freebsd-ports/games/daimonin-client/Makefile
Pav Lucistnik b508c8cae1 - The game need write access to SHAREDIR; copy SHAREDIR to user's home
on startup and run the game from there
- Force zero optimization, -O2 make the game segfault on amd64
2005-10-11 21:29:35 +00:00

37 lines
932 B
Makefile

# New ports collection makefile for: daimonin-client
# Date created: 15 Feb 2005
# Whom: Pav Lucistnik <pav@FreeBSD.org>
#
# $FreeBSD$
#
PORTNAME= daimonin_client
DISTVERSION= BETA3-0966
PORTREVISION= 1
CATEGORIES= games
MASTER_SITES= ${MASTER_SITE_SOURCEFORGE}
MASTER_SITE_SUBDIR= daimonin
EXTRACT_SUFX= .tgz
MAINTAINER= pav@FreeBSD.org
COMMENT= Free open source Massively Multiplayer On-line Role-playing Game (MMORPG)
HAS_CONFIGURE= yes
CONFIGURE_ARGS= --prefix=${PREFIX}/share/${PORTNAME}
CONFIGURE_ENV= CFLAGS="-pipe"
USE_SDL= mixer image
USE_X_PREFIX= yes
SUB_FILES= daimonin.sh
WRKSRC= ${WRKDIR}/daimonin/client/make/linux
post-patch:
@${CHMOD} a+x ${WRKSRC}/configure
@${CP} ${PORTSDIR}/Templates/config.guess ${PORTSDIR}/Templates/config.sub \
${WRKSRC}/make_utils/
post-install:
${INSTALL_SCRIPT} ${WRKDIR}/daimonin.sh ${PREFIX}/bin/daimonin
${CHMOD} a+x ${PREFIX}/bin/daimonin
.include <bsd.port.mk>