freebsd-ports/games/apoolGL/Makefile
Tijl Coosemans 60945f0277 Replace USES=libtool:oldver with USES=libtool or USES=libtool:keepla in
the 32 ports that still use it.  Bump PORTREVISION on their dependent
ports except the ones that depend on these:

audio/libogg
audio/libvorbis
devel/pcre
ftp/curl
graphics/jpeg
graphics/libart_lgpl
graphics/tiff
textproc/expat2
textproc/libxslt

In these cases the same trick as in the recent gettext update is used.
The ports install a symlink with the old library version.  When enough
of their dependent ports have had regular updates the remaining ones can
get a PORTREVISION bump and the links can be removed.

Also remove the devel/pcre dependency from USE_GNOME=glib20.  It causes
over 2200 packages to depend on devel/pcre while less than 200 actually
link with it.  The glib20 package still depends on devel/pcre so this
should not make a difference for ports with USE_GNOME=glib20.  Also,
libdata/pkgconfig/glib-2.0.pc lists pcre as a private library so
USE_GNOME=glib20 should not propagate it.

PR:		195724
Exp-run by:	antoine
Approved by:	portmgr (antoine)
2014-12-08 16:48:38 +00:00

43 lines
1.1 KiB
Makefile

# Created by: Igor Pokrovsky <ip@doom.homeunix.org>
# $FreeBSD$
PORTNAME= apoolGL
PORTVERSION= 0.99.22
PORTREVISION= 7
CATEGORIES= games
MASTER_SITES= http://www.planetjahn.de/files/
DISTNAME= ${PORTNAME}-099-pre22
MAINTAINER= ports@FreeBSD.org
COMMENT= Another billiards simulator
LICENSE= GPLv2 # or later
USE_SDL= sdl
USE_GL= gl
OPTIONS_DEFINE= DOCS
PORTDOCS= ApoolGL.txt CHANGELOG OpenGL-Features
post-patch:
@${REINPLACE_CMD} -e "s|`${PRINTF} '\r'`$$||" ${WRKSRC}/ApoolGL.txt
@${REINPLACE_CMD} -e 's|SDL/||' ${WRKSRC}/*.c
do-build:
${CC} ${CFLAGS} -DDATADIR="\"${DATADIR}\"" \
`${SDL_CONFIG} --cflags --libs` \
-I${LOCALBASE}/include -L${LOCALBASE}/lib -lGL -lGLU -lm \
-o ${WRKSRC}/apool ${WRKSRC}/*.c
do-install:
${INSTALL_PROGRAM} ${WRKSRC}/apool ${STAGEDIR}${PREFIX}/bin
.for i in hi lo med
@${MKDIR} ${STAGEDIR}${DATADIR}/textures-${i}
${INSTALL_DATA} ${WRKSRC}/textures-${i}/*.bmp ${STAGEDIR}${DATADIR}/textures-${i}
.endfor
${INSTALL_DATA} ${WRKSRC}/*.dat ${STAGEDIR}${DATADIR}
@${MKDIR} ${STAGEDIR}${DOCSDIR}
${INSTALL_DATA} ${PORTDOCS:S,^,${WRKSRC}/,} ${STAGEDIR}${DOCSDIR}
.include <bsd.port.mk>