cc1f4fb726
- Remove a patch that was integrated upstream - Add two more patches to inhibit GCC attempts to invoke private copy ctor
172 lines
6.7 KiB
Text
172 lines
6.7 KiB
Text
share/cmake/Modules/FindAppleseed.cmake
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@cwd %%APPHOME%%
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bin/animatecamera
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bin/appleseed.cli
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bin/appleseed.studio
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bin/convertmany.py
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bin/convertmeshfile
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bin/dumpmetadata
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bin/makefluffy
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%%OSL%%bin/maketx
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%%OSL%%bin/oslc
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%%OSL%%bin/oslinfo
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bin/rendermanager.py
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bin/rendermany.py
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bin/rendernode.py
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bin/updatemany.py
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bin/updateprojectfile
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docs/osl/osl-languagespec.pdf
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docs/seexpr/Se_voronoi_1.png
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docs/seexpr/Se_voronoi_2.png
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docs/seexpr/Se_voronoi_3.png
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docs/seexpr/Se_voronoi_4.png
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docs/seexpr/Se_voronoi_5.png
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docs/seexpr/userdoc.html
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lib/libappleseed.shared.so
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lib/libappleseed.so
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%%PORTEXAMPLES%%samples/cpp/basic/CMakeLists.txt
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%%PORTEXAMPLES%%samples/cpp/basic/basic.cpp
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%%PORTEXAMPLES%%samples/cpp/basic/data/scene.obj
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%%PORTEXAMPLES%%samples/cpp/basic/output/preserve.txt
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%%PORTEXAMPLES%%samples/cpp/basic/reference output/scene.obj
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%%PORTEXAMPLES%%samples/cpp/basic/reference output/test.appleseed
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%%PORTEXAMPLES%%samples/cpp/basic/reference output/test.png
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%%PORTEXAMPLES%%samples/cpp/heightfield/CMakeLists.txt
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%%PORTEXAMPLES%%samples/cpp/heightfield/data/cube.obj
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%%PORTEXAMPLES%%samples/cpp/heightfield/data/heightfield.png
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%%PORTEXAMPLES%%samples/cpp/heightfield/data/smoothcube.obj
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%%PORTEXAMPLES%%samples/cpp/heightfield/heightfield.cpp
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%%PORTEXAMPLES%%samples/cpp/heightfield/output/preserve.txt
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%%PORTEXAMPLES%%samples/python/basic/basic.py
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%%PORTEXAMPLES%%samples/python/basic/data/scene.obj
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%%PORTEXAMPLES%%samples/python/basic/output/preserve.txt
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schemas/project.xsd
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schemas/settings.xsd
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seexpr/clouds/blue_clouds.se
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seexpr/geometric/checkers.se
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seexpr/geometric/dots.se
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seexpr/gradients/horizontal.se
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seexpr/gradients/vertical.se
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seexpr/noise/fbm.se
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seexpr/noise/noise.se
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seexpr/noise/turbulence.se
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settings/appleseed.cli.xml
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settings/appleseed.studio.xml
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%%OSL%%shaders/README.md
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%%OSL%%shaders/color/as_blackbody.oso
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%%OSL%%shaders/color/as_color_add.oso
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%%OSL%%shaders/color/as_color_build.oso
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%%OSL%%shaders/color/as_color_mix.oso
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%%OSL%%shaders/color/as_color_multiply.oso
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%%OSL%%shaders/color/as_color_saturation.oso
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%%OSL%%shaders/color/as_color_split.oso
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%%OSL%%shaders/color/as_luminance.oso
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%%OSL%%shaders/color/as_wavelength.oso
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%%OSL%%shaders/float/as_float_add.oso
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%%OSL%%shaders/float/as_float_cast.oso
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%%OSL%%shaders/float/as_float_mix.oso
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%%OSL%%shaders/float/as_float_multiply.oso
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%%OSL%%shaders/float/as_float_pow.oso
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%%OSL%%shaders/float/as_float_remap.oso
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%%OSL%%shaders/input/as_globals.oso
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%%OSL%%shaders/input/as_input.oso
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%%OSL%%shaders/input/as_object_input.oso
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%%OSL%%shaders/input/as_ray_info.oso
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%%OSL%%shaders/material/as_disney_material.oso
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%%OSL%%shaders/material/as_material_builder.oso
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%%OSL%%shaders/normal/as_bump_map.oso
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%%OSL%%shaders/normal/as_normal_map.oso
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%%OSL%%shaders/oslutil.h
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%%OSL%%shaders/src/color/as_blackbody.osl
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%%OSL%%shaders/src/color/as_color_add.osl
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%%OSL%%shaders/src/color/as_color_build.osl
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%%OSL%%shaders/src/color/as_color_mix.osl
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%%OSL%%shaders/src/color/as_color_multiply.osl
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%%OSL%%shaders/src/color/as_color_saturation.osl
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%%OSL%%shaders/src/color/as_color_split.osl
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%%OSL%%shaders/src/color/as_luminance.osl
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%%OSL%%shaders/src/color/as_wavelength.osl
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%%OSL%%shaders/src/compile_shaders.py
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%%OSL%%shaders/src/float/as_float_add.osl
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%%OSL%%shaders/src/float/as_float_cast.osl
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%%OSL%%shaders/src/float/as_float_mix.osl
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%%OSL%%shaders/src/float/as_float_multiply.osl
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%%OSL%%shaders/src/float/as_float_pow.osl
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%%OSL%%shaders/src/float/as_float_remap.osl
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%%OSL%%shaders/src/include/appleseed/color.h
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%%OSL%%shaders/src/include/appleseed/microfacet.h
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%%OSL%%shaders/src/include/appleseed/transform.h
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%%OSL%%shaders/src/input/as_globals.osl
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%%OSL%%shaders/src/input/as_input.osl
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%%OSL%%shaders/src/input/as_object_input.osl
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%%OSL%%shaders/src/input/as_ray_info.osl
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%%OSL%%shaders/src/material/as_disney_material.osl
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%%OSL%%shaders/src/material/as_material_builder.osl
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%%OSL%%shaders/src/normal/as_bump_map.osl
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%%OSL%%shaders/src/normal/as_normal_map.osl
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%%OSL%%shaders/src/surface/as_diffuse_surface.osl
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%%OSL%%shaders/src/surface/as_emission_surface.osl
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%%OSL%%shaders/src/surface/as_glass_surface.osl
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%%OSL%%shaders/src/surface/as_glossy_surface.osl
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%%OSL%%shaders/src/surface/as_metal_surface.osl
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%%OSL%%shaders/src/surface/as_sheen_surface.osl
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%%OSL%%shaders/src/surface/as_subsurface_surface.osl
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%%OSL%%shaders/src/surface/as_surface_add.osl
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%%OSL%%shaders/src/surface/as_surface_mix.osl
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%%OSL%%shaders/src/surface/as_surface_multiply.osl
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%%OSL%%shaders/src/surface/as_surface_switch.osl
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%%OSL%%shaders/src/surface/as_translucent_surface.osl
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%%OSL%%shaders/src/surface/as_transparency_surface.osl
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%%OSL%%shaders/src/texture2d/as_color_texture.osl
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%%OSL%%shaders/src/texture2d/as_noise2d.osl
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%%OSL%%shaders/src/texture2d/as_scalar_texture.osl
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%%OSL%%shaders/src/texture3d/as_noise3d.osl
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%%OSL%%shaders/src/texture3d/as_noise4d.osl
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%%OSL%%shaders/src/transform/as_map2d.osl
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%%OSL%%shaders/src/transform/as_map3d.osl
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%%OSL%%shaders/src/transform/as_transform.osl
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%%OSL%%shaders/src/utility/as_condition.osl
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%%OSL%%shaders/src/utility/as_switch.osl
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%%OSL%%shaders/src/vector/as_anisotropy_dir.osl
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%%OSL%%shaders/src/vector/as_vector_add.osl
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%%OSL%%shaders/src/vector/as_vector_build.osl
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%%OSL%%shaders/src/vector/as_vector_cross.osl
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%%OSL%%shaders/src/vector/as_vector_dot.osl
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%%OSL%%shaders/src/vector/as_vector_mix.osl
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%%OSL%%shaders/src/vector/as_vector_multiply.osl
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%%OSL%%shaders/src/vector/as_vector_normalize.osl
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%%OSL%%shaders/src/vector/as_vector_split.osl
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%%OSL%%shaders/stdosl.h
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%%OSL%%shaders/surface/as_diffuse_surface.oso
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%%OSL%%shaders/surface/as_emission_surface.oso
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%%OSL%%shaders/surface/as_glass_surface.oso
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%%OSL%%shaders/surface/as_glossy_surface.oso
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%%OSL%%shaders/surface/as_metal_surface.oso
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%%OSL%%shaders/surface/as_sheen_surface.oso
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%%OSL%%shaders/surface/as_subsurface_surface.oso
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%%OSL%%shaders/surface/as_surface_add.oso
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%%OSL%%shaders/surface/as_surface_mix.oso
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%%OSL%%shaders/surface/as_surface_multiply.oso
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%%OSL%%shaders/surface/as_surface_switch.oso
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%%OSL%%shaders/surface/as_translucent_surface.oso
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%%OSL%%shaders/surface/as_transparency_surface.oso
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%%OSL%%shaders/texture2d/as_color_texture.oso
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%%OSL%%shaders/texture2d/as_noise2d.oso
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%%OSL%%shaders/texture2d/as_scalar_texture.oso
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%%OSL%%shaders/texture3d/as_noise3d.oso
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%%OSL%%shaders/texture3d/as_noise4d.oso
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%%OSL%%shaders/transform/as_map2d.oso
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%%OSL%%shaders/transform/as_map3d.oso
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%%OSL%%shaders/transform/as_transform.oso
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%%OSL%%shaders/utility/as_condition.oso
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%%OSL%%shaders/utility/as_switch.oso
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%%OSL%%shaders/vector/as_anisotropy_dir.oso
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%%OSL%%shaders/vector/as_vector_add.oso
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%%OSL%%shaders/vector/as_vector_build.oso
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%%OSL%%shaders/vector/as_vector_cross.oso
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%%OSL%%shaders/vector/as_vector_dot.oso
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%%OSL%%shaders/vector/as_vector_mix.oso
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%%OSL%%shaders/vector/as_vector_multiply.oso
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%%OSL%%shaders/vector/as_vector_normalize.oso
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%%OSL%%shaders/vector/as_vector_split.oso
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stylesheets/default.qss
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