freebsd-ports/x11-toolkits/hs-OpenGL/pkg-plist
Gabor Pali 52a16208ea Rename the following Haskell ports to bring them in sync with the
HackageDB:

  archivers/hs-zip-archive-ghc -> archivers/hs-zip-archive
  devel/hs-binary-ghc -> devel/hs-binary
  devel/darcs -> devel/hs-darcs
  devel/hs-language-c-ghc -> devel/hs-language-c
  devel/hs-lazysmallcheck-ghc -> devel/hs-lazysmallcheck
  devel/hs-pcre-light-ghc -> devel/hs-pcre-light
  devel/hs-utf8-string-ghc -> devel/hs-utf8-string
  graphics/hs-HGL-ghc -> graphics/hs-HGL
  ports-mgmt/porte -> ports-mgmt/hs-porte
  security/hs-digest-ghc -> security/hs-digest
  textproc/hs-haxml -> textproc/hs-HaXml
  textproc/hs-highlighting-kate-ghc -> textproc/hs-highlighting-kate
  textproc/hs-polyparse-ghc -> textproc/hs-polyparse
  textproc/pandoc -> textproc/hs-pandoc
  x11/hs-x11-ghc -> x11/hs-X11
  x11/hs-x11-xft-ghc -> x11/hs-X11-xft
  x11/xmobar -> x11/hs-xmobar
  x11-toolkits/hs-opengl-ghc -> x11-toolkits/hs-OpenGL
  x11-toolkits/hs-OpenGLRaw-ghc -> x11-toolkits/hs-OpenGLRaw
  x11-toolkits/hs-GLURaw-ghc -> x11-toolkits/hs-GLURaw
  x11-toolkits/hs-glut-ghc -> x11-toolkits/hs-GLUT
  x11-wm/xmonad -> x11-wm/hs-xmonad
  x11-wm/xmonad-contrib -> x11-wm/hs-xmonad-contrib
2010-05-24 21:52:43 +00:00

101 lines
7.5 KiB
Text

@comment $FreeBSD$
%%LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL.hi
%%LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/GL.hi
%%LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/GL/Antialiasing.hi
%%LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/GL/BeginEnd.hi
%%LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/GL/Bitmaps.hi
%%LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/GL/BlendingFactor.hi
%%LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/GL/BufferMode.hi
%%LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/GL/BufferObjects.hi
%%LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/GL/Capability.hi
%%LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/GL/Clipping.hi
%%LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/GL/ColorSum.hi
%%LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/GL/Colors.hi
%%LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/GL/ComparisonFunction.hi
%%LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/GL/ControlPoint.hi
%%LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/GL/CoordTrans.hi
%%LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/GL/DataType.hi
%%LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/GL/DisplayLists.hi
%%LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/GL/Domain.hi
%%LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/GL/EdgeFlag.hi
%%LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/GL/Evaluators.hi
%%LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/GL/Exception.hi
%%LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/GL/Face.hi
%%LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/GL/Feedback.hi
%%LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/GL/FlushFinish.hi
%%LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/GL/Fog.hi
%%LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/GL/Framebuffer.hi
%%LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/GL/GLboolean.hi
%%LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/GL/Hints.hi
%%LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/GL/IOState.hi
%%LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/GL/LineSegments.hi
%%LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/GL/PeekPoke.hi
%%LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/GL/PerFragment.hi
%%LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/GL/PixelData.hi
%%LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/GL/PixelFormat.hi
%%LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/GL/PixelRectangles.hi
%%LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/GL/PixelRectangles/ColorTable.hi
%%LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/GL/PixelRectangles/Convolution.hi
%%LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/GL/PixelRectangles/Histogram.hi
%%LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/GL/PixelRectangles/Minmax.hi
%%LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/GL/PixelRectangles/PixelMap.hi
%%LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/GL/PixelRectangles/PixelStorage.hi
%%LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/GL/PixelRectangles/PixelTransfer.hi
%%LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/GL/PixelRectangles/Rasterization.hi
%%LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/GL/PixelRectangles/Reset.hi
%%LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/GL/PixelRectangles/Sink.hi
%%LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/GL/PointParameter.hi
%%LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/GL/Points.hi
%%LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/GL/PolygonMode.hi
%%LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/GL/Polygons.hi
%%LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/GL/PrimitiveMode.hi
%%LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/GL/QueryUtils.hi
%%LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/GL/RasterPos.hi
%%LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/GL/ReadCopyPixels.hi
%%LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/GL/Rectangles.hi
%%LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/GL/RenderMode.hi
%%LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/GL/SavingState.hi
%%LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/GL/Selection.hi
%%LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/GL/Shaders.hi
%%LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/GL/StringQueries.hi
%%LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/GL/Texturing.hi
%%LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/GL/Texturing/Application.hi
%%LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/GL/Texturing/Environments.hi
%%LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/GL/Texturing/Objects.hi
%%LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/GL/Texturing/Parameters.hi
%%LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/GL/Texturing/PixelInternalFormat.hi
%%LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/GL/Texturing/Queries.hi
%%LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/GL/Texturing/Specification.hi
%%LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/GL/Texturing/TexParameter.hi
%%LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/GL/Texturing/TextureTarget.hi
%%LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/GL/Texturing/TextureUnit.hi
%%LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/GL/VertexArrays.hi
%%LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/GL/VertexAttributes.hi
%%LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/GL/VertexSpec.hi
%%LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/GLU.hi
%%LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/GLU/Errors.hi
%%LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/GLU/ErrorsInternal.hi
%%LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/GLU/Initialization.hi
%%LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/GLU/Matrix.hi
%%LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/GLU/Mipmapping.hi
%%LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/GLU/NURBS.hi
%%LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/GLU/Quadrics.hi
%%LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/GLU/Tessellation.hi
%%LIBDIR_REL%%/ghc-%%GHC_VERSION%%/HS%%PORTNAME%%-%%PORTVERSION%%.o
%%LIBDIR_REL%%/ghc-%%GHC_VERSION%%/libHS%%PORTNAME%%-%%PORTVERSION%%.a
%%LIBDIR_REL%%/register.sh
%%NOPORTDOCS%%%%DOCSDIR%%/LICENSE
%%NOPORTDOCS%%@dirrmtry %%DOCSDIR%%
@dirrm %%LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/GLU
@dirrm %%LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/GL/Texturing
@dirrm %%LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/GL/PixelRectangles
@dirrm %%LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL/GL
@dirrm %%LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering/OpenGL
@dirrm %%LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics/Rendering
@dirrm %%LIBDIR_REL%%/ghc-%%GHC_VERSION%%/Graphics
@dirrm %%LIBDIR_REL%%/ghc-%%GHC_VERSION%%
@dirrm %%LIBDIR_REL%%
@exec /bin/sh %D/%%LIBDIR_REL%%/register.sh
@exec /bin/rm -f %D/lib/ghc-%%GHC_VERSION%%/package.conf.old
@unexec %D/bin/ghc-pkg unregister %%PORTNAME%%-%%PORTVERSION%%
@unexec /bin/rm -f %D/lib/ghc-%%GHC_VERSION%%/package.conf.old