freebsd-ports/games/rlvm/files/extra-patch-disable-nls
Jan Beich 5e498e96a2 Reorganize some my ports for better discoverability
devel/onscripter{,-1byte} -> games/onscripter{,-1byte}
devel/ponscripter-sekai -> games/ponscripter-sekai
devel/renpy{,6} -> games/renpy{,6}
devel/rlvm -> games/rlvm
dns/openmdns -> net/openmdns (where Bonjour and Avahi are)
2018-09-03 00:21:45 +00:00

22 lines
778 B
Text

--- SConstruct~
+++ SConstruct
@@ -38,9 +38,6 @@ env = Environment(
CPPDEFINES = [
"HAVE_CONFIG_H",
- # We use gettext for translations.
- "ENABLE_NLS",
-
# This prevents conflicts between SDL and GLEW. I shouldn't have to do
# this, but the SDL_opengl.h and glew.h differ in const correctness...
"NO_SDL_GLEXT"
@@ -410,9 +407,3 @@ if GetOption("coverage"):
variant_dir="$BUILD_DIR/",
duplicate=0,
exports='env')
-
-# In addition to all that, we also want to build the translation files.
-env.Command("build/locale/ja/LC_MESSAGES/rlvm.mo",
- "po/ja.po",
- ["mkdir -p build/locale/ja/LC_MESSAGES/",
- "msgfmt -o build/locale/ja/LC_MESSAGES/rlvm.mo po/ja.po"])