surface_switch.oso
%%OSL%%shaders/surface/as_translucent_surface.oso
%%OSL%%shaders/surface/as_transparency_surface.oso
%%OSL%%shaders/texture2d/as_color_texture.oso
%%OSL%%shaders/texture2d/as_noise2d.oso
%%OSL%%shaders/texture2d/as_scalar_texture.oso
%%OSL%%shaders/texture3d/as_noise3d.oso
%%OSL%%shaders/texture3d/as_noise4d.oso
%%OSL%%shaders/transform/as_map2d.oso
%%OSL%%shaders/transform/as_map3d.oso
%%OSL%%shaders/transform/as_transform.oso
%%OSL%%shaders/utility/as_condition.oso
%%OSL%%shaders/utility/as_switch.oso
%%OSL%%shaders/vector/as_anisotropy_dir.oso
%%OSL%%shaders/vector/as_vector_add.oso
%%OSL%%shaders/vector/as_vector_build.oso
%%OSL%%shaders/vector/as_vector_cross.oso
%%OSL%%shaders/vector/as_vector_dot.oso
%%OSL%%shaders/vector/as_vector_mix.oso
%%OSL%%shaders/vector/as_vector_multiply.oso
%%OSL%%shaders/vector/as_vector_normalize.oso
%%OSL%%shaders/vector/as_vector_split.oso
stylesheets/default.qss