freebsd-ports/Mk/bsd.sdl.mk
2017-02-12 20:39:55 +00:00

185 lines
3.9 KiB
Makefile

#-*- tab-width: 4; -*-
# ex:ts=4
#
# bsd.sdl.mk - Support for SDL-based ports.
#
# Created by: Edwin Groothuis <edwin@freebsd.org>
#
# For FreeBSD committers:
# - Changes in the version number of the shared libraries are encouraged.
# - For the rest, please try to run them via the maintainer but feel free
# to commit themselves if nothing breaks.
#
# For ports-developers:
# If your port needs SDL or one of the SDL modules, you can easily
# include them with the "USE_SDL=" statement. For example if you need
# the standard SDL and SDL_sound, use "USE_SDL=sdl sound" and the
# required libraries are included in your LIB_DEPENDS.
#
#
# $FreeBSD$
#
SDL_Include_MAINTAINER= ports@FreeBSD.org
#
# These are the current supported SDL1.2 modules
#
_USE_SDL_ALL= console gfx image mixer mm net pango sdl sound ttf
#
# These are the current supported SDL2 modules
#
_USE_SDL_ALL+= gfx2 image2 mixer2 net2 sdl2 ttf2
#
# Variables used to determine what is needed:
# _SUBDIR_xxx subdirectory below ${PORTSDIR} (required)
# _PORTDIR_xxx subdirectory below ${PORTSDIR}/${_SUBDIR_xxx}
# _LIB_xxx name of the shared lib
# _REQUIRES_xxx also needs these SDL libraries
#
_SUBDIR_console= devel
_PORTDIR_console= sdl_console
_LIB_console= libSDL_console.so
_REQUIRES_console= sdl
_SUBDIR_gfx= graphics
_PORTDIR_gfx= sdl_gfx
_LIB_gfx= libSDL_gfx.so
_REQUIRES_gfx= sdl
_SUBDIR_image= graphics
_PORTDIR_image= sdl_image
_LIB_image= libSDL_image.so
_REQUIRES_image=sdl
_SUBDIR_mixer= audio
_PORTDIR_mixer= sdl_mixer
_LIB_mixer= libSDL_mixer.so
_REQUIRES_mixer=sdl
_SUBDIR_mm= devel
_PORTDIR_mm= sdlmm
_LIB_mm= libSDLmm.so
_REQUIRES_mm= sdl
_SUBDIR_net= net
_PORTDIR_net= sdl_net
_LIB_net= libSDL_net.so
_REQUIRES_net= sdl
_SUBDIR_pango= x11-toolkits
_PORTDIR_pango= sdl_pango
_LIB_pango= libSDL_Pango.so
_REQUIRES_pango=sdl
_SUBDIR_sdl= devel
_PORTDIR_sdl= sdl12
_LIB_sdl= libSDL.so
_REQUIRES_sdl=
_SUBDIR_sound= audio
_PORTDIR_sound= sdl_sound
_LIB_sound= libSDL_sound.so
_REQUIRES_sound=sdl
_SUBDIR_ttf= graphics
_PORTDIR_ttf= sdl_ttf
_LIB_ttf= libSDL_ttf.so
_REQUIRES_ttf= sdl
_SUBDIR_gfx2= graphics
_PORTDIR_gfx2= sdl2_gfx
_LIB_gfx2= libSDL2_gfx.so
_REQUIRES_gfx2= sdl2
_SUBDIR_image2= graphics
_PORTDIR_image2= sdl2_image
_LIB_image2= libSDL2_image.so
_REQUIRES_image2= sdl2
_SUBDIR_mixer2= audio
_PORTDIR_mixer2= sdl2_mixer
_LIB_mixer2= libSDL2_mixer.so
_REQUIRES_mixer2= sdl2
_SUBDIR_net2= net
_PORTDIR_net2= sdl2_net
_LIB_net2= libSDL2_net.so
_REQUIRES_net2= sdl2
_SUBDIR_sdl2= devel
_PORTDIR_sdl2= sdl20
_LIB_sdl2= libSDL2.so
_REQUIRES_sdl2=
_SUBDIR_ttf2= graphics
_PORTDIR_ttf2= sdl2_ttf
_LIB_ttf2= libSDL2_ttf.so
_REQUIRES_ttf2= sdl2
#
# If USE_SDL is defined, make dependencies for the libraries
#
.if !defined(BEFOREPORTMK)
.if !defined(SDL_Include_post)
.if defined(USE_SDL)
SDL_Include_post= bsd.sdl.mk
#
# Keep some backward compatibility
#
.if ${USE_SDL}=="yes"
USE_SDL= sdl
.endif
#
# Check if all the values given in USE_SDL are valid.
#
_USE_SDL=
.for component in ${USE_SDL}
. if ${_USE_SDL_ALL:M${component}}==""
IGNORE= cannot install: unknown SDL component ${component}
. endif
_USE_SDL+= ${_REQUIRES_${component}} ${component}
.endfor
#
# Uniquefy[sp] the list of libs required
#
__USE_SDL=
.for component in ${_USE_SDL}
. if ${__USE_SDL:M${component}}==""
__USE_SDL+= ${component}
. endif
.endfor
#
# Finally make the list of libs required
#
.for component in ${__USE_SDL}
LIB_DEPENDS+= ${_LIB_${component}}:${_SUBDIR_${component}}/${_PORTDIR_${component}}
.endfor
#
# "Normal" dependencies and variables
#
.if ${__USE_SDL:Msdl} != ""
BUILD_DEPENDS+= ${SDL_CONFIG}:${_SUBDIR_sdl}/${_PORTDIR_sdl}
SDL_CONFIG?= ${LOCALBASE}/bin/sdl-config
CONFIGURE_ENV+= SDL_CONFIG=${SDL_CONFIG}
MAKE_ENV+= SDL_CONFIG=${SDL_CONFIG}
.endif
.if ${__USE_SDL:Msdl2} != ""
BUILD_DEPENDS+= ${SDL2_CONFIG}:${_SUBDIR_sdl2}/${_PORTDIR_sdl2}
SDL2_CONFIG?= ${LOCALBASE}/bin/sdl2-config
CONFIGURE_ENV+= SDL2_CONFIG=${SDL2_CONFIG}
MAKE_ENV+= SDL2_CONFIG=${SDL2_CONFIG}
.endif
.endif
.endif
.endif