freebsd-ports/games/legend-of-edgar/files/patch-makefile

95 lines
3.6 KiB
Text

- Properly stage things to make sure the binary does not refer to
the stage directory and that the game can actually find its assets
at runtime
--- makefile.orig 2023-01-01 07:44:56 UTC
+++ makefile
@@ -22,7 +22,7 @@ PO_PROG = po_creator
TILE_PROG = tile_creator
endif
-PREFIX = $(DESTDIR)/usr
+PREFIX = /usr
BIN_DIR = $(PREFIX)/games/
DOC_DIR = $(PREFIX)/share/doc/$(PROG)/
ICON_DIR = $(PREFIX)/share/icons/hicolor/
@@ -104,11 +104,11 @@ endif
all : $(PROG) makefile.dep $(ED_PROG) $(PAK_PROG) $(LOCALE_MO) $(PO_PROG)
makefile.dep : src/*/*.h src/*.h
- for i in src/*.c src/*/*.c; do $(CC) -MM "$${i}"; done > $@
+ for i in src/*.c src/*/*.c; do $(CC) $(CFLAGS) -MM "$${i}"; done > $@
# compiling other source files.
$(MAIN_OBJS) $(CORE_OBJS) $(EDIT_OBJS) $(TITLE_OBJS) $(PAK_OBJS) $(PO_OBJS) $(TILE_OBJS):
- $(CC) $(CFLAGS) $(DEFINES) -c -s $<
+ $(CC) $(CFLAGS) $(DEFINES) -c $<
%.mo: %.po
msgfmt -c -o $@ $<
@@ -148,39 +148,39 @@ install: all buildpak
ifeq ($(DEV),1)
echo Cannot install if DEV is set to 1!
else
- mkdir -p $(BIN_DIR)
- mkdir -p $(DATA_DIR)
- mkdir -p $(DOC_DIR)
- mkdir -p $(ICON_DIR)16x16/apps
- mkdir -p $(ICON_DIR)32x32/apps
- mkdir -p $(ICON_DIR)48x48/apps
- mkdir -p $(ICON_DIR)64x64/apps
- mkdir -p $(ICON_DIR)128x128/apps
- mkdir -p $(DESKTOP_DIR)
- mkdir -p $(APPDATA_DIR)
- mkdir -p $(MAN_DIR)
+ mkdir -p $(DESTDIR)$(BIN_DIR)
+ mkdir -p $(DESTDIR)$(DATA_DIR)
+ mkdir -p $(DESTDIR)$(DOC_DIR)
+ mkdir -p $(DESTDIR)$(ICON_DIR)16x16/apps
+ mkdir -p $(DESTDIR)$(ICON_DIR)32x32/apps
+ mkdir -p $(DESTDIR)$(ICON_DIR)48x48/apps
+ mkdir -p $(DESTDIR)$(ICON_DIR)64x64/apps
+ mkdir -p $(DESTDIR)$(ICON_DIR)128x128/apps
+ mkdir -p $(DESTDIR)$(DESKTOP_DIR)
+ mkdir -p $(DESTDIR)$(APPDATA_DIR)
+ mkdir -p $(DESTDIR)$(MAN_DIR)
- cp $(PROG) $(BIN_DIR)$(PROG)
+ $(BSD_INSTALL_PROGRAM) $(PROG) $(DESTDIR)$(BIN_DIR)$(PROG)
ifndef NO_PAK
- cp $(PAK_FILE) $(DATA_DIR)$(PAK_FILE)
+ $(BSD_INSTALL_DATA) $(PAK_FILE) $(DESTDIR)$(DATA_DIR)$(PAK_FILE)
else
- cp -a data gfx music sound font $(DATA_DIR)
+ cp -a data gfx music sound font $(DESTDIR)$(DATA_DIR)
endif
- cp $(DOCS) $(DOC_DIR)
- cp $(ICONS)16x16.png $(ICON_DIR)16x16/apps/$(PROG).png
- cp $(ICONS)32x32.png $(ICON_DIR)32x32/apps/$(PROG).png
- cp $(ICONS)48x48.png $(ICON_DIR)48x48/apps/$(PROG).png
- cp $(ICONS)64x64.png $(ICON_DIR)64x64/apps/$(PROG).png
- cp $(ICONS)128x128.png $(ICON_DIR)128x128/apps/$(PROG).png
- cp $(ICONS)$(PROG).desktop $(DESKTOP_DIR)
- cp $(ICONS)$(PROG).appdata.xml $(APPDATA_DIR)
- install -m 0644 $(MAN)$(PROG).6 $(MAN_DIR)
+ $(BSD_INSTALL_DATA) $(DOCS) $(DESTDIR)$(DOC_DIR)
+ $(BSD_INSTALL_DATA) $(ICONS)16x16.png $(DESTDIR)$(ICON_DIR)16x16/apps/$(PROG).png
+ $(BSD_INSTALL_DATA) $(ICONS)32x32.png $(DESTDIR)$(ICON_DIR)32x32/apps/$(PROG).png
+ $(BSD_INSTALL_DATA) $(ICONS)48x48.png $(DESTDIR)$(ICON_DIR)48x48/apps/$(PROG).png
+ $(BSD_INSTALL_DATA) $(ICONS)64x64.png $(DESTDIR)$(ICON_DIR)64x64/apps/$(PROG).png
+ $(BSD_INSTALL_DATA) $(ICONS)128x128.png $(DESTDIR)$(ICON_DIR)128x128/apps/$(PROG).png
+ $(BSD_INSTALL_DATA) $(ICONS)$(PROG).desktop $(DESTDIR)$(DESKTOP_DIR)
+ $(BSD_INSTALL_DATA) $(ICONS)$(PROG).appdata.xml $(DESTDIR)$(APPDATA_DIR)
+ $(BSD_INSTALL_MAN) $(MAN)$(PROG).6 $(DESTDIR)$(MAN_DIR)
@for f in $(LOCALE_MO); do \
lang=`echo $$f | sed -e 's/^locale\///;s/\.mo$$//'`; \
- mkdir -p $(LOCALE_DIR)$$lang/LC_MESSAGES; \
- echo "cp $$f $(LOCALE_DIR)$$lang/LC_MESSAGES/$(PROG).mo"; \
- cp $$f $(LOCALE_DIR)$$lang/LC_MESSAGES/$(PROG).mo; \
+ mkdir -p $(DESTDIR)$(LOCALE_DIR)$$lang/LC_MESSAGES; \
+ echo "cp $$f $(DESTDIR)$(LOCALE_DIR)$$lang/LC_MESSAGES/$(PROG).mo"; \
+ cp $$f $(DESTDIR)$(LOCALE_DIR)$$lang/LC_MESSAGES/$(PROG).mo; \
done
endif