freebsd-ports/games/znibbles/files/patch-src::GTK::GtkInterface.C
Edwin Groothuis f8f04af8ca Makes games/znibbles compiling again with gcc 3.2.1.
The patch has become somebody bigger than I was hoping for. And
the original author is MIA...

Approved by:	Yin-Jieh Chen <yinjieh@csie.nctu.edu.tw> (maintainer)
2002-10-26 14:05:11 +00:00

344 lines
10 KiB
C

--- src/GTK/GtkInterface.C Wed May 12 21:43:29 1999
+++ src/GTK/GtkInterface.C Sat Oct 26 00:36:57 2002
@@ -37,7 +37,7 @@
#include <gtk/gtk.h>
#include <gdk/gdkkeysyms.h>
-#include <iostream.h>
+#include <iostream>
#include <unistd.h>
#include <stdlib.h>
@@ -138,7 +138,7 @@
display_version();
if (_two_key)
- cout << "Two-key mode enabled" << endl;
+ std::cout << "Two-key mode enabled" << std::endl;
// connect pipe_handler to SIGPIPE signal
@@ -154,9 +154,9 @@
exit(2);
}
- cout << "Connecting to ZNibbles server: " \
+ std::cout << "Connecting to ZNibbles server: " \
<< options.get_host_name() << ":" \
- << options.get_port() << "... " << endl;
+ << options.get_port() << "... " << std::endl;
// create and bind socket to any port
port = 0;
@@ -168,8 +168,8 @@
}
if (_debug)
- cout << "Client socket created on port: " \
- << ntohs(client_address.sin_port) << endl;
+ std::cout << "Client socket created on port: " \
+ << ntohs(client_address.sin_port) << std::endl;
// Build server address
server_address.sin_family = AF_INET;
@@ -186,7 +186,7 @@
display_play_help();
- cout << "Connection accepted\n" << endl;
+ std::cout << "Connection accepted\n" << std::endl;
_hack_socket_client = _socket_client; // hack for signal handling
action.sa_handler = stop_handler;
@@ -196,7 +196,7 @@
init_messages(options.get_message_file());
- cout << "initializing interface..." << endl;
+ std::cout << "initializing interface..." << std::endl;
make(argc, argv);
}
@@ -294,7 +294,7 @@
case 'z':
{
// if (_debug)
- cout << "Sending welcome message..." << endl;
+ std::cout << "Sending welcome message..." << std::endl;
Trame tzz;
tzz.reset();
@@ -315,7 +315,7 @@
default:
if (mythis._debug)
- cout << "key=" << event->keyval << endl;
+ std::cout << "key=" << event->keyval << std::endl;
return FALSE;
}
@@ -337,7 +337,7 @@
GtkInterface *pthis)
{
if (pthis->_debug)
- cerr << "GtkInterface:::configure_event()"<<endl;
+ std::cerr << "GtkInterface:::configure_event()"<<std::endl;
return FALSE;
}
@@ -349,7 +349,7 @@
GtkInterface *pthis)
{
if (pthis->_debug)
- cerr << "GtkInterface:::expose_event()"<<endl;
+ std::cerr << "GtkInterface:::expose_event()"<<std::endl;
return FALSE;
}
@@ -476,7 +476,7 @@
// GTK, the proper way to do this would be to use the
// gdk_input_add() function.
- gtk_idle_add(myWorkProc, this);
+ gtk_idle_add((GtkFunction)myWorkProc, this);
gdk_input_add(_socket_client,
GDK_INPUT_READ,
@@ -487,57 +487,57 @@
// display version numbers (long format)
void GtkInterface::display_version()
{
- cerr << "ZNibbles v" VERSION " - A little silly game - "
+ std::cerr << "ZNibbles v" VERSION " - A little silly game - "
<< "(c) Vincent Mallet 1997, 1998, 1999 - vmallet@enst.fr"
- << endl << endl;
+ << std::endl << std::endl;
}
// display version number (short format)
void GtkInterface::display_version_short()
{
- cout << "ZNibbles Gtk Client " VERSION << endl;
+ std::cout << "ZNibbles Gtk Client " VERSION << std::endl;
}
// display small help
void GtkInterface::display_help(char *name)
{
- cout << "Usage: " << name << " [OPTION].. PLAYERNAME" << endl;
- cout << endl;
- cout << "Start a ZNibbles Gtk client and connect to the specified nibbles server." << endl;
- cout << endl;
- cout << " -n, --host-name=HOST connect to server HOST [default is localhost]" << endl;
- cout << " -p, --port=NUM connect to port NUM of server [default is 5051]" << endl;
- cout << " -m, --message-file=FILE load predefined messages from file FILE" << endl;
- cout << " -t, --twokey control worm with only two keys, LEFT and RIGHT" << endl;
- cout << " -i, --enable-stdin enable standard input for sending messages" << endl;
- cout << " -d, --debug enable debug output" << endl;
- cout << " -V, --version print version number, then exit" \
- << endl;
- cout << " -h, --help show this message and exit" << endl;
- cout << endl;
- cout << "Report bugs to <vmallet@enst.fr>." << endl;
+ std::cout << "Usage: " << name << " [OPTION].. PLAYERNAME" << std::endl;
+ std::cout << std::endl;
+ std::cout << "Start a ZNibbles Gtk client and connect to the specified nibbles server." << std::endl;
+ std::cout << std::endl;
+ std::cout << " -n, --host-name=HOST connect to server HOST [default is localhost]" << std::endl;
+ std::cout << " -p, --port=NUM connect to port NUM of server [default is 5051]" << std::endl;
+ std::cout << " -m, --message-file=FILE load predefined messages from file FILE" << std::endl;
+ std::cout << " -t, --twokey control worm with only two keys, LEFT and RIGHT" << std::endl;
+ std::cout << " -i, --enable-stdin enable standard input for sending messages" << std::endl;
+ std::cout << " -d, --debug enable debug output" << std::endl;
+ std::cout << " -V, --version print version number, then exit" \
+ << std::endl;
+ std::cout << " -h, --help show this message and exit" << std::endl;
+ std::cout << std::endl;
+ std::cout << "Report bugs to <vmallet@enst.fr>." << std::endl;
}
void GtkInterface::display_play_help()
{
- cout << endl;
- cout << "Welcome to ZNibbles!" << endl;
- cout << endl;
- cout << "Valid keys while playing:" << endl
- << endl
- << " Up, Down, Left, Right: move worm 1" << endl
- << endl
- << " p/u : pause/unpause game" << endl
- << endl
- << " P/U : pause/unpause _your_ worm" << endl
- << endl
- << " 1, 2, ... 0 : send predefined messages to other players" << endl
- << endl
- << " Ctrl+Q : quit game" << endl
- << endl
- << " Have fun!" << endl;
+ std::cout << std::endl;
+ std::cout << "Welcome to ZNibbles!" << std::endl;
+ std::cout << std::endl;
+ std::cout << "Valid keys while playing:" << std::endl
+ << std::endl
+ << " Up, Down, Left, Right: move worm 1" << std::endl
+ << std::endl
+ << " p/u : pause/unpause game" << std::endl
+ << std::endl
+ << " P/U : pause/unpause _your_ worm" << std::endl
+ << std::endl
+ << " 1, 2, ... 0 : send predefined messages to other players" << std::endl
+ << std::endl
+ << " Ctrl+Q : quit game" << std::endl
+ << std::endl
+ << " Have fun!" << std::endl;
}
@@ -547,7 +547,7 @@
void GtkInterface::pipe_handler(int sig)
{
- cerr << "--- Lost Server Connection! ---" << endl;
+ std::cerr << "--- Lost Server Connection! ---" << std::endl;
sig++; // warnings..
_dead_server = 1;
}
@@ -555,7 +555,7 @@
void GtkInterface::stop_handler(int sig)
{
- cerr << "--- Quitting game! ---" << endl;
+ std::cerr << "--- Quitting game! ---" << std::endl;
if (_hack_socket_client) {
struct timeval tv;
@@ -647,11 +647,11 @@
char buf[300];
if (priv) {
- // cout << "Got *private* Message: '" << msg << "'" << endl;
+ // std::cout << "Got *private* Message: '" << msg << "'" << std::endl;
sprintf(buf, "[Private] %s> %s\n", from.get_name(), msg);
}
else {
- // cout << "Message: " << from.get_name() << "> " << msg << endl;
+ // std::cout << "Message: " << from.get_name() << "> " << msg << std::endl;
sprintf(buf, "%s> %s\n", from.get_name(), msg);
}
@@ -707,7 +707,7 @@
void GtkInterface::join_game()
{
if (_debug)
- cout << "Sending welcome message..." << endl;
+ std::cout << "Sending welcome message..." << std::endl;
t.put_char(JOIN_GAME);
t.put_string(_own_name);
@@ -740,21 +740,21 @@
gint source,
GdkInputCondition cond)
{
-//DBG cerr << "!" ;
+//DBG std::cerr << "!" ;
((GtkInterface *)pthis)->handle_server_input();
}
void GtkInterface::handle_server_input()
{
-//DBG cerr << nnn << " " ;
+//DBG std::cerr << nnn << " " ;
//DBG nnn = 0;
static int done = 0;
-//DBG cerr<<"<";
+//DBG std::cerr<<"<";
if (t.receive_from(_socket_client)) {
_errors++;
- cerr << "GtkInterface::handle_server_input(): read error" << endl;
+ std::cerr << "GtkInterface::handle_server_input(): read error" << std::endl;
if (_errors >= 5) {
pipe_handler(SIGPIPE);
}
@@ -762,9 +762,9 @@
}
_errors = 0;
-//DBG cerr<<">";
+//DBG std::cerr<<">";
-//DBG cerr << "X";
+//DBG std::cerr << "X";
switch(t.peek_char()) {
case TRAME_ERROR:
@@ -802,14 +802,14 @@
case QUIT_GAME:
if (_debug)
- cout << "Got QUIT_GAME" << endl;
- cout << "Client shutting down.... " << endl;
+ std::cout << "Got QUIT_GAME" << std::endl;
+ std::cout << "Client shutting down.... " << std::endl;
done = 1;
break;
default:
if (_debug)
- cout << "got unknown frame type: " << (int) t.peek_char() << endl;
+ std::cout << "got unknown frame type: " << (int) t.peek_char() << std::endl;
break;
}
}
@@ -840,7 +840,7 @@
int my_other_player_id = t.get_int();
if (_debug)
- cout << "my new player: " << my_other_player_id << endl;
+ std::cout << "my new player: " << my_other_player_id << std::endl;
Player& p = world.lookup_player(my_other_player_id);
@@ -848,8 +848,8 @@
if (_other_player == NULL) {
if (_debug)
- cout << "GtkInterface::do_your_other_player(): bad id: " \
- << my_other_player_id << endl;
+ std::cout << "GtkInterface::do_your_other_player(): bad id: " \
+ << my_other_player_id << std::endl;
return;
}
@@ -870,7 +870,7 @@
void GtkInterface::do_void_trame()
{
if (_debug)
- cout << "got VOID_TRAME " << endl;
+ std::cout << "got VOID_TRAME " << std::endl;
t.get_char();
char *p = t.get_string();
if (p && strcmp(p, "w") == 0)
@@ -978,8 +978,8 @@
if (gtk_player == NULL) {
if (_debug)
- cerr << "GtkInterface::set_own_player(): SERIOUS: player not found !" \
- << endl;
+ std::cerr << "GtkInterface::set_own_player(): SERIOUS: player not found !" \
+ << std::endl;
return;
}
@@ -999,7 +999,7 @@
{
if (_other_player == NULL) {
if (_debug)
- cout << "Sending welcome message..." << endl;
+ std::cout << "Sending welcome message..." << std::endl;
Trame tzz;
char s[100];