freebsd-ports/games/glchess/Makefile
Mathieu Arnold 551be3c723 Convert Python ports to FLAVORS.
Ports using USE_PYTHON=distutils are now flavored.  They will
  automatically get flavors (py27, py34, py35, py36) depending on what
  versions they support.

  There is also a USE_PYTHON=flavors for ports that do not use distutils
  but need FLAVORS to be set.  A USE_PYTHON=noflavors can be set if
  using distutils but flavors are not wanted.

  A new USE_PYTHON=optsuffix that will add PYTHON_PKGNAMESUFFIX has been
  added to cope with Python ports that did not have the Python
  PKGNAMEPREFIX but are flavored.

  USES=python now also exports a PY_FLAVOR variable that contains the
  current python flavor.  It can be used in dependency lines when the
  port itself is not python flavored.  For example, deskutils/calibre.

  By default, all the flavors are generated.  To only generate flavors
  for the versions in PYTHON2_DEFAULT and PYTHON3_DEFAULT, define
  BUILD_DEFAULT_PYTHON_FLAVORS in your make.conf.

  In all the ports with Python dependencies, the *_DEPENDS entries MUST
  end with the flavor so that the framework knows which to build/use.
  This is done by appending '@${PY_FLAVOR}' after the origin (or
  @${FLAVOR} if in a Python module with Python flavors, as the content
  will be the same).  For example:

    RUN_DEPENDS= ${PYTHON_PKGNAMEPREFIX}six>0:devel/py-six@${PY_FLAVOR}

PR:		223071
Reviewed by:	portmgr, python
Sponsored by:	Absolight
Differential Revision:	https://reviews.freebsd.org/D12464
2017-11-30 15:50:30 +00:00

50 lines
1.4 KiB
Makefile

# Created by: Patrick Li <pat@databits.net>
# $FreeBSD$
PORTNAME= glchess
PORTVERSION= 1.0.6
PORTREVISION= 10
CATEGORIES= games
MASTER_SITES= SF
MAINTAINER= ports@FreeBSD.org
COMMENT= 3D OpenGL based chess game
RUN_DEPENDS= ${PYTHON_SITELIBDIR}/gtk-2.0/gtk/gdkgl/__init__.py:x11-toolkits/py-gtkglext@${FLAVOR}
USES= desktop-file-utils python:2.7 shared-mime-info
USE_GNOME= gconf2
USE_PYTHON= distutils
GCONF_SCHEMAS= glchess.schemas
OPTIONS_DEFINE= DOCS NLS
OPTIONS_SUB= yes
NLS_USES= gettext
NLS_CONFIGURE_ENABLE= nls
post-patch:
@${GREP} -lR "/usr/share/games/glchess" ${WRKSRC} | ${XARGS} \
${REINPLACE_CMD} -e 's|/usr/share/games/glchess|${DATADIR}|g'
@${REINPLACE_CMD} -e 's|share/games/glchess|share/glchess|g ; \
s|share/gconf/schemas|etc/gconf/schemas|g' ${WRKSRC}/setup.py
post-build-NLS-on:
@(for lang in `${MAKE} -f ${WRKSRC}/Makefile -V LANGUAGES` ; do \
cd ${WRKSRC}/po ; \
${LOCALBASE}/bin/msgfmt $$lang.po -o $$lang.mo ; \
done)
post-install-NLS-on:
@(for lang in `${MAKE} -f ${WRKSRC}/Makefile -V LANGUAGES` ; do \
${MKDIR} ${STAGEDIR}${PREFIX}/share/locale/$$lang/LC_MESSAGES ; \
${INSTALL_DATA} ${WRKSRC}/po/$$lang.mo \
${STAGEDIR}${PREFIX}/share/locale/$$lang/LC_MESSAGES/glchess.mo ; \
done)
post-install-DOCS-on:
@${MKDIR} ${STAGEDIR}${DOCSDIR}
.for file in ChangeLog README TODO
${INSTALL_DATA} ${WRKSRC}/${file} ${STAGEDIR}${DOCSDIR}
.endfor
.include <bsd.port.mk>