freebsd-ports/games/linux-dwarffortress/pkg-plist
Pawel Pekala b937e407b4 Update to version 0.44.02
New stuff
- Ability to send out squads to raid sites, rescuing prisoners
  and recovering artifacts
- Display cases and pedestals, museum zones, both in forts and other sites
- Can view the world map w/ rumors from fort mode
- Artifacts created during worldgen: dwarf moods, named heroic objects,
  holy relics, heirlooms
- New artifact events in play and worldgen: questers seek artifacts and ask
  for or steal them, invaders demand artifacts
- New historical events associated to the creation of
  artifacts (used in fort and worldgen)
- Agents used by civilizations to gather information,
  can assume cover identities
- Improved kobold site maps
- Goblin site denizens demand an identity instead of immediately
  attacking every stranger
- More modding control over pets and other animals
- Adventurer can assume a cover identity at will
- Adventurer can name their possessions
- New adventurer reputations related to artifacts
- New religious activity: monks, pilgrims and prophets
- Museums and other room types can be added to fort locations
  like taverns and libraries
- Various additional data in the XML export

Major bug fixes
- Fixed weapon trap crash vs. item breakage
- Fixed bug preventing monster slayers from visiting those
  forts with monsters to slay
- Made animated skulls, hair and other bits easier to pulp
- Made idle and vermin-hunting dwarves come down from trees more successfully
- Made thirst/hunger and being pushed out of the way less
  likely to terminate dances

Other bug fixes/tweaks
- Alphabetized broad stock screen categories
- Fixed problem with historical bodies not respecting wounds/processing
- Fixed bug causing religions to worship too many gods, with duplicates
- Made simple burrow beasts start in caves as possible
- Fixed broken historical collection linkage with beast attacks during festivals
- Fixed one instance of broken animal person greetings
- Stopped natural animals from w.g. rampaging through sites owned
  by entities at peace with wildlife
- Took age into account for w.g. fights vs. body size (e.g. proper dragon size)
- Stopped people from being enough to satisfy a need to see great beasts
- Made visitors less nervous about going to neutral locations
2017-12-01 23:52:23 +00:00

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@(root,wheel,755) bin/dwarffortress
libexec/dwarffortress/Dwarf_Fortress
libexec/dwarffortress/libgcc_s.so.1
libexec/dwarffortress/libgraphics.so
libexec/dwarffortress/libstdc++.so.6
%%DATADIR%%/data/announcement/diplomatrebuffed
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%%DATADIR%%/data/announcement/hastyking
%%DATADIR%%/data/announcement/kingarrival
%%DATADIR%%/data/announcement/merchantexit
%%DATADIR%%/data/announcement/merchantintro
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%%DATADIR%%/data/help/menu_civlist
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%%DATADIR%%/data/help/setup_game
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%%DATADIR%%/data/index
%%DATADIR%%/data/init/announcements.txt
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%%DATADIR%%/data/init/init.txt
%%DATADIR%%/data/init/interface.txt
%%DATADIR%%/data/init/world_gen.txt
%%DATADIR%%/data/initial_movies/bay12games.cmv
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%%DATADIR%%/data/shader.fs
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%%DATADIR%%/data/speech/family_relationship_additional.txt
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%%DATADIR%%/data/speech/family_relationship_spec.txt
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%%DATADIR%%/data/speech/general.txt
%%DATADIR%%/data/speech/goodbye_worship_1.txt
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%%DATADIR%%/data/speech/past_profession_no_year.txt
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%%DATADIR%%/data/speech/past_thief_profession.txt
%%DATADIR%%/data/speech/past_wandering_profession.txt
%%DATADIR%%/data/speech/positive.txt
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%%DATADIR%%/data/speech/slayer.txt
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%%DATADIR%%/raw/graphics/example/dwarves.bmp
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%%DATADIR%%/raw/interaction examples/interaction_disturbance.txt
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%%DATADIR%%/raw/interaction examples/interaction_secret.txt
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%%DATADIR%%/raw/objects/creature_temperate_new.txt
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%%DATADIR%%/raw/objects/examples and notes/reaction_instrument_example.txt
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%%DATADIR%%/raw/readme.txt
@dir %%DATADIR%%/data/init/macros
@dir %%DATADIR%%/data/movies