freebsd-ports/games/sdlquake2/files/patch-sv_ccmds.c
Alejandro Pulver 0eaf5b215b - Add games/sdlquake2.
Basically this is a combination of R1Q2 and R1GL with SDL code from
Quake2Forge. Meaning it's R1Q2 protocol 35 compatible Linux client. Tested on
Debian Sarge. Both client and dedicated server.

WWW: http://koti.mbnet.fi/~turol/sdlquake2/
2006-05-05 17:42:08 +00:00

12 lines
433 B
C

--- ./sv_ccmds.c.orig Thu May 19 17:56:13 2005
+++ ./sv_ccmds.c Sun Feb 26 11:23:56 2006
@@ -589,7 +589,8 @@
SV_Map (false, Cmd_Argv(1), false );
// archive server state
- strncpy (svs.mapcmd, Cmd_Argv(1), sizeof(svs.mapcmd)-1);
+ if (Cmd_Argv(1)[0] != '\0')
+ strncpy (svs.mapcmd, Cmd_Argv(1), sizeof(svs.mapcmd)-1);
// copy off the level to the autosave slot
if (!dedicated->intvalue && !Cvar_IntValue ("deathmatch"))