09f9633cb6
in the ports tree (via Mk/bsd.default-versions.mk and lang/gcc) which has now moved from GCC 6 to GCC 7 by default. This includes ports - featuring USE_GCC=yes or USE_GCC=any, - featuring USES=fortran, - using Mk/bsd.octave.mk which in turn features USES=fortran, and those - with USES=compiler specifying one of openmp, nestedfct, c11, c++0x, c++11-lib, c++11-lang, c++14-lang, c++17-lang, or gcc-c++11-lib. PR: 222542
30 lines
772 B
Makefile
30 lines
772 B
Makefile
# $FreeBSD$
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PORTNAME= solarus
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PORTVERSION= 1.5.3
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PORTREVISION= 2
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CATEGORIES= games
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MASTER_SITES= http://www.solarus-games.org/downloads/solarus/
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DISTNAME= solarus-${PORTVERSION}-src
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MAINTAINER= danilo@FreeBSD.org
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COMMENT= Zelda-like 2D game engine
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LICENSE= GPLv3
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LICENSE_FILE= ${WRKSRC}/license.txt
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LIB_DEPENDS= libphysfs.so:devel/physfs \
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libmodplug.so:audio/libmodplug \
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liblua-5.1.so:lang/lua51 \
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libvorbis.so:audio/libvorbis \
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libogg.so:audio/libogg
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CMAKE_ARGS+= -DSOLARUS_USE_LUAJIT=OFF
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MAKE_ARGS+= DESTDIR=${STAGEDIR}
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USE_QT= buildtools_build core gui linguisttools_build widgets
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USE_SDL= sdl2 ttf2 image2
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WRKSRC= ${WRKDIR}/${PORTNAME}-${PORTVERSION}
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USES= cmake:noninja qmake compiler:c++11-lib openal qt:5
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USE_LDCONFIG= yes
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.include <bsd.port.mk>
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