adb66bd8c2
Reported by: steve@crowders.org
330 lines
9 KiB
Text
330 lines
9 KiB
Text
--- Makefile.orig Tue Nov 28 19:05:39 2006
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+++ Makefile Tue Dec 26 00:19:11 2006
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@@ -26,11 +26,19 @@
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endif
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endif
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-BUILD_CLIENT =
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-BUILD_CLIENT_SMP =
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-BUILD_SERVER =
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-BUILD_GAME_SO =
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-BUILD_GAME_QVM =
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+BUILD_CLIENT?=0
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+BUILD_CLIENT_SMP?=0
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+BUILD_GAME_QVM?=0
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+BUILD_GAME_SO?=0
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+BUILD_SERVER?=0
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+HAVE_VM_COMPILED?=false
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+USE_CODEC_VORBIS?=0
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+USE_LOCAL_HEADERS?=0
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+USE_OPENAL?=0
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+USE_OPENAL_DLOPEN?=0
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+USE_OPTIMIZED_CFLAGS?=0
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+USE_SDL_AUDIO?=0
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+USE_SDL_VIDEO?=0
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#############################################################################
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#
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@@ -88,30 +96,10 @@
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endif
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export USE_CCACHE
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-ifndef USE_SDL
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-USE_SDL=1
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-endif
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-
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-ifndef USE_OPENAL
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-USE_OPENAL=1
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-endif
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-
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-ifndef USE_OPENAL_DLOPEN
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-USE_OPENAL_DLOPEN=0
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-endif
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-
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-ifndef USE_CODEC_VORBIS
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-USE_CODEC_VORBIS=0
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-endif
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-
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-ifndef USE_LOCAL_HEADERS
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-USE_LOCAL_HEADERS=1
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-endif
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-
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#############################################################################
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BD=$(BUILD_DIR)/debug-$(PLATFORM)-$(ARCH)
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-BR=$(BUILD_DIR)/release-$(PLATFORM)-$(ARCH)
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+BR=$(BUILD_DIR)/release
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CDIR=$(MOUNT_DIR)/client
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SDIR=$(MOUNT_DIR)/server
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RDIR=$(MOUNT_DIR)/renderer
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@@ -444,18 +432,12 @@
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ifeq ($(PLATFORM),freebsd)
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- ifneq (,$(findstring alpha,$(shell uname -m)))
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- ARCH=axp
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- else #default to i386
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- ARCH=i386
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- endif #alpha test
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-
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-
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- BASE_CFLAGS = -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes
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+ BASE_CFLAGS = -DARCH='\"$(ARCH)\"' -DLIBDIR='\"$(LIBDIR)\"' -I$(LOCALBASE)/include -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes
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- GL_CFLAGS = -I/usr/X11R6/include
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+ GL_CFLAGS = -I$(X11BASE)/include
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DEBUG_CFLAGS=$(BASE_CFLAGS) -g
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+ RELEASE_CFLAGS=$(BASE_CFLAGS) -DNDEBUG -pipe
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ifeq ($(USE_OPENAL),1)
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BASE_CFLAGS += -DUSE_OPENAL=1
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@@ -468,47 +450,61 @@
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BASE_CFLAGS += -DUSE_CODEC_VORBIS=1
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endif
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- ifeq ($(USE_SDL),1)
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- BASE_CFLAGS += $(shell sdl-config --cflags) -DUSE_SDL_VIDEO=1 -DUSE_SDL_SOUND=1
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+ ifeq ($(USE_SDL_AUDIO),1)
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+ BASE_CFLAGS += $(shell $(SDL_CONFIG) --cflags)
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+ else
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+ ifeq ($(USE_SDL_VIDEO),1)
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+ BASE_CFLAGS += $(shell $(SDL_CONFIG) --cflags)
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+ endif
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endif
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- ifeq ($(ARCH),axp)
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- CC=gcc
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- BASE_CFLAGS += -DNO_VM_COMPILED
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- RELEASE_CFLAGS=$(BASE_CFLAGS) -DNDEBUG -O3 -ffast-math -funroll-loops \
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- -fomit-frame-pointer -fexpensive-optimizations
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- else
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- ifeq ($(ARCH),i386)
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- CC=gcc
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- RELEASE_CFLAGS=$(BASE_CFLAGS) -DNDEBUG -O3 -mtune=pentiumpro \
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- -march=pentium -fomit-frame-pointer -pipe -ffast-math \
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- -falign-loops=2 -falign-jumps=2 -falign-functions=2 \
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- -funroll-loops -fstrength-reduce
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- HAVE_VM_COMPILED=true
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- else
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- BASE_CFLAGS += -DNO_VM_COMPILED
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+ ifeq ($(USE_SDL_AUDIO),1)
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+ BASE_CFLAGS += -DUSE_SDL_SOUND=1
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+ endif
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+
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+ ifeq ($(USE_SDL_VIDEO),1)
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+ BASE_CFLAGS += -DUSE_SDL_VIDEO=1
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+ endif
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+
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+ ifeq ($(USE_OPTIMIZED_CFLAGS),1)
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+ RELEASE_CFLAGS+=-O3 -ffast-math -funroll-loops -fomit-frame-pointer \
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+ -fexpensive-optimizations
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+ ifeq ($(ARCH),i386)
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+ RELEASE_CFLAGS+=-falign-loops=2 -falign-jumps=2 -falign-functions=2 \
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+ -fstrength-reduce
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+ endif
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endif
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+
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+ ifneq ($(HAVE_VM_COMPILED),true)
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+ BASE_CFLAGS += -DNO_VM_COMPILED
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endif
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SHLIBEXT=so
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SHLIBCFLAGS=-fPIC
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SHLIBLDFLAGS=-shared $(LDFLAGS)
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- THREAD_LDFLAGS=-lpthread
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+ THREAD_LDFLAGS=$(PTHREAD_LIBS)
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# don't need -ldl (FreeBSD)
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LDFLAGS=-lm
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- CLIENT_LDFLAGS =
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+ CLIENT_LDFLAGS = -L$(LOCALBASE)/lib
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- ifeq ($(USE_SDL),1)
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- CLIENT_LDFLAGS += $(shell sdl-config --libs)
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+ ifeq ($(USE_SDL_AUDIO),1)
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+ CLIENT_LDFLAGS += $(shell $(SDL_CONFIG) --libs)
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else
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- CLIENT_LDFLAGS += -L/usr/X11R6/$(LIB) -lGL -lX11 -lXext -lXxf86dga -lXxf86vm
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+ ifeq ($(USE_SDL_VIDEO),1)
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+ CLIENT_LDFLAGS += $(shell $(SDL_CONFIG) --libs)
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+ endif
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+ endif
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+
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+ ifneq ($(USE_SDL_VIDEO),1)
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+ CLIENT_LDFLAGS += -L$(X11BASE)/lib -lGL -lX11 -lXext -lXxf86dga -lXxf86vm
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endif
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ifeq ($(USE_OPENAL),1)
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+ CLIENT_LDFLAGS += $(THREAD_LDFLAGS)
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ifneq ($(USE_OPENAL_DLOPEN),1)
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- CLIENT_LDFLAGS += $(THREAD_LDFLAGS) -lopenal
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+ CLIENT_LDFLAGS += -lopenal
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endif
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endif
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@@ -516,7 +512,6 @@
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CLIENT_LDFLAGS += -lvorbisfile -lvorbis -logg
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endif
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-
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else # ifeq freebsd
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#############################################################################
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@@ -670,24 +665,25 @@
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TARGETS =
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ifneq ($(BUILD_SERVER),0)
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- TARGETS += $(B)/ioq3ded.$(ARCH)$(BINEXT)
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+ TARGETS += $(B)/ioq3ded$(BINEXT)
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endif
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ifneq ($(BUILD_CLIENT),0)
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- TARGETS += $(B)/ioquake3.$(ARCH)$(BINEXT)
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- ifneq ($(BUILD_CLIENT_SMP),0)
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- TARGETS += $(B)/ioquake3-smp.$(ARCH)$(BINEXT)
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- endif
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+ TARGETS += $(B)/ioquake3$(BINEXT)
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+endif
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+
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+ifneq ($(BUILD_CLIENT_SMP),0)
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+ TARGETS += $(B)/ioquake3-smp$(BINEXT)
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endif
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ifneq ($(BUILD_GAME_SO),0)
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TARGETS += \
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- $(B)/baseq3/cgame$(ARCH).$(SHLIBEXT) \
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- $(B)/baseq3/qagame$(ARCH).$(SHLIBEXT) \
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- $(B)/baseq3/ui$(ARCH).$(SHLIBEXT) \
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- $(B)/missionpack/cgame$(ARCH).$(SHLIBEXT) \
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- $(B)/missionpack/qagame$(ARCH).$(SHLIBEXT) \
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- $(B)/missionpack/ui$(ARCH).$(SHLIBEXT)
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+ $(B)/baseq3/cgame.$(SHLIBEXT) \
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+ $(B)/baseq3/qagame.$(SHLIBEXT) \
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+ $(B)/baseq3/ui.$(SHLIBEXT) \
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+ $(B)/missionpack/cgame.$(SHLIBEXT) \
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+ $(B)/missionpack/qagame.$(SHLIBEXT) \
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+ $(B)/missionpack/ui.$(SHLIBEXT)
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endif
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ifneq ($(BUILD_GAME_QVM),0)
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@@ -749,11 +745,11 @@
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$(MAKE) targets B=$(BD) CFLAGS="$(CFLAGS) $(DEBUG_CFLAGS) $(DEPEND_CFLAGS)"
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build_release: B=$(BR)
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-build_release: makedirs tools
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+build_release: makedirs
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$(MAKE) targets B=$(BR) CFLAGS="$(CFLAGS) $(RELEASE_CFLAGS) $(DEPEND_CFLAGS)"
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#Build both debug and release builds
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-all:build_debug build_release
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+all:build_release
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targets: $(TARGETS)
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@@ -964,13 +960,10 @@
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ifeq ($(ARCH),i386)
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Q3OBJ += $(B)/client/vm_x86.o
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endif
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- ifeq ($(ARCH),x86)
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- Q3OBJ += $(B)/client/vm_x86.o
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- endif
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- ifeq ($(ARCH),x86_64)
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+ ifeq ($(ARCH),amd64)
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Q3OBJ += $(B)/client/vm_x86_64.o
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endif
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- ifeq ($(ARCH),ppc)
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+ ifeq ($(ARCH),powerpc)
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Q3OBJ += $(B)/client/$(VM_PPC).o
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endif
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endif
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@@ -1017,10 +1010,10 @@
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$(B)/client/sdl_glimp_smp.o
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endif
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-$(B)/ioquake3.$(ARCH)$(BINEXT): $(Q3OBJ) $(Q3POBJ) $(LIBSDLMAIN)
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+$(B)/ioquake3$(BINEXT): $(Q3OBJ) $(Q3POBJ) $(LIBSDLMAIN)
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$(CC) -o $@ $(Q3OBJ) $(Q3POBJ) $(CLIENT_LDFLAGS) $(LDFLAGS) $(LIBSDLMAIN)
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-$(B)/ioquake3-smp.$(ARCH)$(BINEXT): $(Q3OBJ) $(Q3POBJ_SMP) $(LIBSDLMAIN)
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+$(B)/ioquake3-smp$(BINEXT): $(Q3OBJ) $(Q3POBJ_SMP) $(LIBSDLMAIN)
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$(CC) -o $@ $(Q3OBJ) $(Q3POBJ_SMP) $(CLIENT_LDFLAGS) \
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$(THREAD_LDFLAGS) $(LDFLAGS) $(LIBSDLMAIN)
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@@ -1317,18 +1310,15 @@
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ifeq ($(ARCH),i386)
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Q3DOBJ += $(B)/ded/vm_x86.o
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endif
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- ifeq ($(ARCH),x86)
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- Q3DOBJ += $(B)/ded/vm_x86.o
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- endif
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- ifeq ($(ARCH),x86_64)
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+ ifeq ($(ARCH),amd64)
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Q3DOBJ += $(B)/ded/vm_x86_64.o
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endif
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- ifeq ($(ARCH),ppc)
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+ ifeq ($(ARCH),powerpc)
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Q3DOBJ += $(B)/ded/$(VM_PPC).o
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endif
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endif
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-$(B)/ioq3ded.$(ARCH)$(BINEXT): $(Q3DOBJ)
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+$(B)/ioq3ded$(BINEXT): $(Q3DOBJ)
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$(CC) -o $@ $(Q3DOBJ) $(LDFLAGS)
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$(B)/ded/sv_bot.o : $(SDIR)/sv_bot.c; $(DO_DED_CC)
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@@ -1445,7 +1435,7 @@
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Q3CGOBJ = $(Q3CGOBJ_) $(B)/baseq3/cgame/cg_syscalls.o
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Q3CGVMOBJ = $(Q3CGOBJ_:%.o=%.asm) $(B)/baseq3/game/bg_lib.asm
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-$(B)/baseq3/cgame$(ARCH).$(SHLIBEXT) : $(Q3CGOBJ)
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+$(B)/baseq3/cgame.$(SHLIBEXT) : $(Q3CGOBJ)
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$(CC) $(SHLIBLDFLAGS) -o $@ $(Q3CGOBJ)
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$(B)/baseq3/vm/cgame.qvm: $(Q3CGVMOBJ) $(CGDIR)/cg_syscalls.asm
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@@ -1486,7 +1476,7 @@
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MPCGOBJ = $(MPCGOBJ_) $(B)/missionpack/cgame/cg_syscalls.o
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MPCGVMOBJ = $(MPCGOBJ_:%.o=%.asm) $(B)/missionpack/game/bg_lib.asm
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-$(B)/missionpack/cgame$(ARCH).$(SHLIBEXT) : $(MPCGOBJ)
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+$(B)/missionpack/cgame.$(SHLIBEXT) : $(MPCGOBJ)
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$(CC) $(SHLIBLDFLAGS) -o $@ $(MPCGOBJ)
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$(B)/missionpack/vm/cgame.qvm: $(MPCGVMOBJ) $(CGDIR)/cg_syscalls.asm
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@@ -1536,7 +1526,7 @@
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Q3GOBJ = $(Q3GOBJ_) $(B)/baseq3/game/g_syscalls.o
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Q3GVMOBJ = $(Q3GOBJ_:%.o=%.asm) $(B)/baseq3/game/bg_lib.asm
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-$(B)/baseq3/qagame$(ARCH).$(SHLIBEXT) : $(Q3GOBJ)
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+$(B)/baseq3/qagame.$(SHLIBEXT) : $(Q3GOBJ)
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$(CC) $(SHLIBLDFLAGS) -o $@ $(Q3GOBJ)
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$(B)/baseq3/vm/qagame.qvm: $(Q3GVMOBJ) $(GDIR)/g_syscalls.asm
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@@ -1584,7 +1574,7 @@
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MPGOBJ = $(MPGOBJ_) $(B)/missionpack/game/g_syscalls.o
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MPGVMOBJ = $(MPGOBJ_:%.o=%.asm) $(B)/missionpack/game/bg_lib.asm
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-$(B)/missionpack/qagame$(ARCH).$(SHLIBEXT) : $(MPGOBJ)
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+$(B)/missionpack/qagame.$(SHLIBEXT) : $(MPGOBJ)
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$(CC) $(SHLIBLDFLAGS) -o $@ $(MPGOBJ)
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$(B)/missionpack/vm/qagame.qvm: $(MPGVMOBJ) $(GDIR)/g_syscalls.asm
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@@ -1644,7 +1634,7 @@
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Q3UIOBJ = $(Q3UIOBJ_) $(B)/missionpack/ui/ui_syscalls.o
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Q3UIVMOBJ = $(Q3UIOBJ_:%.o=%.asm) $(B)/baseq3/game/bg_lib.asm
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-$(B)/baseq3/ui$(ARCH).$(SHLIBEXT) : $(Q3UIOBJ)
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+$(B)/baseq3/ui.$(SHLIBEXT) : $(Q3UIOBJ)
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$(CC) $(CFLAGS) $(SHLIBLDFLAGS) -o $@ $(Q3UIOBJ)
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$(B)/baseq3/vm/ui.qvm: $(Q3UIVMOBJ) $(UIDIR)/ui_syscalls.asm
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@@ -1669,7 +1659,7 @@
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MPUIOBJ = $(MPUIOBJ_) $(B)/missionpack/ui/ui_syscalls.o
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MPUIVMOBJ = $(MPUIOBJ_:%.o=%.asm) $(B)/baseq3/game/bg_lib.asm
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-$(B)/missionpack/ui$(ARCH).$(SHLIBEXT) : $(MPUIOBJ)
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+$(B)/missionpack/ui.$(SHLIBEXT) : $(MPUIOBJ)
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$(CC) $(CFLAGS) $(SHLIBLDFLAGS) -o $@ $(MPUIOBJ)
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$(B)/missionpack/vm/ui.qvm: $(MPUIVMOBJ) $(UIDIR)/ui_syscalls.asm
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