freebsd-ports/games/sdlquake2/Makefile

77 lines
1.7 KiB
Makefile

# Created by: alepulver
# $FreeBSD$
PORTNAME= sdlquake2
PORTVERSION= 0.1.4
PORTREVISION= 9
CATEGORIES= games
MASTER_SITES= http://koti.mbnet.fi/~turol/sdlquake2/
MAINTAINER= ports@FreeBSD.org
COMMENT= Combination of R1Q2 and R1GL with SDL code from Quake2Forge
LIB_DEPENDS= execinfo.1:${PORTSDIR}/devel/libexecinfo
USE_BZIP2= yes
USE_GMAKE= yes
OPTIONS_DEFINE= CLIENT DEDICATED GAME
OPTIONS_DEFAULT= CLIENT DEDICATED
CLIENT_DESC= Build client
DEDICATED_DESC= Build dedicated server
GAME_DESC= Build a main game .so file
LIBDIR= ${PREFIX}/lib/${PORTNAME}
MAKE_ENV= LIBDIR="${LIBDIR}"
PLIST_SUB= LIBDIR=${LIBDIR:S/${PREFIX}\///}
NO_STAGE= yes
.include "${.CURDIR}/../quake2-data/Makefile.include"
.include <bsd.port.options.mk>
.if ${PORT_OPTIONS:MCLIENT}
LIB_DEPENDS+= jpeg.11:${PORTSDIR}/graphics/jpeg \
png15:${PORTSDIR}/graphics/png
USE_GL= yes
USE_SDL= sdl
MAKE_ENV+= BUILD_CLIENT=YES
CFLAGS+= -I${LOCALBASE}/include/libpng15
PLIST_SUB+= CLIENT=""
.else
PLIST_SUB+= CLIENT="@comment "
.endif
.if ${PORT_OPTIONS:MDEDICATED}
MAKE_ENV+= BUILD_DEDICATED=YES
PLIST_SUB+= DEDICATED=""
.else
PLIST_SUB+= DEDICATED="@comment "
.endif
.if ${PORT_OPTIONS:MGAME}
MAKE_ENV+= BUILD_GAME=YES
PLIST_SUB+= GAME=""
.else
PLIST_SUB+= GAME="@comment "
.endif
do-install:
${MKDIR} ${LIBDIR}/baseq2
.if ${PORT_OPTIONS:MCLIENT}
${INSTALL_PROGRAM} ${WRKSRC}/quake2 ${PREFIX}/bin/${PORTNAME}
${INSTALL_PROGRAM} ${WRKSRC}/ref_sdlgl.so ${LIBDIR}
.endif
.if ${PORT_OPTIONS:MDEDICATED}
${INSTALL_PROGRAM} ${WRKSRC}/q2ded ${PREFIX}/bin/${PORTNAME}-ded
.endif
.if ${PORT_OPTIONS:MGAME}
${INSTALL_PROGRAM} ${WRKSRC}/baseq2/game.so ${LIBDIR}/baseq2
.endif
post-install:
@${ECHO_CMD}
@${CAT} ${PKGMESSAGE}
@${ECHO_CMD}
.include <bsd.port.mk>