9723674f5e
blow up when malloc_options were set to AJ.
19 lines
696 B
C++
19 lines
696 B
C++
--- board.cc.orig Tue Jul 18 11:03:22 1995
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+++ board.cc Mon Mar 10 20:52:04 2008
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@@ -119,7 +119,7 @@
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oldtemp=oldlist;
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while (oldtemp) { //delete elements in the now previous sprite list
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oldnext=oldtemp->next;
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- delete oldnext;
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+ delete oldtemp;
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oldtemp=oldnext;
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}
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if (zero && oldlist) { //personal thingie used for debug, not useful
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@@ -157,6 +157,7 @@
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void Board::sprite(DynamicElement *g) { //let dynamicelement be a sprite
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liststruct *temp=0,*last=0; //resets to null
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liststruct *ny=new liststruct; //get a new liststruct
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+ ny->next = 0;
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ny->g=g; //get pointer to element
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ny->gid=g->getgid(); //get it's grafical id
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g->getxy(&ny->x,&ny->y); //and coordinates
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