freebsd-ports/games/solarus/Makefile
Gerald Pfeifer 09f9633cb6 Bump PORTREVISION for ports depending on the canonical version of GCC
in the ports tree (via Mk/bsd.default-versions.mk and lang/gcc) which
has now moved from GCC 6 to GCC 7 by default.

This includes ports
 - featuring USE_GCC=yes or USE_GCC=any,
 - featuring USES=fortran,
 - using Mk/bsd.octave.mk which in turn features USES=fortran, and those
 - with USES=compiler specifying one of openmp, nestedfct, c11, c++0x,
   c++11-lib, c++11-lang, c++14-lang, c++17-lang, or gcc-c++11-lib.

PR:		222542
2018-07-29 22:18:44 +00:00

30 lines
772 B
Makefile

# $FreeBSD$
PORTNAME= solarus
PORTVERSION= 1.5.3
PORTREVISION= 2
CATEGORIES= games
MASTER_SITES= http://www.solarus-games.org/downloads/solarus/
DISTNAME= solarus-${PORTVERSION}-src
MAINTAINER= danilo@FreeBSD.org
COMMENT= Zelda-like 2D game engine
LICENSE= GPLv3
LICENSE_FILE= ${WRKSRC}/license.txt
LIB_DEPENDS= libphysfs.so:devel/physfs \
libmodplug.so:audio/libmodplug \
liblua-5.1.so:lang/lua51 \
libvorbis.so:audio/libvorbis \
libogg.so:audio/libogg
CMAKE_ARGS+= -DSOLARUS_USE_LUAJIT=OFF
MAKE_ARGS+= DESTDIR=${STAGEDIR}
USE_QT= buildtools_build core gui linguisttools_build widgets
USE_SDL= sdl2 ttf2 image2
WRKSRC= ${WRKDIR}/${PORTNAME}-${PORTVERSION}
USES= cmake:noninja qmake compiler:c++11-lib openal qt:5
USE_LDCONFIG= yes
.include <bsd.port.mk>