freebsd-ports/graphics/swfdec/files/swfdec_playback_oss.c
Joe Marcus Clarke 610ae56816 Presenting GNOME 2.24 for FreeBSD.
See http://library.gnome.org/misc/release-notes/2.24/ for the general
release notes.  On the FreeBSD front, this release introduces Fuse support
in HAL, adds multi-CPU support to libgtop, WebKit updates, and fixes some
long-standing seahorse and gnome-keyring bugs.  The documentation updates
to the website are forthcoming.

This release features commits by adamw, ahze, kwm, mezz, and myself.  It would
not have been possible without are contributors and testers:

Alexander Loginov
Craig Butler [1]
Dmitry Marakasov [6]
Eric L. Chen
Joseph S. Atkinson
Kris Moore
Lapo Luchini [7]
Nikos Ntarmos
Pawel Worach
Romain Tartiere
TAOKA Fumiyoshi [3]
Yasuda Keisuke
Zyl
aZ [4]
bf [2] [5]
Florent Thoumie
Peter Wemm
pluknet

PR:		125857 [1]
		126993 [2]
		130031 [3]
		127399 [4]
		127661 [5]
		124302 [6]
		129570 [7]
		129936
		123790
2009-01-10 05:22:13 +00:00

265 lines
6.9 KiB
C

/* Swfdec
* Copyright © 2006 Benjamin Otte <otte@gnome.org>
* Copyright © 2007 Eric Anholt <eric@anholt.net>
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor,
* Boston, MA 02110-1301 USA
*/
#ifdef HAVE_CONFIG_H
#include "config.h"
#endif
#include <sys/ioctl.h>
#include <sys/soundcard.h>
#include <fcntl.h>
#include <unistd.h>
#include <stdlib.h>
#include <string.h>
#include "swfdec_playback.h"
/** @file Implements swfdec audio playback by opening /dev/dsp per stream
* and playing out through that.
*
* Allowing multiple access to /dev/dsp is not required by the OSS API spec,
* but FreeBSD's sound system lets you, which is what this file was written
* for.
*/
/*** DEFINITIONS ***/
struct _SwfdecPlayback {
SwfdecPlayer * player;
GList * streams; /* all Stream objects */
GMainContext * context; /* context we work in */
};
typedef struct {
SwfdecPlayback * sound; /* reference to sound object */
SwfdecAudio * audio; /* the audio we play back */
int dsp_fd;
int fragsize; /* Audio fragment size */
GSource * source; /* source for writing data */
guint offset; /* offset into sound */
} Stream;
/* Size of one of our audio samples, in bytes */
#define SAMPLESIZE 2
#define CHANNELS 2
/*** STREAMS ***/
static gboolean
handle_stream (GIOChannel *source, GIOCondition cond, gpointer data)
{
Stream *stream = data;
char *frag = malloc(stream->fragsize);
if (frag == NULL) {
g_printerr ("Failed to allocate fragment of size %d\n",
stream->fragsize);
return FALSE;
}
while (TRUE) {
int ret;
audio_buf_info spaceinfo;
ret = ioctl(stream->dsp_fd, SNDCTL_DSP_GETOSPACE, &spaceinfo);
if (ret == -1) {
g_printerr ("Failed to get output buffer availability\n");
free(frag);
return FALSE;
}
if (spaceinfo.fragments == 0)
break;
memset (frag, 0, stream->fragsize);
swfdec_audio_render (stream->audio, (gint16 *)frag, stream->offset,
stream->fragsize / SAMPLESIZE / CHANNELS);
ret = write (stream->dsp_fd, frag, stream->fragsize);
if (ret != stream->fragsize) {
g_printerr ("Failed to write fragment\n");
free(frag);
return FALSE;
}
stream->offset += stream->fragsize / SAMPLESIZE / CHANNELS;
}
free(frag);
return TRUE;
}
static void
swfdec_playback_stream_open (SwfdecPlayback *sound, SwfdecAudio *audio)
{
GIOChannel *channel;
Stream *stream;
guint rate;
int dsp_fd, ret, format, channels, fragsize;
dsp_fd = open("/dev/dsp", O_WRONLY);
if (dsp_fd == -1) {
g_printerr ("Failed to open /dev/dsp\n");
return;
}
format = AFMT_S16_LE;
ret = ioctl(dsp_fd, SNDCTL_DSP_SETFMT, &format);
if (ret == -1) {
g_printerr ("Failed to set sound format\n");
close(dsp_fd);
return;
}
channels = 2;
ret = ioctl(dsp_fd, SNDCTL_DSP_CHANNELS, &channels);
if (ret == -1) {
g_printerr ("Failed to set stereo\n");
close(dsp_fd);
return;
}
rate = 44100;
ret = ioctl(dsp_fd, SNDCTL_DSP_SPEED, &rate);
if (ret == -1) {
g_printerr ("Failed to set rate\n");
close(dsp_fd);
return;
}
ret = ioctl(dsp_fd, SNDCTL_DSP_GETBLKSIZE, &fragsize);
if (ret == -1) {
g_printerr ("Failed to get fragment size\n");
close(dsp_fd);
return;
}
stream = g_new0 (Stream, 1);
stream->sound = sound;
stream->audio = g_object_ref (audio);
stream->dsp_fd = dsp_fd;
stream->fragsize = fragsize;
sound->streams = g_list_prepend (sound->streams, stream);
channel = g_io_channel_unix_new (stream->dsp_fd);
stream->source = g_io_create_watch (channel, G_IO_OUT);
g_source_set_priority (stream->source, G_PRIORITY_HIGH);
g_source_set_callback (stream->source, (GSourceFunc) handle_stream, stream,
NULL);
g_io_channel_unref (channel);
g_source_attach (stream->source, stream->sound->context);
return;
}
static void
swfdec_playback_stream_close (Stream *stream)
{
close (stream->dsp_fd);
g_source_destroy (stream->source);
g_source_unref (stream->source);
stream->sound->streams = g_list_remove (stream->sound->streams, stream);
g_object_unref (stream->audio);
g_free (stream);
}
/*** SOUND ***/
static void
advance_before (SwfdecPlayer *player, guint msecs, guint audio_samples, gpointer data)
{
SwfdecPlayback *sound = data;
GList *walk;
for (walk = sound->streams; walk; walk = walk->next) {
Stream *stream = walk->data;
if (audio_samples >= stream->offset) {
stream->offset = 0;
} else {
stream->offset -= audio_samples;
}
}
}
static void
audio_added (SwfdecPlayer *player, SwfdecAudio *audio, SwfdecPlayback *sound)
{
swfdec_playback_stream_open (sound, audio);
}
static void
audio_removed (SwfdecPlayer *player, SwfdecAudio *audio, SwfdecPlayback *sound)
{
GList *walk;
for (walk = sound->streams; walk; walk = walk->next) {
Stream *stream = walk->data;
if (stream->audio == audio) {
swfdec_playback_stream_close (stream);
return;
}
}
g_assert_not_reached ();
}
SwfdecPlayback *
swfdec_playback_open (SwfdecPlayer *player, GMainContext *context)
{
SwfdecPlayback *sound;
const GList *walk;
g_return_val_if_fail (SWFDEC_IS_PLAYER (player), NULL);
g_return_val_if_fail (context != NULL, NULL);
sound = g_new0 (SwfdecPlayback, 1);
sound->player = player;
g_signal_connect (player, "advance", G_CALLBACK (advance_before), sound);
g_signal_connect (player, "audio-added", G_CALLBACK (audio_added), sound);
g_signal_connect (player, "audio-removed", G_CALLBACK (audio_removed), sound);
for (walk = swfdec_player_get_audio (player); walk; walk = walk->next) {
swfdec_playback_stream_open (sound, walk->data);
}
g_main_context_ref (context);
sound->context = context;
return sound;
}
void
swfdec_playback_close (SwfdecPlayback *sound)
{
#define REMOVE_HANDLER_FULL(obj,func,data,count) G_STMT_START {\
if (g_signal_handlers_disconnect_by_func ((obj), \
G_CALLBACK (func), (data)) != (count)) { \
g_assert_not_reached (); \
} \
} G_STMT_END
#define REMOVE_HANDLER(obj,func,data) REMOVE_HANDLER_FULL (obj, func, data, 1)
while (sound->streams)
swfdec_playback_stream_close (sound->streams->data);
REMOVE_HANDLER (sound->player, advance_before, sound);
REMOVE_HANDLER (sound->player, audio_added, sound);
REMOVE_HANDLER (sound->player, audio_removed, sound);
g_main_context_unref (sound->context);
g_free (sound);
}