freebsd-ports/games/quake2lnx/files
Alejandro Pulver 92050f2818 - Bump PORTREVISION.
- Remove ROGUE and XATRIX options (moved to "games/quake2-rogue" and
  "games/quake2-xatrix").
- Rename "sdlquake2" to "quake2-sdl" to avoid conflicting with
  "games/sdlquake2".
- Depend on "games/quake2-extras" for the RETEXTURE option instead of
  installing them directly (most Q2 engines in ports support them).
- Install maxpak.pak in ${LIBDIR} (private directory) and not in ${Q2DIR}
  (global directory). Other engines have their own pak/pk3 files.
- Fix reversed mouse when doing very slow movements (like when aiming at a long
  distance). It's the same fix as sent to "games/warsow".
- Follow the rules in "games/quake2-data/Makefile.include": fix handling of
  search paths (DATADIR/LIBDIR weren't used when playing a modification, also
  use the right order).

PR:		ports/101010
Submitted by:	alepulver
Approved by:	maintainer (timeout)
2006-08-14 20:38:43 +00:00
..
patch-Makefile - Bump PORTREVISION. 2006-08-14 20:38:43 +00:00
patch-security
patch-src_game_g__phys.c
patch-src_linux_gl__glx.c - Bump PORTREVISION. 2006-08-14 20:38:43 +00:00
patch-src_linux_rw__in__svgalib.c
patch-src_linux_rw__linux.c
patch-src_linux_rw__svgalib.c
patch-src_linux_rw__x11.c
patch-src_linux_sys__linux.c
patch-src_linux_vid_so.c
patch-src_qcommon_files.c - Bump PORTREVISION. 2006-08-14 20:38:43 +00:00