610ae56816
See http://library.gnome.org/misc/release-notes/2.24/ for the general release notes. On the FreeBSD front, this release introduces Fuse support in HAL, adds multi-CPU support to libgtop, WebKit updates, and fixes some long-standing seahorse and gnome-keyring bugs. The documentation updates to the website are forthcoming. This release features commits by adamw, ahze, kwm, mezz, and myself. It would not have been possible without are contributors and testers: Alexander Loginov Craig Butler [1] Dmitry Marakasov [6] Eric L. Chen Joseph S. Atkinson Kris Moore Lapo Luchini [7] Nikos Ntarmos Pawel Worach Romain Tartiere TAOKA Fumiyoshi [3] Yasuda Keisuke Zyl aZ [4] bf [2] [5] Florent Thoumie Peter Wemm pluknet PR: 125857 [1] 126993 [2] 130031 [3] 127399 [4] 127661 [5] 124302 [6] 129570 [7] 129936 123790
265 lines
6.9 KiB
C
265 lines
6.9 KiB
C
/* Swfdec
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* Copyright © 2006 Benjamin Otte <otte@gnome.org>
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* Copyright © 2007 Eric Anholt <eric@anholt.net>
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2.1 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor,
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* Boston, MA 02110-1301 USA
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*/
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#ifdef HAVE_CONFIG_H
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#include "config.h"
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#endif
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#include <sys/ioctl.h>
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#include <sys/soundcard.h>
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#include <fcntl.h>
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#include <unistd.h>
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#include <stdlib.h>
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#include <string.h>
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#include "swfdec_playback.h"
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/** @file Implements swfdec audio playback by opening /dev/dsp per stream
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* and playing out through that.
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*
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* Allowing multiple access to /dev/dsp is not required by the OSS API spec,
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* but FreeBSD's sound system lets you, which is what this file was written
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* for.
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*/
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/*** DEFINITIONS ***/
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struct _SwfdecPlayback {
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SwfdecPlayer * player;
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GList * streams; /* all Stream objects */
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GMainContext * context; /* context we work in */
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};
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typedef struct {
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SwfdecPlayback * sound; /* reference to sound object */
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SwfdecAudio * audio; /* the audio we play back */
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int dsp_fd;
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int fragsize; /* Audio fragment size */
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GSource * source; /* source for writing data */
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guint offset; /* offset into sound */
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} Stream;
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/* Size of one of our audio samples, in bytes */
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#define SAMPLESIZE 2
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#define CHANNELS 2
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/*** STREAMS ***/
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static gboolean
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handle_stream (GIOChannel *source, GIOCondition cond, gpointer data)
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{
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Stream *stream = data;
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char *frag = malloc(stream->fragsize);
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if (frag == NULL) {
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g_printerr ("Failed to allocate fragment of size %d\n",
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stream->fragsize);
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return FALSE;
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}
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while (TRUE) {
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int ret;
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audio_buf_info spaceinfo;
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ret = ioctl(stream->dsp_fd, SNDCTL_DSP_GETOSPACE, &spaceinfo);
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if (ret == -1) {
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g_printerr ("Failed to get output buffer availability\n");
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free(frag);
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return FALSE;
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}
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if (spaceinfo.fragments == 0)
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break;
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memset (frag, 0, stream->fragsize);
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swfdec_audio_render (stream->audio, (gint16 *)frag, stream->offset,
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stream->fragsize / SAMPLESIZE / CHANNELS);
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ret = write (stream->dsp_fd, frag, stream->fragsize);
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if (ret != stream->fragsize) {
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g_printerr ("Failed to write fragment\n");
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free(frag);
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return FALSE;
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}
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stream->offset += stream->fragsize / SAMPLESIZE / CHANNELS;
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}
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free(frag);
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return TRUE;
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}
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static void
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swfdec_playback_stream_open (SwfdecPlayback *sound, SwfdecAudio *audio)
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{
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GIOChannel *channel;
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Stream *stream;
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guint rate;
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int dsp_fd, ret, format, channels, fragsize;
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dsp_fd = open("/dev/dsp", O_WRONLY);
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if (dsp_fd == -1) {
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g_printerr ("Failed to open /dev/dsp\n");
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return;
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}
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format = AFMT_S16_LE;
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ret = ioctl(dsp_fd, SNDCTL_DSP_SETFMT, &format);
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if (ret == -1) {
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g_printerr ("Failed to set sound format\n");
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close(dsp_fd);
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return;
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}
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channels = 2;
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ret = ioctl(dsp_fd, SNDCTL_DSP_CHANNELS, &channels);
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if (ret == -1) {
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g_printerr ("Failed to set stereo\n");
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close(dsp_fd);
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return;
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}
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rate = 44100;
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ret = ioctl(dsp_fd, SNDCTL_DSP_SPEED, &rate);
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if (ret == -1) {
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g_printerr ("Failed to set rate\n");
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close(dsp_fd);
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return;
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}
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ret = ioctl(dsp_fd, SNDCTL_DSP_GETBLKSIZE, &fragsize);
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if (ret == -1) {
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g_printerr ("Failed to get fragment size\n");
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close(dsp_fd);
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return;
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}
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stream = g_new0 (Stream, 1);
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stream->sound = sound;
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stream->audio = g_object_ref (audio);
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stream->dsp_fd = dsp_fd;
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stream->fragsize = fragsize;
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sound->streams = g_list_prepend (sound->streams, stream);
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channel = g_io_channel_unix_new (stream->dsp_fd);
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stream->source = g_io_create_watch (channel, G_IO_OUT);
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g_source_set_priority (stream->source, G_PRIORITY_HIGH);
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g_source_set_callback (stream->source, (GSourceFunc) handle_stream, stream,
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NULL);
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g_io_channel_unref (channel);
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g_source_attach (stream->source, stream->sound->context);
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return;
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}
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static void
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swfdec_playback_stream_close (Stream *stream)
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{
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close (stream->dsp_fd);
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g_source_destroy (stream->source);
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g_source_unref (stream->source);
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stream->sound->streams = g_list_remove (stream->sound->streams, stream);
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g_object_unref (stream->audio);
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g_free (stream);
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}
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/*** SOUND ***/
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static void
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advance_before (SwfdecPlayer *player, guint msecs, guint audio_samples, gpointer data)
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{
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SwfdecPlayback *sound = data;
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GList *walk;
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for (walk = sound->streams; walk; walk = walk->next) {
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Stream *stream = walk->data;
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if (audio_samples >= stream->offset) {
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stream->offset = 0;
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} else {
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stream->offset -= audio_samples;
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}
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}
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}
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static void
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audio_added (SwfdecPlayer *player, SwfdecAudio *audio, SwfdecPlayback *sound)
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{
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swfdec_playback_stream_open (sound, audio);
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}
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static void
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audio_removed (SwfdecPlayer *player, SwfdecAudio *audio, SwfdecPlayback *sound)
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{
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GList *walk;
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for (walk = sound->streams; walk; walk = walk->next) {
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Stream *stream = walk->data;
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if (stream->audio == audio) {
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swfdec_playback_stream_close (stream);
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return;
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}
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}
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g_assert_not_reached ();
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}
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SwfdecPlayback *
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swfdec_playback_open (SwfdecPlayer *player, GMainContext *context)
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{
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SwfdecPlayback *sound;
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const GList *walk;
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g_return_val_if_fail (SWFDEC_IS_PLAYER (player), NULL);
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g_return_val_if_fail (context != NULL, NULL);
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sound = g_new0 (SwfdecPlayback, 1);
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sound->player = player;
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g_signal_connect (player, "advance", G_CALLBACK (advance_before), sound);
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g_signal_connect (player, "audio-added", G_CALLBACK (audio_added), sound);
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g_signal_connect (player, "audio-removed", G_CALLBACK (audio_removed), sound);
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for (walk = swfdec_player_get_audio (player); walk; walk = walk->next) {
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swfdec_playback_stream_open (sound, walk->data);
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}
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g_main_context_ref (context);
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sound->context = context;
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return sound;
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}
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void
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swfdec_playback_close (SwfdecPlayback *sound)
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{
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#define REMOVE_HANDLER_FULL(obj,func,data,count) G_STMT_START {\
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if (g_signal_handlers_disconnect_by_func ((obj), \
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G_CALLBACK (func), (data)) != (count)) { \
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g_assert_not_reached (); \
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} \
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} G_STMT_END
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#define REMOVE_HANDLER(obj,func,data) REMOVE_HANDLER_FULL (obj, func, data, 1)
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while (sound->streams)
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swfdec_playback_stream_close (sound->streams->data);
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REMOVE_HANDLER (sound->player, advance_before, sound);
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REMOVE_HANDLER (sound->player, audio_added, sound);
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REMOVE_HANDLER (sound->player, audio_removed, sound);
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g_main_context_unref (sound->context);
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g_free (sound);
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}
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