freebsd-ports/games/bomberclone
Edwin Groothuis 0b25d3a09c Update to version 0.11.5
I was working and fixing some of the bug some people reported to me. This
includes some problem which made it almost impossible to run the game in
Local Networks.. a incident in the code made it that direct connections
wasn't working and people behind a firewall could play without any
problems..

Changes:
 - Fixed: Multiplayer more as three players could not play.
   There was a bug in the automatic firewall detection.
 - Added: Show a simple information of what keys are used in
   the multiplayer screen.
 - Chagned: In Singleplayer you can select now 0 AI Players.
 - Fixed: Teamdata (as Names and Colors) will be send over the network.
 - Fixed: udp_send: bad file error fixed, in single mode we was
   still sending the quit information to all clients.
 - Fixed: Alot other strange network bugs. I.e. the rejoin part
   and that the server can leave part was not right.
2004-12-26 22:08:06 +00:00
..
files
distinfo Update to version 0.11.5 2004-12-26 22:08:06 +00:00
Makefile Update to version 0.11.5 2004-12-26 22:08:06 +00:00
pkg-descr
pkg-plist Add music files. 2004-12-14 23:10:45 +00:00